2019-05-24 16:00 CEST

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IDProjectCategoryView StatusLast Update
0002986MortalKombat2[All Projects] Generalpublic2014-04-02 18:59
Reportersanjyuubi 
Assigned ToProject InfoMortal Kombat 2 (Acclaim)
http://www.whdload.de/games/MortalKombat2.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
Summary0002986: Shangs Tsungs Fatality 30s pause
DescriptionUsing whdload and performing Shang Tsungs Kintaro fatality (block, B, B, F, F, U, U) there is about 30s pause between screen dims and fatality animation. This doesn't happen when i launch MK2 from floppies (maybe 2 or 3s). Does, this happen because this data is not preloaded to RAM (even if, it's quite long)?
Steps To ReproducePerform Kintaro morph fatality by Shang Tsung.
TagsNo tags attached.
MachineA600
CPU68EC020
CPUSpeed25
ChipSetECS
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad17.2
imported
Attached Files

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-Notes

note ~0003821

sanjyuubi (reporter)

I forgot to fill fastmem cell, it's 11MB in my case.
+Notes

-Issue History
Date Modified Username Field Change
2014-03-29 23:12 sanjyuubi New Issue
2014-03-29 23:15 sanjyuubi Note Added: 0003821
+Issue History