WHDLoad MantisBT - MortalKombat2
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0002986MortalKombat2[All Projects] Generalpublic2014-03-29 23:122022-04-23 15:58
Reportersanjyuubi 
Assigned ToJOTD 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA600
CPU68EC020
CPUSpeed25
ChipSetECS
GFXCardNone
ChipMem2 MB
FastMem11 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad17.2
imported
Summary0002986: Shangs Tsungs Fatality 30s pause
DescriptionUsing whdload and performing Shang Tsungs Kintaro fatality (block, B, B, F, F, U, U) there is about 30s pause between screen dims and fatality animation. This doesn't happen when i launch MK2 from floppies (maybe 2 or 3s). Does, this happen because this data is not preloaded to RAM (even if, it's quite long)?
Steps To ReproducePerform Kintaro morph fatality by Shang Tsung.
TagsNo tags attached.
Attached Files

Notes
(0003821)
sanjyuubi   
2014-03-29 23:15   
I forgot to fill fastmem cell, it's 11MB in my case.
(0011187)
JOTD   
2022-04-23 15:58   
I think this is going to be fixed by the new slave which can use fast memory (previous 1MB slave did not).

This was really too hard to reproduce for me. Fatalities are hard to pull, specially that one with block ...

Issue History
2014-03-29 23:12sanjyuubiNew Issue
2014-03-29 23:15sanjyuubiNote Added: 0003821
2019-06-17 17:27WeplFastMem0 MB => 11 MB
2022-04-23 00:35JOTDAssigned To => JOTD
2022-04-23 00:35JOTDStatusnew => acknowledged
2022-04-23 15:58JOTDStatusacknowledged => closed
2022-04-23 15:58JOTDResolutionopen => fixed
2022-04-23 15:58JOTDNote Added: 0011187