2022-07-04 13:28 CEST

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IDProjectCategoryView StatusLast Update
0005534WormsDC[All Projects] Generalpublic2022-04-29 23:53
ReporterPerifractic 
Assigned ToPsygoreProject InfoWorms - The Director's Cut (Team 17)
http://www.whdload.de/games/WormsDC.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Summary0005534: Hi! I'm a WHDLoad owner and also new proud owner of THEA500 Mini prototype as
DescriptionGameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi! I'm a WHDLoad owner and also new proud owner of THEA500 Mini prototype as you may have seen at https://youtu.be/wm0z9XYJVS4
Long story short I'm friends with Cris Blyth who created the FMV animations in the CD32 directors cut and we'd both like to get the animations working on THEA500.
Any ideas or help appreciated!
Cheers.
Your friend in retro, Perifractic
TagsNo tags attached.
MachineA1200
CPU68030
CPUSpeed25
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem2 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.7
importedyes
Attached Files

-Relationships
has duplicate 0005535closedPsygore Hi! I’m a WHDLoad owner and also new proud owner of THEA500 Mini prototype as 
+Relationships

-Notes

note ~0011023

Psygore (developer)

Hi Perifractic,

You mean the animations on Worms CD32, I think there si no CD32 version for the Directors Cut, only disks version without anims.
IIRC, the videos are in CDXL format, you can play them with cdgsxl player, a cli tool.
Hope it helps.

note ~0011024

Perifractic (reporter)

Hi! Okay so perhaps it’s not the directors cut but the original. Certainly Worms had animations on the CD 32. Unfortunately I cannot use the video player because THEA500 mini console which is about to be launched does not support that. The key is getting everything including the animations into a WHD load package. Do you think you would be able to accomplish this?

note ~0011095

Psygore (developer)

I took a look and I can create a slave to display the animations.
To avoid the OS swap flash during playing, it will use a memory buffer (about 14 meg).

note ~0011104

Perifractic (reporter)

That’s great! Could you create an LHA with the animations working? I’d be happy to test it if you can email me: peri (at) perifractic (dot) com. Thanks!

note ~0011231

Psygore (developer)

I sent you a link of an installed version of Worms anim, did you receive it ?

note ~0011234

Perifractic (reporter)

Sorry no. Where did you send it? I checked email spam.

note ~0011261

Perifractic (reporter)

File received thanks. It seems really promising. Problem is the game and slave info etc has to be in the .xml file on THEA500 Mini's USB drive. Any idea what config to put in your version's entry in the xml please?
+Notes

-Issue History
Date Modified Username Field Change
2022-03-13 22:10 administrator New Issue
2022-03-13 22:10 administrator Status new => assigned
2022-03-13 22:10 administrator Assigned To => Psygore
2022-03-18 20:03 Psygore Note Added: 0011023
2022-03-18 20:03 Psygore Relationship added has duplicate 0005535
2022-03-18 20:10 Perifractic Note Added: 0011024
2022-04-09 09:57 Psygore Note Added: 0011095
2022-04-09 18:16 Perifractic Note Added: 0011104
2022-04-14 10:41 Wepl Summary Hi! I’m a WHDLoad owner and also new proud owner of THEA500 Mini prototype as => Hi! I'm a WHDLoad owner and also new proud owner of THEA500 Mini prototype as
2022-04-14 10:41 Wepl Description Updated View Revisions
2022-04-27 14:05 Psygore Note Added: 0011231
2022-04-27 18:03 Perifractic Note Added: 0011234
2022-04-29 23:53 Perifractic Note Added: 0011261
+Issue History