2020-10-26 18:51 CET

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IDProjectCategoryView StatusLast Update
0004436Albedo[All Projects] Generalpublic2020-05-01 14:27
Assigned ToCFOUProject InfoAlbedo (Myriad)
Summary0004436: Hello, I have some problems with the game on my setup (some minor problems can
DescriptionGameVersion: french,pal,1 disks
SlaveVersion: 1.0 from 17.03.2020

I have some problems with the game on my setup (some minor problems can also be seen on WinUAE)
The game sometimes crashed with an error (see attachment)
The music is playing too fast and some sound samples are not playing[title music-piano is missing) -> but with the cache option I was able to fix it. ;)
The NOCACHE option causes serious graphic problems.
Some fonts is sometimes displayed incorrectly (I can add a picture later)
The game is not one of my favorites, but it would be nice if you had a solution to the problems. :)
************************* 28-Mär-20 12:26:18 ************************18.6.5958***
Slave='Albedo.Slave' (1708 bytes)
Resload   5BF6A000 - 5BF71D3C (  32060) at 5BF6A000  GL=$5BF73000
Slave     5BFFE000 - 5BFFE688 (   1672) at 5BFFE000  BaseMemSize=$80000
attn=7F(40,82) fc=-1 kn=10371 cs=2D73 rw=0 zpt=-1 ep=0 ei=0
Exception "Access Fault" ($7008) PC = $4B30 Byte Read from $101D87
$00004b06 move.w       d7,-(a7)                       ;$0001dd0a
$00004b08 jsr          ($4a8c)
$00004b0e addq.w       #4,a7
$00004b10 move.w       d0,d5
$00004b12 tst.w        d5
$00004b14 blt.b        $4b76
$00004b16 move.w       d5,d0
$00004b18 muls         #6,d0
$00004b1c move.l       d0,a0
$00004b1e adda.l       #$1b366,a0
$00004b24 move.w       (a0),d0                        ;$0001b438
$00004b26 ext.l        d0
$00004b28 add.l        ($1c334),d0
$00004b2e move.l       d0,a5
$00004b30 cmpi.b       #$20,(a5)                      ;$00101d87
$00004b34 bne.b        $4b3a
$00004b36 addq.l       #1,a5
$00004b38 bra.b        $4b30
$00004b3a tst.b        (a5)                           ;$00101d87
$00004b3c beq.b        $4b72
$00004b3e clr.w        d0
$00004b40 move.b       (a5)+,d0                       ;$00101d87
$00004b42 move.w       d0,d5
$00004b44 cmpi.w       #$24,d5
$00004b48 bne.b        $4b66
$00004b4a move.w       ($e,a6),-(a7)                  ;$0001dd64 $0001dd0a
$00004b4e addq.w       #1,($1ad9c)
$00004b54 move.w       ($1ad9c),d0
$00004b5a move.w       d0,-(a7)                       ;$0001dd0a
exception stackframe:
$0001DD0A 20000000 4B307008 0001DD2E 05250005 00250005 00101D87 0001DD36 0000000B
$0001DD2A 0001DD26 00000000 00000007 0000000B 0001DD56 00004B0E 000B0007
regular stack:
$0001DD46 00000000 00000099 00000099 000374A2 0001DD72 000055D2 000B0007 000F000C
$0001DD66 0000002B 0001C308 0001C4A8 0001DD96 0000666C 00080000 01D60001 00000000
$0001DD86 00000000 00000008 0000002B 0001C2F6 0001DDAC 00006D64 002B0000 00000000
$0001DDA6 00100001 C2F60001 DDC40000 485C0000 00060000 00000000 00090001 C2F60001
$0001DDC6 DDDE0000 609C0000 0000A4A4 A4A40000 000000D4 005E0000 0001DDE6 0000702A
  ----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7----
Dx   101D87         4         A         0       1D6        23         7         B
Ax    1B438     1DD26        84         0     1C308    101D87     1DD56
                 TTSM III   XNZVC
PC=    4B30  SR %0010000000000000  USP=7FC00  ISP=1DD0A  MSP=7F800
VBR=5BF74000  SFC=5  DFC=5  CACR=8000  MMUSR=0
TC=8000  URP=5BF68000  SRP=5BF68000  DTT0=0  DTT1=0  ITT0=0  ITT1=0
intena=%0110000000101000 dmacon=%0000001111010001 adkcon=$1100
vposr....A300  vhposr...0299  joy0dat..0200  joy1dat..0000  clxdat...8001  
pot0dat..A839  pot1dat..2162  potinp...5500  serdatr..3BFF  dskbytr..8000  
deniseid.00F8  hhposr...FFE0  
   ciaa:     PI ROPS		   ciab:     PI ROPS
    cra=00000000  ta=FFFF<FFFF	   cra=00000001  ta= 69E< DE0
        AII ROPS			    AII ROPS
    crb=00000000  tb=21FF<21FF	   crb=00000000  tb=FFFF<FFFF
        10RTWCLO	  parallel	    DRCCDSOY      M3210HDS
    pra=11111100  prb=11111111      pra=11111111  prb=11111111
       ddra=00000011 ddrb=00000000     ddra=11000000 ddrb=11111111
       event=005D71  icr=04  sdr=00    event=723F29  icr=00  sdr=00
TagsNo tags attached.
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
Attached Files
  • png file icon Ab..png (84,703 bytes) 2020-03-30 17:36 -
    png file icon Ab..png (84,703 bytes) 2020-03-30 17:36 +



note ~0007995

Irek (reporter)

Added a screenshot

note ~0008116

Irek (reporter)

Hi there,
Today,I try it out on my other Amiga with Apollo card (1240/25/16MB) and the game also crashed with the same error in the Terra world as on the 040 Blizzard card.
There are also some music issues like on the 040 Blizzard card.

note ~0008575

CFOU (developer)

missing intro music is my fault gmae music forced for beta test and not removed

ofr the moment i can not reporduct access fault on real configuration (060)...

i will try again

note ~0008581

Irek (reporter)

The access fault happens in Terra world after game-over. The other levels worked so far well on my setup.

-Issue History
Date Modified Username Field Change
2020-03-30 09:31 administrator New Issue
2020-03-30 09:31 administrator Status new => assigned
2020-03-30 09:31 administrator Assigned To => CFOU
2020-03-30 17:36 Irek File Added: Ab..png
2020-03-30 17:37 Irek Note Added: 0007995
2020-04-12 19:47 Irek Note Added: 0008116
2020-05-01 01:32 CFOU Note Added: 0008575
2020-05-01 14:27 Irek Note Added: 0008581
+Issue History