2024-04-26 07:07 CEST

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IDProjectCategoryView StatusLast Update
0004145Cadaver[All Projects] Generalpublic2019-07-16 22:28
Reporterhamakei 
Assigned ToJOTDProject InfoCadaver (Imageworks/Bitmap Brothers)
http://www.whdload.de/games/Cadaver.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionwon't fix 
Summary0004145: Game hangs on opening logos. Works fine with 68020 but 68040 or 68060 won't
DescriptionGameVersion: english, 2 disks
SlaveVersion: 2.4

Game hangs on opening logos. Works fine with 68020 but 68040 or 68060 won't start.
P.S. I didn't say anything about changing CPUs while UAE was running.
TagsNo tags attached.
MachineUAE
CPU68040
CPUSpeed40
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem4 MB
WorkbenchOS 3.1.4
KickROM45 - Kick 3.1.4
KickSoftNone
WHDLoad18.6beta
importedyes
Attached Files

-Relationships
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-Notes

note ~0006896

JOTD (developer)

probably winuae-only bug. Turn off JIT when running whdload games / set real speed

startup (turnoff JIT):

uae-configuration cpu_speed real cachesize 0 mmu_model 68040

cleanup (reinstate JIT):

uae-configuration cpu_speed max cachesize 8192

note ~0006897

hamakei (reporter)

Am not using JIT. Since JIT didn't play nicely with newer Linux versions I had to switch it off. Though 2.9.8 apparently fixes this, I never turned it back on again.

note ~0006905

JOTD (developer)

WinUAE issue with higher CPUs, but cannot reproduce. Works fine on real amigas, and on my WinUAE 68040 setup
+Notes

-Issue History
Date Modified Username Field Change
2019-07-01 10:38 administrator New Issue
2019-07-01 10:38 administrator Status new => assigned
2019-07-01 10:38 administrator Assigned To => JOTD
2019-07-10 23:26 JOTD Note Added: 0006896
2019-07-10 23:39 hamakei Note Added: 0006897
2019-07-16 22:28 JOTD Status assigned => closed
2019-07-16 22:28 JOTD Resolution open => won't fix
2019-07-16 22:28 JOTD Note Added: 0006905
+Issue History