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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005198 | SwordOfSodan | [All Projects] General | public | 2021-05-15 23:15 | 2021-05-17 11:32 | ||||||||
Reporter | Hexaae | ||||||||||||
Assigned To | CFOU | Project Info | Sword of Sodan (Discovery Software) http://www.whdload.de/games/SwordOfSodan.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0005198: REQUEST: add button wait when showing the map at the beginning of each | ||||||||||||
Description | GameVersion: english,pal SlaveVersion: 2.0a REQUEST: add button wait when showing the map at the beginning of each level. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | UAE | ||||||||||||
CPU | 68060 | ||||||||||||
CPUSpeed | 75 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | Picasso IV | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 256MB | ||||||||||||
Workbench | OS 3.9 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | Other | ||||||||||||
WHDLoad | 18.6 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Notes | |
CFOU (developer) 2021-05-17 10:36 |
it seems to me that in the original code you have to press FIRE0 to enter the level when you are on the map. I'll check |
Hexaae (reporter) 2021-05-17 11:32 |
My esperience: I use 060 WinUAE emu, but even degrading and slowing down emu I see: map screen for a second, then some text to introduce you to the new level waiting for FIRE0. The problem is the map screen quickly disappearing without pressing anything. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-05-15 23:15 | administrator | New Issue | |
2021-05-15 23:15 | administrator | Status | new => assigned |
2021-05-15 23:15 | administrator | Assigned To | => CFOU |
2021-05-17 10:36 | CFOU | Note Added: 0010286 | |
2021-05-17 11:32 | Hexaae | Note Added: 0010288 |