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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0005110 | GoldenAxe | [WHDLoad Installs Games] slave | public | 2021-04-10 19:56 | 2023-01-09 22:28 | ||||||||
Reporter | Solo Kazuki | ||||||||||||
Assigned To | Psygore | Project Info | Golden Axe (Virgin) http://www.whdload.de/games/GoldenAxe.html | ||||||||||
Priority | high | Severity | feature | Reproducibility | N/A | ||||||||
Status | closed | Resolution | fixed | ||||||||||
Summary | 0005110: Mapping jump to button | ||||||||||||
Description | Game is one of best (if not best) beat'em ups for Amiga. But for better arcade feeling and enable run and jump mapping jump to button is nice option. Could it be done? | ||||||||||||
Tags | CD32 Controls, support 3rd fire button | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68020 | ||||||||||||
CPUSpeed | 14 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 8 MB | ||||||||||||
Workbench | OS 3.0 | ||||||||||||
KickROM | 39 - Kick 3.0 | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 18.6 | ||||||||||||
imported | |||||||||||||
Attached Files |
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Solo Kazuki (reporter) 2021-07-16 02:49 |
It can be also used for 3rd fire button, maybe remapping using magic to 3rd/yellow or green, and jump to 2nd/blue? |
Solo Kazuki (reporter) 2022-04-15 07:47 |
Jump to bump! |
Psygore (developer) 2022-04-26 14:09 |
Attached a new slave 1.7: - 2nd button/BLUE = jump - 3rd button/GREEN = magic bomb - YELLOW = on/off music - REVERSE = run to left - FORWARD = run to right |
Solo Kazuki (reporter) 2022-04-27 18:36 |
Overall it's working. but... Not without some cons. First of all if You hold blue You cannot jump to side. You must press blue shortly and if You begin to jump then You must release it and hold left or right. Second is that You cannot perform jump when running. |
Psygore (developer) 2022-04-28 08:50 |
Thanks for testing. I had improved the control when you jump with 2nd button. "Second is that You cannot perform jump when running." You mean you want to hit the ennemies when ruuning ? You can do it by pressing the 2nd button too now. |
Solo Kazuki (reporter) 2022-04-28 10:31 |
No, jump when running is just jump (longer) when running, not hitting enemies. Like on arcade machines it just have utility usage, until You begin to attack when jumping. |
Solo Kazuki (reporter) 2022-04-28 10:31 |
...arcade machines or game consoles... |
Solo Kazuki (reporter) 2022-04-28 10:37 |
Could You also add special backward attack, which is performed down+fire, to similar like on arcade/consoles as both attack and jump (fire1+fire2) at once? |
Psygore (developer) 2022-04-28 10:49 |
Running = right+right or left+left, you can not jump while running according the manual. |
Solo Kazuki (reporter) 2022-04-28 10:53 |
Yes, because it's not possible with normal control - You must perform fire + up so You must stop holding left/right. Question is if that's doable with current engine to add this feature. |
Psygore (developer) 2022-04-28 17:52 |
Attached a new slave: I inserted some combinations of keys, you can jump with 2nd button while running now. Fire1+fire2 for backward attack is not yet implemented. |
Solo Kazuki (reporter) 2022-04-29 16:34 |
Yes, it's working. Thank You! |
Psygore (developer) 2022-05-04 09:53 |
I think it's better to have only 1 button for backward attack. New slave: - 3rd button/Green = backward attack - firebutton + 3rd button/Green = magic bomb |
Solo Kazuki (reporter) 2022-05-04 10:38 |
No, please! Don't do as You wrote. It's better just 3rd button as magic. Two buttons (1+2) is not my idea, but original implementation in arcade and consoles. Better add this backward attack as yellow and als leave it be fire+down than this messing - sometimes using magic is "last resort" just before enemy attack (often boss), so complicating it it's not good idea. |
Psygore (developer) 2022-05-10 16:46 |
Ok I changed the buttons: - firebutton + 2nd button/Blue = backward attack - 3rd button/Green = magic bomb Attached new slave. |
Solo Kazuki (reporter) 2022-06-12 16:39 |
I forgot to mention that It's ok. |
Psygore (developer) 2022-11-03 00:13 |
New install available. |
Solo Kazuki (reporter) 2022-12-11 14:24 |
Thank You! |
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Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-10 19:56 | Solo Kazuki | New Issue | |
2021-04-10 19:56 | Solo Kazuki | Tag Attached: CD32 Controls | |
2021-04-10 22:46 | CFOU | Assigned To | => Psygore |
2021-04-10 22:46 | CFOU | Status | new => assigned |
2021-07-16 02:46 | Solo Kazuki | Tag Attached: support 2nd fire button | |
2021-07-16 02:46 | Solo Kazuki | Tag Attached: support 3rd fire button | |
2021-07-16 02:47 | Solo Kazuki | Tag Detached: support 2nd fire button | |
2021-07-16 02:49 | Solo Kazuki | Note Added: 0010530 | |
2022-04-15 07:47 | Solo Kazuki | Note Added: 0011146 | |
2022-04-26 14:06 | Psygore | File Added: GoldenAxe17.lha | |
2022-04-26 14:09 | Psygore | Note Added: 0011220 | |
2022-04-27 18:36 | Solo Kazuki | Note Added: 0011235 | |
2022-04-28 08:46 | Psygore | File Deleted: GoldenAxe17.lha | |
2022-04-28 08:47 | Psygore | File Added: GoldenAxe17.lha | |
2022-04-28 08:50 | Psygore | Note Added: 0011239 | |
2022-04-28 10:31 | Solo Kazuki | Note Added: 0011240 | |
2022-04-28 10:31 | Solo Kazuki | Note Added: 0011241 | |
2022-04-28 10:37 | Solo Kazuki | Note Added: 0011242 | |
2022-04-28 10:49 | Psygore | Note Added: 0011243 | |
2022-04-28 10:53 | Solo Kazuki | Note Added: 0011244 | |
2022-04-28 17:46 | Psygore | File Deleted: GoldenAxe17.lha | |
2022-04-28 17:47 | Psygore | File Added: GoldenAxe17.lha | |
2022-04-28 17:52 | Psygore | Note Added: 0011252 | |
2022-04-29 16:34 | Solo Kazuki | Note Added: 0011258 | |
2022-05-04 09:50 | Psygore | File Deleted: GoldenAxe17.lha | |
2022-05-04 09:50 | Psygore | File Added: GoldenAxe17.lha | |
2022-05-04 09:53 | Psygore | Note Added: 0011289 | |
2022-05-04 10:38 | Solo Kazuki | Note Added: 0011291 | |
2022-05-10 16:42 | Psygore | File Deleted: GoldenAxe17.lha | |
2022-05-10 16:43 | Psygore | File Added: GoldenAxe17.lha | |
2022-05-10 16:46 | Psygore | Note Added: 0011303 | |
2022-06-12 16:39 | Solo Kazuki | Note Added: 0011403 | |
2022-11-03 00:13 | Psygore | Status | assigned => resolved |
2022-11-03 00:13 | Psygore | Resolution | open => fixed |
2022-11-03 00:13 | Psygore | Note Added: 0011912 | |
2022-12-11 14:24 | Solo Kazuki | Note Added: 0012099 | |
2023-01-09 22:28 | Psygore | Status | resolved => closed |