2024-03-28 12:30 CET

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0004702NinjaWarriors[WHDLoad Installs Games] slavepublic2020-06-02 15:22
Reporterixien 
Assigned ToProject InfoNinja Warriors (Sales Curve)
http://www.whdload.de/games/NinjaWarriors.html
 
PrioritynormalSeverityfeatureReproducibilityalways
StatusnewResolutionopen 
Summary0004702: No ingame music
DescriptionAll the youtbue longplay show two musics that can be played while playing but there is no ingame music here.
First of all, it would be nce to have music by default as here we have to press M to activate music on title screen. But even when music is activated on title screen, no ingame music. Really sad as ingame music are one of the better points of this game :-)
And a quitkey on 68000 would be nice too.
Steps To ReproduceJust play
TagsNo tags attached.
MachineCDTV
CPU68000
CPUSpeed7
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem8 MB
WorkbenchOS 2.1
KickROM37 - Kick 2.0
KickSoftNone
WHDLoad18.5
imported
Attached Files

-Relationships
+Relationships

-Notes

note ~0008891

Superman (reporter)

Those Youtube videos are misleading because I'm sure they have been editted to add the music in game when in reality it only plays on the into screen. I even tried it on my A500 with ADF files and no music in game!

note ~0008892

ixien (reporter)

Of course I tried with ADF and IPF too and didn't heard ingame music. But if it's a fake on youtube videos, so almost everybody that had made a video about Ninja Warriors edited it to fake ingame music. And if it's right, it means that John Croudy and Ronald Pieket Weeserik that made other great game (SWIV, Rodland, Saint Dragon) conversions, including ingame musics, decided here to compose two musics just for title screen.
In addition, if you look in instruction manual, you can see that a key permits to swap music on/off during introduction while for ST another key permit to switch SFX on/off, clearly meaning that if on ST they SFX, on Amiga we had musics (but without SFX I suppose)
But as these games seem to use lot of tricks, maybe ability to play music ingame depend on a specific memory configuration.

Well, lot of clues that let hope to find something if somebody have a search about that in the code to activate music while playing.
+Notes

-Issue History
Date Modified Username Field Change
2020-05-27 21:46 ixien New Issue
2020-06-02 13:15 Superman Note Added: 0008891
2020-06-02 15:22 ixien Note Added: 0008892
+Issue History