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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004678||ArmourGeddon||[All Projects] General||public||2020-05-18 17:36||2021-04-04 19:52|
|Assigned To||StingRay||Project Info||Armour Geddon (Psygnosis)|
|Summary||0004678: Armour Geddon - Not working game over and game complete animation|
|Description||There is not working game over and game complete animation. Always collapses to WB with this bug report:|
on reading "Disk.5".
This problem is not caused by WinUAE emulation!! (see below)
Tested in WinUAE A1200 and also A500 mode (of course with all CE, without CE, Fastest possible, JIT...), but both the same problem.
The WHDLoad game is made from these 3 (the only possible) disks:
Armour-Geddon (UK) (Disk 1) (1991) (Psygnosis Ltd) (Amiga OCS-ECS 512kb) (Psygnosis MFM Special Format).adf
Armour-Geddon (UK) (Disk 2) (1991) (Psygnosis Ltd) (Amiga OCS-ECS 512kb) (Psygnosis MFM Special Format).adf
Armour-Geddon (UK) (Disk 3) (1991) (Psygnosis Ltd) (Amiga OCS-ECS 512kb) (Psygnosis MFM Special Format).adf
The game was also tested in A1200 and A500 mode in the same configuration like with WHDLoad version (also in any configuration) from these disks and animation was working!!
|Steps To Reproduce||Only one possible way how to show the issue is to wait for game over. Very simple. Push "Start single" and wait here at rotating grid to the time 03 06:12 (it means day 3, 06:12), when the game over (animation) is comming. It's very problematick on real Amigas, because there is no possibility how to speed up the time and it takes so cca 1 hour of real time.|
WinUAE is without problem:
all CE - OFF
Fastest possible - ON
Can be JIT - ON
More compatible - OFF
Warp mode - ON
and the game over (03 06:12) is reached in cca 2 real minutes!!!
Why I am not speaking about how to show the issue in "Game complete" is understandable. I can only confirm here the issue in WHDLoad and without issue in disk version. I won this game twice (disks and also WHDLoad)
|Tags||No tags attached.|
|KickROM||40 - Kick 3.1|
|Caused by missing data (imager did not save all relevant data) and fixed in V1.1 of the patch. Game has to be reinstalled with the new RawDIC imager for the game over data to be saved.|
|2020-05-18 17:36||Velociraptor5||New Issue|
|2021-04-04 19:52||StingRay||Note Added: 0009844|
|2021-04-04 19:52||StingRay||Assigned To||=> StingRay|
|2021-04-04 19:52||StingRay||Status||new => resolved|
|2021-04-04 19:52||StingRay||Resolution||open => fixed|