2020-10-19 18:12 CEST

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IDProjectCategoryView StatusLast Update
0004553FantasticDizzy[WHDLoad Installs Games] AGApublic2020-10-03 23:16
Assigned ToJOTDProject InfoFantastic Dizzy (Codemasters/Purple Haze)
Summary0004553: Music played wrong on A4000D
DescriptionAs described on https://eab.abime.net/showthread.php?t=95588 I have problems with the music playback in Fantastic Dizzy AGA (from grandis.nu and also from the original TOSEC ADFs actually [Fantastic Dizzy (1994-08-22)(Codemasters)(AGA)(M6)]). JOTD already fixed the music in the intro screen but when the first screen in the house starts the problems are back. Parts of the music, e.g. the melody seem to be ok, but you can hear very short sample fragments. It gets even worse when you leave the house and go downstairs (right, downstairs to the left, and even more downstairs) to the Crystal Falls because then some samples play with the wrong pitch.
TagsNo tags attached.
GFXCardCyberVision 64
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.1.4
KickROM40 - Kick 3.1
KickSoft45 - Kick 3.1.4
Attached Files



note ~0008589

neoman (reporter)

The new slave works perfectly. Thanks! The versionnumber of the slave is still 2.1 btw ;-) It should be 2.2.

You can close this ticket. Thanks again.

-Issue History
Date Modified Username Field Change
2020-04-24 19:32 neoman New Issue
2020-05-01 22:46 neoman Note Added: 0008589
2020-10-03 23:16 JOTD Assigned To => JOTD
2020-10-03 23:16 JOTD Status new => closed
2020-10-03 23:16 JOTD Resolution open => fixed
+Issue History