2020-06-01 07:13 CEST

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IDProjectCategoryView StatusLast Update
0004181Lionheart[All Projects] Generalpublic2020-05-29 00:49
ReporterHexaae 
Assigned ToPsygoreProject InfoLionheart (Thalion)
http://www.whdload.de/games/Lionheart.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Summary0004181: Horizontal line glitch. Please, can you force the SLAVE to run in ECS Denise
DescriptionGameVersion: english,pal,2 disks
SlaveVersion: 2.2 (07.08.14)

Horizontal line glitch.
Please, can you force the SLAVE to run in ECS Denise mode to workaround minor gfx glitch of horizontal line when scrolling up/down?
See link: bit.ly/2YH37UB
TagsNo tags attached.
MachineUAE
CPU68040
CPUSpeed75
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem512 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftOther
WHDLoad18.5
importedyes
Attached Files

-Relationships
+Relationships

-Notes

note ~0008686

Pascal De Maeseneire (reporter)

Hi Hexaae,
Did You Try with ToolType NOVBRMOVE because with my A500 ACA500Plus, Horizontal line glitch were resolved.

note ~0008687

Hexaae (reporter)

Won't change. It's been confirmed by other users on EAB forum, and is a known issue on AGA. If you have ECS (A500) you're automatically safe.

note ~0008688

Pascal De Maeseneire (reporter)

Strange,
Because On my A1200 1D4 PAL AGA 2MB with GVP A1230Turbo+II @40MHZ+FPU WITH 32MB.
It seems works correctly without any tooltype (No horizontal line glitch)

But with my A500ECS ACA500PLUS @7MHZ AND 7MB FAST WITHOUT ToolType NOVBRMOVE,I Had full line glitch.
please could You add a Youtube Video link or something like that...
Best regards,
Pascal

note ~0008689

Pascal De Maeseneire (reporter)

Here my other note about this game
http://mantis.whdload.de/view.php?id=4556#c8470

note ~0008710

Psygore (developer)

Could you pls try the attached slave 2.3 ?

note ~0008717

Pascal De Maeseneire (reporter)

Hi,
I Try your lastest slave v2.3,

On my A500 ECS ACA500PLUS (CPU 68000) @14 MHZ WITH 7MB FAST Plus it's OK but need ToolType NOVBRMOVE

On my A1200 1D4 PAL AGA 2MB with GVP A1230Turbo+II (CPU 68030+FPU) @40MHZ WITH 32MB FASt, all seems to works correctly without any Tooltypes.
Best Regards,
Pascal

note ~0008718

Hexaae (reporter)

@Psygore
Still the same horizontal line glitch exactly when the parallax ends and the mountains start. You must have a big tree or something behind Valdyn to notice the glitch.

BTW, CUSTOM4=1 Up-with-2nd-button doesn't work anymore with beta 2.3...

note ~0008742

Psygore (developer)

The CD32 buttons and custom4 were disabled.

The attached slave 2.3a should work ok now and the gfx glitch fixed.

note ~0008743

Hexaae (reporter)

Button fixed but I can still see the horizontal line glitch with AGA.

note ~0008744

Pascal De Maeseneire (reporter)

Hi,
With Slave 2.3a all works with my Both systems

Aca500PLUS (68000) @14 MHZ with toolType NOVBRMOVE
Aca500PLUS (68000) @28 MHZ without toolType NOVBRMOVE

Real A1200 AGA 68030+FPU @40 MHZ with 32 MB (GVP A1230Turbo+II) => without Horizontal line glitch

Best Regards,
Pascal

note ~0008746

Hexaae (reporter)

@Psygore
Here are my exe(s). I'm currently using the one out of the Others backup dir...
https://anonfile.com/vb2amd0bo0/lione_lzx

note ~0008748

Psygore (developer)

The 3 versions are supported, I didn’t see any line glitch under WinUAE 4.3.0 now with the slave 2.3a (I played in fullscreen mode).

Could you make a screenshot of the bug ?

note ~0008760

Hexaae (reporter)

Here is a video. Look at the big tree in the last part (1:05) while Valdyn is jumping...

https://streamable.com/ee37uw

In the bottom left the tooltypes I use to degrade system before launch (uae-configuration...).
I remember the same bug on my A1200 AGA long time ago, using the same Lionheart exe. The only workaround on WinUAE is forcing "chipset ecs" before you run the game and the shifted line will disappear.

note ~0008848

Psygore (developer)

OK, thx for the video. I see now.

Pls try the attached slave 2.3b, all lines glitch are removed on AGA now (I hope ;)

note ~0008849

Hexaae (reporter)

Fixed! :)
...but introduced a new minor glitch: vertical line (1 pixel) to the right border: https://streamable.com/niby83

note ~0008850

Hexaae (reporter)

Reminds me this other border glitch for Beast (now fixed): http://eab.abime.net/showthread.php?t=98413&page=3

note ~0008855

Psygore (developer)

Btw, have you noticed the new clouds scrolling acceleration ?

note ~0008857

Hexaae (reporter)

Oooh.... you did it! You're my hero Psygore! :D

So the only 2 glitches left in this glorious game ATM are:
1. vertical borders glitches (left and right, see the Agony/Beast case on the EAB thread)
2. water gfx glitch: when there are no sprites behind (trees, platforms...) in the water are visible some parallel horizontal lines at the right-border... I know also ross mentioned it on EAB threads

note ~0008858

Hexaae (reporter)

Water glitch: https://i.ibb.co/tKhLHtG/image.png

note ~0008859

Psygore (developer)

Attached new slave 2.3c for fixing vertical borders glitches.

I will see if water gfx glitch could be removed without too much work.

note ~0008861

Hexaae (reporter)

Great!

Sorry, maybe now I'm asking too much... ;) but there's always been also this small glitch in Lev1 right after the "wasps" in the map where you have to climb up rotating platforms: https://i.ibb.co/fv31Dvg/image.png
In the map Thalion probably forgot to add a square background sprite for this plant. But I'm afraid this would probably require too much work (analyze map format, found the exact position and add missing sprite)... So never mind in case.

Thank you so much for these fixes! Lionheart was and still is one of the best platforms ever (not only for the Amiga) IMHO

note ~0008863

Pascal De Maeseneire (reporter)

Hi,
With Slave 2.3C all seems working correctly with my differents systems

Aca500PLUS (68000) @14 MHZ with toolType NOVBRMOVE

Real A1200 AGA 68030+FPU @40 MHZ with 32 MB (GVP A1230Turbo+II) => without Horizontal line glitch

Best Regards,
Pascal
+Notes

-Issue History
Date Modified Username Field Change
2019-08-12 21:38 administrator New Issue
2019-08-12 21:38 administrator Status new => assigned
2019-08-12 21:38 administrator Assigned To => Psygore
2020-05-13 21:23 Pascal De Maeseneire Note Added: 0008686
2020-05-14 01:29 Hexaae Note Added: 0008687
2020-05-14 01:57 Pascal De Maeseneire Note Added: 0008688
2020-05-14 02:02 Pascal De Maeseneire Note Added: 0008689
2020-05-15 01:01 Psygore File Added: Lionheart23.lha
2020-05-15 01:02 Psygore Note Added: 0008710
2020-05-15 02:57 Pascal De Maeseneire Note Added: 0008717
2020-05-15 03:40 Hexaae Note Added: 0008718
2020-05-17 01:35 Psygore File Added: Lionheart23a.lha
2020-05-17 01:37 Psygore Note Added: 0008742
2020-05-17 02:27 Hexaae Note Added: 0008743
2020-05-17 02:51 Pascal De Maeseneire Note Added: 0008744
2020-05-17 03:45 Hexaae Note Added: 0008746
2020-05-17 11:12 Psygore Note Added: 0008748
2020-05-17 20:14 Hexaae Note Added: 0008760
2020-05-25 15:54 Psygore File Added: Lionheart23b.lha
2020-05-25 16:02 Psygore Note Added: 0008848
2020-05-25 19:18 Hexaae Note Added: 0008849
2020-05-25 19:25 Hexaae Note Added: 0008850
2020-05-28 06:19 Psygore Note Added: 0008855
2020-05-28 11:12 Hexaae Note Added: 0008857
2020-05-28 11:27 Hexaae Note Added: 0008858
2020-05-28 13:25 Psygore File Added: Lionheart23c.lha
2020-05-28 13:31 Psygore Note Added: 0008859
2020-05-28 14:36 Hexaae Note Added: 0008861
2020-05-29 00:49 Pascal De Maeseneire Note Added: 0008863
+Issue History