|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004060||FantasticDizzy||[All Projects] General||public||2019-01-28 23:16||2019-03-18 15:53|
|Assigned To||JOTD||Project Info||Fantastic Dizzy (Codemasters/Purple Haze)|
|Summary||0004060: AGA version crash to a black screen with white garbled text when trying to save|
|Description||GameVersion: english,pal,2 disks|
SlaveVersion: 2.0 from 13.01.2019
AGA version crash to a black screen with white garbled text when trying to save game.
I uploaded a video that shows what happens.
WHDLoad doesn't crash and I can quit game.
No crash dumps are produced.
|Tags||No tags attached.|
|KickROM||40 - Kick 3.1|
|it's not a crash it's a display problem. Got it working on WinUAE by setting FMODE register to 0. Apparently it doesn't work for you...|
No it doesn't, unfortunately I can't test on either of my real A1200s as I usually do.
Both are in need of service and needs to be repaired.
|What is your UAE version? On WinUAE it works fine.|
|Latest WinUAE 4.2.0 public beta 2, 2019-02-16 64-bit.|
I've just discovered AGA version does not crash: if you press 7,8... you can actually (but can't read because of garbled gfx) save and load position.
Tried to press 7 + savegame-name + return + return and it actually saved the position. Then to Load I selected 7 + return.
So… it looks like a trashed gfx issue only after all...
|2019-01-28 23:16||administrator||New Issue|
|2019-01-28 23:26||JOTD||Assigned To||=> JOTD|
|2019-01-28 23:26||JOTD||Status||new => acknowledged|
|2019-01-28 23:28||JOTD||Note Added: 0006684|
|2019-01-31 11:13||Retroplay||Note Added: 0006687|
|2019-03-02 16:23||JOTD||Note Added: 0006731|
|2019-03-02 16:52||Retroplay||Note Added: 0006732|
|2019-03-18 14:50||Wepl||Relationship added||has duplicate 0004095|
|2019-03-18 15:53||Hexaae||Note Added: 0006755|