2024-04-23 15:46 CEST

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IDProjectCategoryView StatusLast Update
0003976Beast[All Projects] Generalpublic2020-09-25 22:01
ReporterHexaae 
Assigned ToJOTDProject InfoShadow of the Beast (Psygnosis)
http://www.whdload.de/games/Beast.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionunable to reproduce 
Summary0003976: Bug (audio glitch): sometimes randomly sounds are played at wrong speed and
DescriptionGameVersion: english,pal
SlaveVersion: 2.2 (30.07.2016)

Bug (audio glitch): sometimes randomly sounds are played at wrong speed and seem "corrupt", even degrading WinUAE with no JIT, no caches, cycle exact speed etc. Wondered if something could be done to fix sample player routine to avoid these random audio glitches, or this would be too hard and complicated?
TagsNo tags attached.
MachineUAE
CPU68060
CPUSpeed75
ChipSetAGA
GFXCardPicasso IV
ChipMem2 MB
FastMem256MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftOther
WHDLoad18.4beta
importedyes
Attached Files

-Relationships
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-Notes

note ~0009144

JOTD (developer)

needs more detail, played and didn't notice the issues even with chipsethack set
+Notes

-Issue History
Date Modified Username Field Change
2018-10-01 11:32 administrator New Issue
2018-10-01 11:32 administrator Status new => assigned
2018-10-01 11:32 administrator Assigned To => JOTD
2020-09-25 22:01 JOTD Status assigned => closed
2020-09-25 22:01 JOTD Resolution open => unable to reproduce
2020-09-25 22:01 JOTD Note Added: 0009144
+Issue History