2018-12-11 06:00 CET

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IDProjectCategoryView StatusLast Update
0003966TreasureTrap[All Projects] Generalpublic2018-09-23 20:52
ReporterHexaae 
Assigned ToStingRayProject InfoTreasure Trap (Emerald Software Ltd)
http://www.whdload.de/games/TreasureTrap.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Summary0003966: Left and right screen border (let's say 10pixel width) gfx glitch during intro.
DescriptionGameVersion: english,pal
SlaveVersion: 1.01 (28.07.2016)

Left and right screen border (let's say 10pixel width) gfx glitch during intro. Right border copperlist bands look also slightly unaligned.
Booting from floppy IPF image (A600 basic config) is okey.
TagsNo tags attached.
MachineA1200
CPU68060
CPUSpeed75
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem256 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.4beta
importedyes
Attached Files

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-Notes

note ~0006391

StingRay (developer)

Last edited: 2018-09-23 20:16

View 2 revisions

I can not reproduce this at all and it's most probably screen size related anyway. Is your A600 config using EXACTLY the same screen settings as the config you're using for the WHDLoad patch?

note ~0006392

Hexaae (reporter)

Mmmh… after further testing I can say the borders glitch is visible only with this WinUAE settings:
Host>Filter>Filter Settings: Fullscreen (Max)
If I set default or Fullscreen (TV) for example the exteneded borders with the glitch is hidden, so it's not a WHDLoad issue. Reproduced also from the IPF image.

note ~0006393

StingRay (developer)

As expected. I'll close this then.

note ~0006394

Hexaae (reporter)

...is reproducible also with other Filter Settings like "Autonatic scaling" etc.
 WinUAE problem detecting border overscan edges?
+Notes

-Issue History
Date Modified Username Field Change
2018-09-23 17:29 administrator New Issue
2018-09-23 17:29 administrator Status new => assigned
2018-09-23 17:29 administrator Assigned To => StingRay
2018-09-23 20:13 StingRay Note Added: 0006391
2018-09-23 20:16 StingRay Note Edited: 0006391 View Revisions
2018-09-23 20:36 Hexaae Note Added: 0006392
2018-09-23 20:50 StingRay Note Added: 0006393
2018-09-23 20:51 StingRay Status assigned => resolved
2018-09-23 20:51 StingRay Resolution open => no change required
2018-09-23 20:52 Hexaae Note Added: 0006394
+Issue History