2018-06-18 05:37 CEST

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IDProjectCategoryView StatusLast Update
0003887DungeonMaster[All Projects] Generalpublic2018-06-04 10:54
Reporterrubin 
Assigned ToJOTDProject InfoDungeon Master (FTL/Software Heaven)
http://www.whdload.de/games/DungeonMaster.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Summary0003887: Dungeon Master starts fine. When you enter the first level (The Hall of
DescriptionGameVersion: Dungeon Master, english,pal,2 disks (main and save).
SlaveVersion: Not sure, It's a prebuilt based on the latest whdload install.

Dungeon Master starts fine. When you enter the first level (The Hall of Champions) and pick any champion you gain the ability to save the game.
When you do so, you notice that you can format a new gamesave disk or save the game directly without having to actually insert a disk in df1 (as the game initially requests of you - you just press ok and the disk is magically there). When you then quit to the title screen of the game, you can click on resume and the game is loaded. All good so far.
However, when you quit Dungeon Master to workbench (for example by resetting the system) and start the game anew, you cannot resume the game. The game will keep asking for a save disk to be inserted into df1. The end result is you cannot save your game, a somewhat limiting feature for this kind of game.
Note: I looked at the disk.2 file before and after the save action. The sha1sum for it stayed the same, indicating the disk.2 file was not changed which I think would mean the save data actually does not go onto that disk.2 image.
TagsNo tags attached.
MachineA500
CPU68000
CPUSpeed7
ChipSetOCS
GFXCardNone
ChipMem1 MB
FastMem1 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftOther
WHDLoad18.3
importedyes
Attached Files

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-Notes

note ~0006216

Wepl (manager)

WHDLoad will normally defers writes to the normal exit. If you reset the Amiga before nothing gets written. So quit using the QuitKey to retry.

note ~0006217

rubin (reporter)

You are right: quiting using the quit key syncs the cached memory to disk.2. Curious: is it possible to tell whdload to make this kind of access non-cached / synchronuous?

note ~0006218

Wepl (manager)

Yes, you can use NoWriteCache for this (http://whdload.de/docs/en/opt.html#NoWriteCache)
+Notes

-Issue History
Date Modified Username Field Change
2018-05-31 09:34 administrator New Issue
2018-05-31 09:34 administrator Status new => assigned
2018-05-31 09:34 administrator Assigned To => JOTD
2018-05-31 17:05 Wepl Note Added: 0006216
2018-06-04 10:47 rubin Note Added: 0006217
2018-06-04 10:54 Wepl Note Added: 0006218
+Issue History