2024-06-24 11:09 CEST

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IDProjectCategoryView StatusLast Update
0003551Myth[WHDLoad Installs Games] slavepublic2022-04-24 01:01
ReporterSolo Kazuki 
Assigned ToJOTDProject InfoMyth (System 3)
Summary0003551: Myth joypad support?
DescriptionMyth needs some keys to handle inventory. It's [CURSOR LEFT], [CURSOR RIGHT] and [SPACE]. Is possible to map them to joypad (e.g. LEFT button, RIGHT button and BLUE/any]?

Additionally remapping jump for button would be nice option.
TagsCD32 Controls, minor_glitch, support 2nd fire button, support 3rd fire button
ChipMem2 MB
FastMem128 MB
WorkbenchOS 3.0
KickROM39 - Kick 3.0
Attached Files



note ~0006850

Retroplay (reporter)

CD32 version when WHDLoad installed reverts to keyboard controls for inventory.
Maybe separate slaves for floppy and CD32 is needed to avoid this ?

note ~0008596

Solo Kazuki (reporter)


Is someone interested in this bug?
It's very rare instance when WHDLoad downgrade (!) sometning, control in this case.

note ~0009835

JOTD (developer)

Last edited: 2021-04-02 22:16

View 2 revisions

bumping, will check this

note: this isn't a downgrade. CD32 version is a cheap hack using original disks. They just added the CD controls.

And the whdload install just copies diskimages and reuses the slave of the floppy version

note ~0009836

retrogamer (reporter)

Is it possible to make the slave use 512kb chip and 512kb fast?

note ~0010386

Solo Kazuki (reporter)

Sorry for nagging, but simple remapping up as button does not working correctly. There are moves with some weapons which requires up to perform (e.g. cutting head or upward cut with sword). Could it be remapped as action not direction (as e.g. in Ghosts'n Goblins or Ruff'n'Tumble)?

note ~0010701

Solo Kazuki (reporter)

bumping, was this bugreport at least readed?

note ~0010775

Solo Kazuki (reporter)

Maybe also 3rd button support can be added to pressing and select left/right or just next?

note ~0011198

Hexaae (reporter)

BTW, today I noticed that playing the game with 2nd joystick button option enabled makes some moves very odd to do.
E.g. with a sword for head-chop (original: keep fire + diagonal-up) you now have to press left/righ + jump button to emulate diagonal directions... Same for upper slash with sword: keep fire pressed + jump button now :-\

-Issue History
Date Modified Username Field Change
2016-09-05 02:23 Solo Kazuki New Issue
2018-04-05 23:04 JOTD Assigned To => JOTD
2018-04-05 23:04 JOTD Status new => assigned
2019-01-25 22:15 Solo Kazuki Tag Attached: CD32 Controls
2019-05-30 20:45 Retroplay Note Added: 0006850
2020-05-02 17:41 Solo Kazuki Note Added: 0008596
2021-04-02 22:15 JOTD Note Added: 0009835
2021-04-02 22:16 JOTD Note Edited: 0009835 View Revisions
2021-04-02 22:34 retrogamer Note Added: 0009836
2021-04-16 18:34 JOTD Status assigned => acknowledged
2021-04-17 00:19 JOTD Status acknowledged => closed
2021-04-17 00:19 JOTD Resolution open => fixed
2021-05-31 16:39 Solo Kazuki Status closed => feedback
2021-05-31 16:39 Solo Kazuki Resolution fixed => reopened
2021-05-31 16:39 Solo Kazuki Note Added: 0010386
2021-07-16 10:43 Solo Kazuki Tag Detached: CD32 Controls
2021-07-16 10:43 Solo Kazuki Tag Attached: CD32 Controls
2021-08-29 09:24 Solo Kazuki Note Added: 0010701
2021-08-29 09:24 Solo Kazuki Status feedback => assigned
2021-11-07 18:01 Solo Kazuki Tag Attached: support 2nd fire button
2021-11-07 18:01 Solo Kazuki Tag Attached: support 3rd fire button
2021-11-07 18:01 Solo Kazuki Tag Attached: minor_glitch
2021-11-07 18:02 Solo Kazuki Note Added: 0010775
2022-04-24 01:01 Hexaae Note Added: 0011198
+Issue History