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IDProjectCategoryView StatusLast Update
0003348DragonNinja[All Projects] Generalpublic2020-01-04 16:29
Reporterretrogamer 
Assigned ToCFOUProject InfoDragon Ninja / Bad Dudes (Data East/Imagine)
http://www.whdload.de/games/DragonNinja.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionduplicate 
Summary0003348: No in gamemusic during gameplay when using whdloadversion but when playing from
DescriptionGameVersion: english,pal,1 disks
SlaveVersion: 1.0 from 20.05.2000

No in gamemusic during gameplay when using whdloadversion but when playing from floppy there is.
Watch here https://www.youtube.com/watch?v=VIEtzqIt-sg
TagsNo tags attached.
MachineA600
CPU68000
CPUSpeed7
ChipSetECS
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 2.1
KickROM37 - Kick 2.0
KickSoftNone
WHDLoad18.1
importedyes
Attached Files

-Relationships
duplicate of 0004294closedCFOU Bad Dudes Vs Dragonninja 
+Relationships

-Notes

note ~0007459

Hexaae (reporter)

Not enough mem assigned in the WHDLoad version

note ~0007551

CFOU (developer)

Last edited: 2019-12-02 02:19

View 2 revisions

Ian is agreed. I 'll fix it soon

note ~0007557

CFOU (developer)

Hi,
Can you test beta patch?

VERSION 1.3: (02-dec-2019 bu CFou!)
- Adapted for WHDLoad 17+
- CFou's colored icon included
- Required memory adjusted to fix missing memory bug
  (issues #3348 & #4294)
- Trainer enhanced:
- CUSTOM1=1 tooltype to enable infinite lives
  CUSTOM1=2 tooltype to enable infinite time
  CUSTOM2=x (1-7) to definite start level
- optional slave using fast memory for main game code included
- source code included

note ~0007558

retrogamer (reporter)

The in-game music works now.

But there is some issues with the game spites the dissepear when the game starts at least with my A600 config.

Tried with the fastram slave.

note ~0007563

CFOU (developer)

stupid bug!!

in last minute, i have just written

move.l $E8,4

instead of :
move.l #4,$e8


it's protection reborn i suppose ;)

try new fixed:

note ~0007566

CFOU (developer)

another version for test:
news:
- option to slow down
- Second button/CD32PAd
- fix jump with PAL VERSION (using 2 buttons)

VERSION 1.3: (03-dec-2019 bu CFou!)
- Adapted for WHDLoad 17+
- CFou's colored icon included
- Required memory adjusted to fix missing memory bug
  (issues #3348 & #4294)
- Trainer enhanced:
- CUSTOM1=1 tooltype to enable infinite lives
  CUSTOM1=2 tooltype to enable infinite time
  CUSTOM2=x (1-7) to definite start level
- CUSTOM3=1 tooltype can be used to skip intro
- CUSTOM3=2 Second button/CD32 Pad support for spinning kick (left/right)
   and fix jump of PAL version
   PAL ->you must press quickly second button + left joy (or right)
   NTSC->just press second button for spinning kick left or right
- CUSTOM3=4 used to insert VBL wait (to slow down game speed)
- source code included

note ~0007571

CFOU (developer)

i'am just adding load/save highScore on HD (if no trainer used of course)

note ~0007574

CFOU (developer)

for information:
in final (already implemented)
2nd buttons (without direction) to perform big jump (to change plateform level) =>more easy
2nd button (or first button)+ joy DOWN/UP: change platform too
right/left + second button: to perform spinning kick
up=> to perform short jump

i wil try to add option to replace spinning kick by right/left jump

ps: for information no problem between truck (level 2) or hole (level 3) with last beta version
but warning you must have only one leg on floor before start to jump (2em buttom+right)
=>i am looking for a solution to increase the length of the jump

note ~0007576

CFOU (developer)

Attached last version.

I verify my patch don't cause new bug and it caught be released

new option:
  - CUSTOM3=2 =>second button + fix original jump length X 2
  - CUSTOM3=4 to replace spinning kick by jump animation
@+
Bertrand

VERSION 1.3f: (06-dec-2019 bu CFou!)
- Adapted for WHDLoad 17+
- CFou's colored icon included
- Required memory adjusted to fix missing memory bug
  (issues #3348 & #4294)
- Trainer enhanced:
- CUSTOM1=1 tooltype to enable infinite lives
  CUSTOM1=2 tooltype to enable infinite time
  CUSTOM2=x (1-7) to definite start level
- CUSTOM3=1 tooltype can be used to skip intro
- CUSTOM3=2 Second button/CD32 Pad support for spinning kick (left/right)
            + fix length of right/left jump (double length)
   controls are a bit differents with PAL and NTSC version:
    PAL ->you must hold down + left joy (or right) and press shortly second button
    NTSC->just press second button for spinning kick left or right
   Second button (without direction) to perform big jump to change plateform (PAL/NTSC)
- CUSTOM3=4 to replace spinning kick by jump animation
- CUSTOM3=8 used to insert VBL wait (to slow down game speed for fast cpu)
- Load/Save redirected on HighScore in HD (if CUSTOM1 & CUSTOM2 not used)
  Of course, you can cumulate several custom options by example:
    CUSTOM3=2+4
    =>for second button support and to use jump instead of spinning kick
- Load/Save Highscore redirected on HD (file 'DragonNinja.highs'
- source code included

note ~0007579

CFOU (developer)

1.3g (1.3f=> bug with default slave)

note ~0007603

CFOU (developer)

fixed with last update
+Notes

-Issue History
Date Modified Username Field Change
2016-01-07 13:12 administrator New Issue
2016-01-07 13:12 administrator Status new => assigned
2016-01-07 13:12 administrator Assigned To => Codetapper
2019-11-24 14:58 Hexaae Note Added: 0007459
2019-12-01 01:08 CFOU Relationship added duplicate of 0004294
2019-12-02 02:19 CFOU Note Added: 0007551
2019-12-02 02:19 CFOU Assigned To Codetapper => CFOU
2019-12-02 02:19 CFOU Note Edited: 0007551 View Revisions
2019-12-02 21:56 CFOU File Added: DragonNinja13a.lha
2019-12-02 21:56 CFOU Note Added: 0007557
2019-12-02 22:17 retrogamer Note Added: 0007558
2019-12-02 23:00 CFOU File Added: DragonNinja13b.lha
2019-12-02 23:00 CFOU Note Added: 0007563
2019-12-04 00:25 CFOU File Added: DragonNinja13e.lha
2019-12-04 00:25 CFOU Note Added: 0007566
2019-12-05 10:18 CFOU Note Added: 0007571
2019-12-05 15:22 CFOU Note Added: 0007574
2019-12-06 16:10 CFOU File Added: DragonNinja13-f.lha
2019-12-06 16:10 CFOU Note Added: 0007576
2019-12-06 16:49 CFOU File Added: DragonNinja13g.lha
2019-12-06 16:49 CFOU Note Added: 0007579
2020-01-04 16:29 CFOU Status assigned => closed
2020-01-04 16:29 CFOU Resolution open => duplicate
2020-01-04 16:29 CFOU Note Added: 0007603
+Issue History