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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0003004 | MortalKombat2 | [All Projects] General | public | 2014-04-25 00:27 | 2014-04-25 22:02 | ||||||||
Reporter | pong777 | ||||||||||||
Assigned To | Wepl | Project Info | Mortal Kombat 2 (Acclaim) http://www.whdload.de/games/MortalKombat2.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0003004: On 040 or 060 processors on gameplay appears: Exception "Access Fault" ($7008) | ||||||||||||
Description | GameVersion: english,pal,3 disks SlaveVersion: 1.1 from 2012-09-02 On 040 or 060 processors on gameplay appears: Exception "Access Fault" ($7008) PC= $5638. Word read from $78000E1 if "NoCache" switch isnt set on tool type. Avatars are blinking and some gfx issues appears on screen. But if NoCache is active game is running to slow at 040/25. CPU commands on CLI/Shell (like NoCache etc.) doesnt work. This issue appears on Amigas with 040 onboard. Tested on A1200 and A4000 but not appear on WinUAE with 040 emulation. On 020 and 030 all works ok. Many people from PPA.PL had the same problems on 040 with MK2. In my opinion slave should be rewrite and check with 040 and 060. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A4000 | ||||||||||||
CPU | 68040 | ||||||||||||
CPUSpeed | 25 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 16 MB | ||||||||||||
Workbench | OS 3.9 | ||||||||||||
KickROM | 40 - Kick 3.1 | ||||||||||||
KickSoft | 40 - Kick 3.1 | ||||||||||||
WHDLoad | 17.2 | ||||||||||||
imported | yes | ||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-04-25 22:02 | administrator | New Issue | |
2014-04-25 22:02 | administrator | Status | new => assigned |
2014-04-25 22:02 | administrator | Assigned To | => Wepl |