View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0002608 | Hybris | [WHDLoad Installs Games] OCS | public | 2012-08-21 11:18 | 2023-06-02 18:29 | ||||||||
Reporter | mahen | ||||||||||||
Assigned To | Psygore | Project Info | Hybris (Discovery Software) http://www.whdload.de/games/Hybris.html | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Summary | 0002608: Flickering ground / sea sprites in level 2 | ||||||||||||
Description | In level 2 (sea), many ground / sea sprites (like turrets) are flickering, even when destroyed. It might seem connected, somehow, to the sea which is itself cycling colours (on purpose though). The problem is that it distracts attention from actual ennemies. There's no such problem in level 1. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Machine | A1200 | ||||||||||||
CPU | 68030 | ||||||||||||
CPUSpeed | 50 | ||||||||||||
ChipSet | AGA | ||||||||||||
GFXCard | None | ||||||||||||
ChipMem | 2 MB | ||||||||||||
FastMem | 63 MB | ||||||||||||
Workbench | OS 3.1 | ||||||||||||
KickROM | Other | ||||||||||||
KickSoft | None | ||||||||||||
WHDLoad | 17.1beta | ||||||||||||
imported | |||||||||||||
Attached Files |
|
![]() |
|
Psygore (developer) 2023-06-02 18:29 |
I think it was resolved in the latest slave. |