2024-07-15 14:01 CEST

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IDProjectCategoryView StatusLast Update
0002539FireForce[WHDLoad Installs Games] CD³²public2012-02-22 18:14
Assigned ToBored SealProject InfoFire Force (ICE)
Summary0002539: Garbled counter graphics after having checked dead oppononts inventory
DescriptionI have found some bugs; I don't know if you can fix them or not, but I thought I'd better inform you about them.

I'm playing FireForce CD32 WHDLoad installed on my A4000; not on CD32.

The most troublesome problem is the following

1. If you kill an opponent, and you take a look at the opponents inventory, the clock counter gets messed up, so you can't see the time. It makes it difficult to play the game, as you can't keep track of the time.

A couple of other bugs, that aren't that serious.

2. If you put C4 explosives down by pressing F9, it always places two C4 explosives. It doesn't matter if it is the first ones you put down, it happens every time. On the floppy version, with the same keypress, it only places one C4 explosive.

3. The armoury graphics is a bit garblet (I realise that could be a problem with one of the files, but I don't have a CD32 to verify if the error is in one of the files from the CD or not.

4. This one is a bug in the game I believe. It happens in both the floppy and the CD32 version. Plant a C4 explosive outside a tent (for instance on level 1), step inside the tent you planted the C4 explosive in front of and detonate the C4. You won't get killed, but instead you will end up being trapped inside the tent.

I do realise you might not be able to fix all, but at least now you know :-)

Steps To ReproduceSee above.
TagsNo tags attached.
CPU68060 + PPC
ChipMem2 MB
FastMem144 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
Attached Files


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-Issue History
Date Modified Username Field Change
2012-02-13 22:02 doctorq New Issue
2012-02-22 18:14 StingRay Assigned To => Bored Seal
2012-02-22 18:14 StingRay Status new => assigned
+Issue History