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IDProjectCategoryView StatusLast Update
0002512LegendOfFaerghail[All Projects] Generalpublic2013-11-20 00:08
ReportermishRa 
Assigned ToJOTDProject InfoLegend Of Faerghail (reLINE)
http://www.whdload.de/games/LegendOfFaerghail.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
Summary0002512: During the intro is playing the music at the display of the "legend of
DescriptionGameVersion: german, pal, 3 disks, SPS 0524 - v1.8 7.6.90
SlaveVersion: version 2.0-B (15.05.09)

During the intro is playing the music at the display of the "legend of Faerghail" logo, too fast.
Progress is not saved. after you've drawn in the south of the starting level the sword from the stone, it's back on, if you have the most lethal zone. the auto-mapping all explored areas are again unknown, if you leave the zone. the crystal (necessary for the auto-mapping) as often found at the same place.
TagsNo tags attached.
MachineA1200
CPU68030
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem64 MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad17
importedyes
Attached Files

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-Notes

note ~0002653

TrojanBarber (reporter)

Last edited: 2012-04-01 16:49

View 2 revisions

I confirm intro bug. Video and audio is synchronized ok until logo LEGEND OF FAERGHAIL is shown then audio goes like fast forward...
This happens with game version 2.0e and slave loader version 2.0-B (15.05.09).

note ~0002775

mishRa (reporter)

Info vom Programmierer des Spiels / Information from the programmer of the game

German:
So, jetzt bin ich wieder schlauer: beim Speichern von Spielständen werden nur Daten zu den Spielcharakteren und der Karte des aktuellen Dungeon-Levels gespeichert. Allgemein wird nicht festgehalten, welche besonderen Gegenstände man schon gefunden, und welche Rätsel man schon gelöst hat.

Es wird nur dafür gesorgt, daß man sie im gleichen Dungeon-Level nicht noch einmal finden kann, solange man sich in diesem Level befindet. Verläßt man den Dungeon oder wechselt in einen anderen Level, und kehrt dann wieder zurück, kann man alle in diesem Level plazierten Gegenstände und Rätsel noch einmal angehen.

Warum ich das damals so programmiert habe, weiß ich wirklich nicht mehr. Wenn man Spielgegenstände beliebig wiederfinden und "vervielfältigen" kann, wird das Spiel dadurch beeinträchtigt.

Ich vermute einmal, mir ist zu spät eingefallen, daß es ein Problem mit dem Aufzeichnen der bereits gefundenen Gegenstände/Rätsel gibt, und es gab keine schnelle praktische Lösung :-(


English:
So now I'm back wiser: when saving the game, only data for the game characters and the map of the current dungeon level is stored. It is generally not stated what specific items you already found, and what puzzles you have already solved.

It will only be taken to ensure that they are in the same dungeon level can not find again, as long as you are in this level. If you leave the dungeon or switch to a different level, and then returns again, can you all at this level placed objects and puzzles to tackle it again.

Why did I then programmed so I do not know really. If you find any game items and "copy", the game will be affected.

I guess once I remembered too late that there is a problem with the recording of the already found objects / puzzle, and there was no quick practical solution :-(

note ~0003533

Hanzu (reporter)

I also confirm that the title music glitches when LEGEND OF FAERGHAIL logo moves from back to front.

This is annoying and makes anyone not want to listen that nice music.
+Notes

-Issue History
Date Modified Username Field Change
2011-12-19 19:47 administrator New Issue
2011-12-19 19:47 administrator Status new => assigned
2011-12-19 19:47 administrator Assigned To => JOTD
2012-04-01 16:47 TrojanBarber Note Added: 0002653
2012-04-01 16:49 TrojanBarber Note Edited: 0002653 View Revisions
2012-08-15 17:05 mishRa Note Added: 0002775
2013-11-20 00:08 Hanzu Note Added: 0003533
+Issue History