2024-03-28 16:46 CET

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IDProjectCategoryView StatusLast Update
0002390RickDangerous[All Projects] Generalpublic2015-04-11 12:08
ReporterStellan 
Assigned ToWeplProject InfoRick Dangerous (Core Design)
http://www.whdload.de/games/RickDangerous.html
 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
Summary0002390: Ingame gfx (color) errors The first ingame screen looks ok with sometimes
DescriptionGameVersion: pre-installed
SlaveVersion: Slave: V1.2

Ingame gfx (color) errors
The first ingame screen looks ok with sometimes sprite errors on the rolling rock. Falling to the next screen gives already wrong colors on the whole screen. The next screens are sometimes ok, somtimes not.
I tried the usual tooltypes without success (correct gfx).
Nocache is already active for right music speed.
TagsNo tags attached.
MachineA1200
CPU68040
CPUSpeed40
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem32 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftSelfmade
WHDLoad17.0beta
importedyes
Attached Files

-Relationships
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-Notes

note ~0004418

Wepl (manager)

This should be fixed with latest release.

note ~0004439

Stellan (reporter)

This issue seems to be fixed now. Haven`t checked slave V1.3 with older WHDLoad versions (<18.1). My last tests with RickDangerous were with V17.0.

Thanks for fixing!
+Notes

-Issue History
Date Modified Username Field Change
2011-01-02 18:09 administrator New Issue
2011-01-02 18:09 administrator Status new => assigned
2011-01-02 18:09 administrator Assigned To => Codetapper
2015-02-13 19:03 Wepl Note Added: 0004418
2015-02-13 19:03 Wepl Status assigned => resolved
2015-02-13 19:03 Wepl Resolution open => fixed
2015-02-13 19:03 Wepl Assigned To Codetapper => Wepl
2015-02-21 15:41 Stellan Note Added: 0004439
2015-04-11 12:08 Wepl Status resolved => closed
+Issue History