WHDLoad MantisBT - PrinceOfPersia
View Issue Details
0005745PrinceOfPersia[All Projects] Generalpublic2022-07-31 00:182022-08-05 12:23
ReporterHexaae 
Assigned ToJOTD 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionreopened 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA1200
CPU68060
CPUSpeed105
ChipSetAGA
GFXCardOther
ChipMem2 MB
FastMem256 MB
WorkbenchOS 3.9
KickROM39 - Kick 3.0
KickSoft39 - Kick 3.0
WHDLoad
importedyes
Summary0005745: fix display for NTSC in PAL version
DescriptionMade a small video showing USA/NTSC, EU/PAL, EU/NTSC.
https://www.youtube.com/watch?v=hGRfz-ytczk

USA/NTSC=slowest
EU/PAL=a little bit faster than USA/NTSC (at 50Hz??)
EU/NTSC (forced to NTSC 60Hz)=WOW! Nice framerate! :)

Since forcing EU->NTSC has the fastes framerate (!) it would be great an extra fix to promote EU versions to NTSC correctly, without cropping at the bottom of the screnen and vertical screen positioning correction. That would be killer version with the highest (30fps?) framerate.
TagsNo tags attached.
Attached Files

Notes
(0011639)
Hexaae   
2022-08-03 11:51   
If I play a Euro version of the game it runs visibly faster now with the fastram patch, when I run a USA/NTSC version I see slow animation (falling, turning around etc.) as the pre-4.0 patch, what's wrong then?
(0011642)
JOTD   
2022-08-03 15:07   
note: fastram version has no noticeable speed effect on winuae, only on real amiga.

The current improvement proposal is to change display so status bar is visible in NTSC for PAL version
(0011643)
Hexaae   
2022-08-03 15:37   
it would be great, thank you
(0011644)
Hexaae   
2022-08-03 16:13   
Oh, just saved the game with CTRL+G, quitted the whole WHD game and relaunched.
After reloading a saved game with CTRL+L though the copy protection level was presented :( Can you check this?
(0011645)
Hexaae   
2022-08-03 16:37   
Uhm, another bug I've noticed: can't hear the music in the cutscenes of the princess waiting (SHIFT-L to quick skip to lev 2 or 4...).
Noticed it because I restored your old JST 1.1e version for testing and noticed there was some music indeed ;)
(0011649)
JOTD   
2022-08-04 18:32   
yes, all your reports (music, save...) are confirmed and reproduced here (and will be fixed). Thanks

About UP = jump only, I'm really on the fence.

First this is non-trivial as it needs a lot of reverse engineering.
Second what about clinging on a ledge and climbing up? if up is disabled that seems not natural. But button is used for jump so... Same about sword parry.

I could leave that as an option. Personally I would not use that option.

(0011650)
Hexaae   
2022-08-04 20:44   
Well, the optimal solution would probably be UP = no jump, but usable for anything else (sword parry, climb up). I understand this can be complicated to do though...
As far as I can understand just disable whole up input would be simpler, maybe on a separate cfg option.

IMHO about the clinging + climb up I see nothing wrong in using 2nd button to jump, then fire to cling, and again jump button to climb up, once user has a dedicated 2nd button as usual on consoles... I tried playing like this without UP + 2nd button only, and was just the usual 5mins adjustment to new commands. One thing I've found sword parry to be harder with 2nd button only (especially for the parry+hit master trick you have to learn to finish the game).

Issue History
2022-07-31 00:18administratorNew Issue
2022-07-31 00:18administratorStatusnew => assigned
2022-07-31 00:18administratorAssigned To => JOTD
2022-08-02 23:56JOTDStatusassigned => closed
2022-08-02 23:56JOTDResolutionopen => fixed
2022-08-03 01:52HexaaeStatusclosed => feedback
2022-08-03 01:52HexaaeResolutionfixed => reopened
2022-08-03 01:52HexaaeStatusfeedback => assigned
2022-08-03 09:41JOTDStatusassigned => closed
2022-08-03 11:51HexaaeStatusclosed => feedback
2022-08-03 11:51HexaaeNote Added: 0011639
2022-08-03 14:23HexaaeStatusfeedback => assigned
2022-08-03 15:05JOTDSummaryNON-SUPPORTED IPF I've found some IPF not working with the recent patches for => fix display for NTSC in PAL version
2022-08-03 15:05JOTDDescription Updatedbug_revision_view_page.php?rev_id=1514#r1514
2022-08-03 15:05JOTDWHDLoad18.8 =>
2022-08-03 15:07JOTDNote Added: 0011642
2022-08-03 15:07JOTDStatusassigned => acknowledged
2022-08-03 15:37HexaaeNote Added: 0011643
2022-08-03 16:13HexaaeNote Added: 0011644
2022-08-03 16:37HexaaeNote Added: 0011645
2022-08-04 18:32JOTDNote Added: 0011649
2022-08-04 18:32JOTDNote Edited: 0011649bug_revision_view_page.php?bugnote_id=11649#r1516
2022-08-04 20:44HexaaeNote Added: 0011650
2022-08-05 12:23JOTDStatusacknowledged => closed