WHDLoad MantisBT - Kefrens_Masterpieces
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0004992Kefrens_Masterpieces[All Projects] Generalpublic2021-01-31 22:452021-02-08 18:31
Reporterbill 
Assigned ToStingRay 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA1200
CPU68EC020
CPUSpeed14
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem4 MB
WorkbenchOS 3.0
KickROM39 - Kick 3.0
KickSoftNone
WHDLoad18.6
importedyes
Summary0004992: starfield doesn't appear. Decrunch is very slow (pic1 ~ 48 s !)
DescriptionGameVersion: pal, 1 disk
SlaveVersion: 1.0 from 28.12.2020

starfield doesn't appear. Decrunch is very slow (pic1 ~ 48 s !)
TagsNo tags attached.
Attached Files? Masterpieces.slave (1,180) 2021-02-03 08:55
http://mantis.whdload.de/file_download.php?file_id=1133&type=bug
? Masterpieces_NoDecReloc.slave (1,168) 2021-02-03 08:55
http://mantis.whdload.de/file_download.php?file_id=1134&type=bug

Notes
(0009506)
StingRay   
2021-02-02 22:01   
(Last edited: 2021-02-03 08:03)
Starfield problem confirmed (only appears to happen on slow machines), will be fixed. Decrunching the first picture works without any long delay on my machines but I'll relocate the decrunchers in the updated patch, this should hopefully fix this problem.

Edit: the decrunchers have already been relocated so that's not the problem. Does "CACHE" tooltype change anything regarding the decrunching time on your machine?

I'll attach test slaves here in a while (when I fixed the starfield problem) so you can test them on your Amiga.

(0009509)
StingRay   
2021-02-03 08:58   
Starfield problem was caused by the triple-buffering approach, it has been modified to work correctly.

Attached are 2 slaves: Masterpieces.slave fixes the starfield problem, Masterpieces_NoDecReloc.slave does not relocate the decrunchers in the main part.

Does decrunching still take 48 seconds for the first picture with the "NoDecReloc" slave? Is the decrunching very slow for all pictures or just for the first one?
(0009515)
bill   
2021-02-03 10:53   
starfield work now. CACHE or NOCACHE doesn't change the decrunching speed.
the decrunching is very slow with most of the pictures (guardian dragon 2 for example)
with NoDecReloc, the decrunching still take more than 50 seconds, guardian dragon 2 take 53 seconds.
My fast ram is ACA1208.

I tested the older patch, and the decrunching is normal (5 s for Alien, 4 s for guardian dragon 2, )
(0009550)
bill   
2021-02-08 18:31   
you can reproduce the decrunching problem by using WinUAE (4.4.0.0)
I tested the patch with the same configuration : WHDLoad 18.6 on stock A1200 + 4 Mb Fast, KS 3.0, WB 3.0
-> the decrunching is slow

(I also tested with a A4000 60040 config : speed is normal )

Issue History
2021-01-31 22:45administratorNew Issue
2021-01-31 22:45administratorStatusnew => assigned
2021-01-31 22:45administratorAssigned To => StingRay
2021-02-02 22:01StingRayNote Added: 0009506
2021-02-02 22:01StingRayNote Edited: 0009506bug_revision_view_page.php?bugnote_id=9506#r1312
2021-02-02 22:01StingRayStatusassigned => confirmed
2021-02-03 08:03StingRayNote Edited: 0009506bug_revision_view_page.php?bugnote_id=9506#r1313
2021-02-03 08:55StingRayFile Added: Masterpieces.slave
2021-02-03 08:55StingRayFile Added: Masterpieces_NoDecReloc.slave
2021-02-03 08:58StingRayNote Added: 0009509
2021-02-03 10:53billNote Added: 0009515
2021-02-08 18:31billNote Added: 0009550