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I second this, it's really unbelievable how much more playable games become the moment they get proper 2 buttons support: a huge thank you Jeff for all your hard work on updating WHDLoad slaves! |
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(0008847)
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JOTD
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2020-05-25 14:05
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that's because nowadays we rely more on joypads & more buttons. In 1991 it wasn't too much of a problem to use up for jump with joysticks.
But let's face it: if 2-button joysticks have been the standard, we would have seen better arcade adaptations... |
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(0008889)
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JOTD
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2020-06-01 23:30
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jump button added. Pause button is the "inventory" button, mapped to green button (or space). Didn't dig further, passwords can be entered by joystick, and didn't map ESC to joypad.
that game was hell to fix because it uses different game programs per level. sometimes it's the same but for 11 levels you have 8 different programs...
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