WHDLoad MantisBT - WonderboyInMonsterland
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0000411WonderboyInMonsterland[All Projects] Generalpublic2003-06-22 09:072018-04-29 22:59
ReporterIngo Schmitz 
Assigned ToCodetapper 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA2000
CPU68030
CPUSpeed25
ChipSetECS
GFXCardNone
ChipMem1 MB
FastMem8 MB
WorkbenchOS 2.1
KickROM37 - Kick 2.0
KickSoftNone
WHDLoad15.1
importedyes
Summary0000411: Wonderboy in Monsterland: It would be nice to use a 2nd fire button for jumping
DescriptionInstall: Wonderboy in Monsterland (Activision/Sega) http://whdload.de/games/WonderboyInMonsterland.html
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

It would be nice to use a 2nd fire button for jumping or (better) entering doors.
TagsNo tags attached.
Attached Files

Notes
(0006187)
Solo Kazuki   
2018-04-29 22:59   
To not doubling bugs (or rather suggestions) i'm for both, and adding remapping special weapon use to button.

Issue History
2009-04-10 00:22administratorNew Issue
2009-04-10 00:22administratorStatusnew => assigned
2009-04-10 00:22administratorAssigned To => Codetapper
2009-04-10 00:22administratorMachine => A2000
2009-04-10 00:22administratorCPU => 68030
2009-04-10 00:22administratorCPUSpeed => 25
2009-04-10 00:22administratorChipSet => ECS
2009-04-10 00:22administratorGFXCard => None
2009-04-10 00:22administratorChipMem => 1 MB
2009-04-10 00:22administratorFastMem => 8 MB
2009-04-10 00:22administratorWorkbench => OS 2.1
2009-04-10 00:22administratorKickROM => 37 - Kick 2.0
2009-04-10 00:22administratorKickSoft => None
2009-04-10 00:22administratorWHDLoad => 15.1
2009-04-10 00:22administratorimported => yes
2018-04-29 22:59Solo KazukiNote Added: 0006187