WHDLoad MantisBT - Gauntlet3
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0004068Gauntlet3[All Projects] Generalpublic2019-02-05 03:192019-02-05 03:19
ReporterApocalypse612 
Assigned To 
PrioritynormalSeveritytweakReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA1200
CPU68030
CPUSpeed50
ChipSetAGA
GFXCardNone
ChipMem2 MB
FastMem8 MB
WorkbenchOS 3.0
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad18.3
imported
Summary0004068: Several areas with glitchy terrain, pixel blocks, and missing texturing.
DescriptionSome areas in the game have "pixel blocks" stuck in the foreground (that PCs/NPCs can path behind), which makes it look really glitchy and unpolished.

These areas include but are not limited to the following list:
3-2, 3-4, 6-4, 7-2, 7-3, 8-2, 8-3, & 8-4.

Other areas have "pixel blocks" that are visible to the player consisting of all black and/or white lines. It is almost as if the terrain texture is missing. These areas include but are not limited to the following list:
7-1 (SE corner) & 7-3 (SE corner).
Additional InformationI am unsure what version of the OS is being used by FS-UAE, same applies for Chipset type and WHDload version for that matter. Here's what the file info says:

WHDload V1.1 1550, if that helps.
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Issue History
2019-02-05 03:19Apocalypse612New Issue