WHDLoad MantisBT - Beast
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0003976Beast[All Projects] Generalpublic2018-10-01 11:322020-09-25 22:01
ReporterHexaae 
Assigned ToJOTD 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineUAE
CPU68060
CPUSpeed75
ChipSetAGA
GFXCardPicasso IV
ChipMem2 MB
FastMem256MB
WorkbenchOS 3.9
KickROM40 - Kick 3.1
KickSoftOther
WHDLoad18.4beta
importedyes
Summary0003976: Bug (audio glitch): sometimes randomly sounds are played at wrong speed and
DescriptionGameVersion: english,pal
SlaveVersion: 2.2 (30.07.2016)

Bug (audio glitch): sometimes randomly sounds are played at wrong speed and seem "corrupt", even degrading WinUAE with no JIT, no caches, cycle exact speed etc. Wondered if something could be done to fix sample player routine to avoid these random audio glitches, or this would be too hard and complicated?
TagsNo tags attached.
Attached Files

Notes
(0009144)
JOTD   
2020-09-25 22:01   
needs more detail, played and didn't notice the issues even with chipsethack set

Issue History
2018-10-01 11:32administratorNew Issue
2018-10-01 11:32administratorStatusnew => assigned
2018-10-01 11:32administratorAssigned To => JOTD
2020-09-25 22:01JOTDStatusassigned => closed
2020-09-25 22:01JOTDResolutionopen => unable to reproduce
2020-09-25 22:01JOTDNote Added: 0009144