WHDLoad MantisBT - MiamiChase
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0003573MiamiChase[WHDLoad Installs Games] slavepublic2016-11-28 01:292021-04-06 09:28
Reportershatterhand 
Assigned ToStingRay 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA500
CPU68000
CPUSpeed7
ChipSetECS
GFXCardNone
ChipMem2 MB
FastMem0 MB
WorkbenchOS 2.1
KickROM37 - Kick 2.0
KickSoftNone
WHDLoad18.2
imported
Summary0003573: Game crashes when loading level 2
DescriptionWhen you finish Level 1, either if you buy something or not, the game crashes when going to level 2.

Also, please add 2nd button support so we can se the Radar by pressing 2nd button instead of pressing space bar.

Also, it would be nice if we could skip the intro somehow, and also quickly skip the "May I see your Dri...." screen, instead of have to wait the whole screen to show up.

Thank you :)
Steps To ReproduceDestroy All red Cars then the Yellow Car at level 1, when going to level 2 the game crashes.

Press Space Bar to check where are the remaining cars.
TagsNo tags attached.
Attached Files

Notes
(0005393)
StingRay   
2016-12-21 00:28   
I have just checked and completed the game, no crashes at all! Are you sure your disks are OK?

Intro can be skipped by pressing left mouse button when the Code Masters logo is shown.

As for 2 button support, good idea so I'll see about implementing it. :)
(0005395)
StingRay   
2016-12-21 23:06   
Updated patch now available, CD32 joypad support added and lots of other fixes.

Skipping the "May I see your Dri..." screen can not be done easily due to the way it has been coded. Too much work for such a feature.
(0005396)
shatterhand   
2016-12-22 14:43   
I used the pre-installed version from the EAB servers. I'll ask there if anyone else had the same problem.
(0005397)
shatterhand   
2016-12-22 14:45   
But let me try the new slave first anyway. :D

Issue History
2016-11-28 01:29shatterhandNew Issue
2016-12-05 08:16StingRayAssigned To => StingRay
2016-12-05 08:16StingRayStatusnew => assigned
2016-12-21 00:28StingRayNote Added: 0005393
2016-12-21 23:06StingRayStatusassigned => resolved
2016-12-21 23:06StingRayResolutionopen => fixed
2016-12-21 23:06StingRayNote Added: 0005395
2016-12-22 14:43shatterhandNote Added: 0005396
2016-12-22 14:45shatterhandNote Added: 0005397
2021-04-06 09:28StingRayStatusresolved => closed