WHDLoad MantisBT - Hybris | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002608 | Hybris | [WHDLoad Installs Games] OCS | public | 2012-08-21 11:18 | 2022-06-13 19:19 |
Reporter | mahen | ||||
---|---|---|---|---|---|
Assigned To | Psygore | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Machine | A1200 | ||||
CPU | 68030 | ||||
CPUSpeed | 50 | ||||
ChipSet | AGA | ||||
GFXCard | None | ||||
ChipMem | 2 MB | ||||
FastMem | 63 MB | ||||
Workbench | OS 3.1 | ||||
KickROM | Other | ||||
KickSoft | None | ||||
WHDLoad | 17.1beta | ||||
imported | |||||
Summary | 0002608: Flickering ground / sea sprites in level 2 | ||||
Description | In level 2 (sea), many ground / sea sprites (like turrets) are flickering, even when destroyed. It might seem connected, somehow, to the sea which is itself cycling colours (on purpose though). The problem is that it distracts attention from actual ennemies. There's no such problem in level 1. | ||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
---|---|---|---|---|---|
2012-08-21 11:18 | mahen | New Issue | |||
2012-09-02 21:46 | Wepl | Assigned To | => Harry | ||
2012-09-02 21:46 | Wepl | Status | new => assigned | ||
2022-06-13 19:19 | JOTD | Assigned To | Harry => Psygore |