WHDLoad MantisBT - WarInTheGulf
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0002536WarInTheGulf[All Projects] Generalpublic2012-02-02 18:072014-01-21 22:33
ReporterStingRay 
Assigned ToJOTD 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
MachineA4000
CPU68060
CPUSpeed50
ChipSetAGA
GFXCardPicasso IV
ChipMem2 MB
FastMem80 MB
WorkbenchOS 3.1
KickROM40 - Kick 3.1
KickSoftNone
WHDLoad17
importedyes
Summary0002536: Hi JOTD, since I patched Team Yankee and Pacific Islands today, I noticed that
DescriptionGameVersion: english,pal,2 disks
SlaveVersion: latest

Hi JOTD,
since I patched Team Yankee and Pacific Islands today, I noticed that you had already patch part 3 of the game (War in the Gulf). The reason the game has trashed graphics on fast machines is because it uses SMC in the line drawer (all blitter waits in the game are OK!), Team Yankee and Pacific Islands have the same problem. To fix that, just put a jmp to the following code at offset $15598:
move.l _resload(pc),a2
jsr resload_FlushCache(a2)
add.w -14(a5),a1
jmp (a3)
The game will happily work with full caches enabled. If you can't be bothered to update/fix the install let me know and I'll just adapt my TY/PI patch and create a new patch for War in the Gulf.
Greetings,
Sting
TagsNo tags attached.
Attached Files

Notes
(0003650)
JOTD   
2014-01-08 06:51   
thx for the info, I'll add this.
(0003685)
JOTD   
2014-01-21 22:33   
fixed, thanks Stingray

Issue History
2012-02-02 20:31administratorNew Issue
2012-02-02 20:31administratorStatusnew => assigned
2012-02-02 20:31administratorAssigned To => JOTD
2014-01-08 06:51JOTDNote Added: 0003650
2014-01-21 22:33JOTDNote Added: 0003685
2014-01-21 22:33JOTDStatusassigned => closed
2014-01-21 22:33JOTDResolutionopen => fixed