View Issue Details
6061 [SideWinder] General minor always 2023-02-08 03:53 2023-02-08 04:13
casper30  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.7
There is an error when I install the program.Can you teach me a simple way?
There is an error when I install the program.Can you teach me a simple way?
 
Notes
(0012442)
casper30   
2023-02-08 04:11   
I wanted to do it with an ipf file, but there is an error.
(0012443)
casper30   
2023-02-08 04:13   
I need some advice.




View Issue Details
6056 [Magica] General minor always 2023-02-06 20:42 2023-02-07 22:13
Pascal De Maeseneire  
DJ Mike  
normal  
resolved  
fixed  
none    
none  
   
A500
68000
14
ECS
None
1 MB
7MB
OS 3.1.4
46 - Kick 3.1.4
None
18.8
yes
Hi, On my A500 ACA500Plus, I have a problem With Your Initial Slave. I Obtain
GameVersion: ADF disk
SlaveVersion: Version 1.0 (2023-02-05)

Hi,
On my A500 ACA500Plus, I have a problem With Your Initial Slave.
I Obtain this message " Exception "Illegal Instruction " ($E010) at $ADE602 (Slave $252) Occurred.
Please Could You Have a look ?
My CPU is a 68000 only without additional cards.
I try with some ToolTypes (NoCache,NoVBRMove,NoAutoVec,ExpChip)but without any success.
I already try the same installation on my A1200 and all works with that config.
Best Regards,
Pascal
 
Notes
(0012434)
Pascal De Maeseneire   
2023-02-06 23:22   
Hi DJ Mike,

It works correctly now with Your Slave 1.01 from :https://eab.abime.net/zone/Magica.slave

It was tested on my A500ACA500Plus & my A1200.

Many Thanks,

Best regards,
Pascal
(0012437)
DJ Mike   
2023-02-07 00:49   
Thanks for testing. Looks like Barfly incorrectly assembled an opcode for 68000 that doesn't actually work! I will put together a new release tomorrow.
(0012439)
DJ Mike   
2023-02-07 09:42   
v1.01 now released on the website.
(0012441)
Pascal De Maeseneire   
2023-02-07 22:13   
Hi,

The Slave v1.01 from WHDLoad Website works correctly,

For Myself You can close.

Many Thanks

Best Regards,
Pascal




View Issue Details
6060 [SWIV] slave tweak always 2023-02-07 21:31 2023-02-07 21:31
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68030
33
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Black horizontal lines on top screen
Just tried Slave v1.7 and i'm getting a few black horizontal lines (like a black bar) over the Player/Hiscore info area.

 
There are no notes attached to this issue.




View Issue Details
6059 [Rygar] slave tweak always 2023-02-07 20:54 2023-02-07 20:54
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68030
33
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
CD32 Pause/Quitkey option not working
Could you please fix the CD32 pause/quitkey combo (play+fw+rv). It doesn't seem to work.
 
There are no notes attached to this issue.




View Issue Details
5220 [SWOS] slave major always 2021-05-22 01:22 2023-02-07 00:16
petarku  
JOTD  
normal  
acknowledged  
open  
none    
none  
   
A1200
68020
14
AGA
None
2 MB
4 MB
OS 3.0
39 - Kick 3.0
None
18.3
Import of saved tactic is not working
Functionality of saving and loading tactics is not working.
Steps to reproduce

start the game
click on edit tactics
choose user A for example
you will see the screen with the players and field , move cursor to the field and above one of the player and click and move couple of players up or down or whatever
go to save - you will get the notice that tactics is changed
save tactics under some name
All good so far.
then go again to edit tactics
choose user a tactic for example
click on import
go to load
choose tactics file that you saved

Expected result : positions of the players on the field is the same as you saved it
Actual result : all of the players are placed on right down positions on the field. in edit tactic name on that screen there is some garbage character in the name , to me looks like right offset from the file is not read or something but that is just my wild guess.
Screen Shot 2021-06-25 at 10.48.27.png (120,824 bytes) 2021-06-25 11:53
http://mantis.whdload.de/file_download.php?file_id=1232&type=bug
Screen Shot 2021-06-25 at 10.50.30.png (126,019 bytes) 2021-06-25 11:53
http://mantis.whdload.de/file_download.php?file_id=1233&type=bug
Screen Shot 2021-06-25 at 10.51.59.png (113,076 bytes) 2021-06-25 11:54
http://mantis.whdload.de/file_download.php?file_id=1234&type=bug
Screen Shot 2021-06-25 at 10.55.13.png (31,727 bytes) 2021-06-25 11:55
http://mantis.whdload.de/file_download.php?file_id=1235&type=bug
 
Notes
(0010417)
JOTD   
2021-06-20 21:32   
(Last edited: 2021-06-20 21:33)
"save tactics under some name" .... after SAVE/EXIT I don't know what to do to save.

Also can you state the size of SWOS2 file (so I know for sure about the version you're using)

(0010434)
petarku   
2021-06-25 11:57   
you need to change player position and then click on save/exit and it will say that tactics has been changed. then you just proceed and it will give you option to save. I attached some png files there
is your problem that you dont see that tactics has been changed ?

swos2 file size is 167901. I attached png from workbench. It is 96/97 swos version.
(0011167)
JOTD   
2022-04-17 23:53   
(Last edited: 2022-04-20 23:06)
ok it's my 96-97 v2

yes, after moving players, SAVE/EXIT brings me back to main menu

So I don't have corruption, but I don't have saves either

(0012345)
Hungry Horace   
2023-01-22 23:33   
https://www.dropbox.com/s/l8db3x30hi3886t/SWOS%20Tactic%20Load%20Bug.mov?dl=0

Hi

This bug has been going on a long time on WHDload.

Took me a while to remember how, but you have to use the "LOAD" part of the import of tactics. Video link here ^^
(0012346)
Hungry Horace   
2023-01-22 23:36   
Please ignore me arguing with the mouse port around 0:30.

Towards the end you see I load the newly saved "Dom 1.TAC" both directly, and then using iMPORT/LOAD.

After the second one all players appear in the bottom right.
(0012355)
Playaveli   
2023-01-23 21:25   
I can confirm the tactic loading bug and recorded the easiest way to reproduce it. https://youtu.be/sPX4p-qZmno

I hope this can be solved! Thanks a lot for your efforts.

PMed on EAB, too!
(0012436)
Hungry Horace   
2023-02-07 00:16   
I haven’t looked into this properly but I notice other load routines are patched in the code via:

    PL_PS $51a5e,Load_Season
    PL_PS $51c1e,Load_Season ;Load Highlights!


Perhaps the tactics load routine isnt patched at all as it should be? There is no equivalent for the tactics load in the source code

This could be loading 0000 data, which might explain why the players all get squashed into the corner.

I am not very adept with disk routines but if JOTD is busy i will try and find time to check this possibility




View Issue Details
6046 [MidnightResistance] slave crash always 2023-02-02 00:43 2023-02-07 00:09
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68020
33
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Midnight Resistance crash after title screen, when a CD32 joypad button combo for Quitkey set
Tested some games with Quitkey=$11a which is a CD32 pad Start+FW+RW button combo. Midnight Resistance always crashes after the title screen is shown (no WHDLoad error message). Happens on real hardware, emulation and the Mister Minimig Core.

Any chance for a fix? A normal keyboard quitkey is fine though.



 
Notes
(0012425)
Retro-Nerd   
2023-02-04 06:11   
Additional note: As is said the game loads fine with a local keyboard quitkey set. But then the quitkey=$11a isn't working anymore.
(0012426)
DJ Mike   
2023-02-04 08:47   
Since this slave has built in CD32 support, special quitkeys should not be used (same as Rainbow Islands), as they will conflict. Although the crash is unusual, I don't think this is really a slave problem here.
(0012427)
DJ Mike   
2023-02-04 08:49   
I can see however that the slave doesn't have its own support for quitting with FWD+REV+YEL, so I'll leave this report open as that should be updated really.
(0012435)
Hungry Horace   
2023-02-07 00:09   
Im thinking of updating the cd32 code on some old slaves to I’ll look at this then




View Issue Details
6055 [Puggsy] slave tweak always 2023-02-06 18:48 2023-02-06 18:48
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68030
33
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
CD32 controls don't work
None of the CD32 added controls or joypad quitkey combo works here. Could you check?

 
There are no notes attached to this issue.




View Issue Details
6054 [JimPower] slave tweak always 2023-02-06 00:16 2023-02-06 00:18
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Joypad combo as quitkey isn't working
According to the readme the joypad quitkey combo is RW+RV+Green. But this isn't working here. Could you map it to Play+FW+RV anyway, and make sure that it also works with a global set quitkey=$11 (i know, the workround for avoiding button conflicts would be a local keyboard quitkey then). Thanks!



 
Notes
(0012432)
Retro-Nerd   
2023-02-06 00:18   
I meant joypad quitkey combo FW+RV+Green that isn't working.




View Issue Details
6047 [Lionheart] slave tweak always 2023-02-02 00:57 2023-02-04 21:24
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Lionheart shows flickering background graphic if you set a joypad button combo as QuitKey
As for Midnight Resistance: I've mapped the quitkey ($11a) to the CD32 pad (Play+FW+RW). Strangely the background graphics right in level 1 starts to flicker horribly. Is this fixable somehow? Latest slave.

 
Notes
(0012414)
Psygore   
2023-02-02 21:17   
The slave already supports quitkey by pressing play+fw+rv with a cd32 pad.
(0012415)
Retro-Nerd   
2023-02-02 21:48   
Ah, ok. I guess in this case it causes some trouble with the globally mapped $11a.
(0012416)
Retro-Nerd   
2023-02-02 22:14   
But i want to keep the globally set quitkey=$11a for all games. When i set a local keyboard quitkey for Lionheart then the flickering is gone. But of course i loose the Play+FWD+RWD option to use this jopypad combo. It this conflict fixable somehow?
(0012430)
Psygore   
2023-02-04 21:10   
WHDLoad and the slave use their own routine for the cd32 buttons in the vbl interrupt and it takes some scanlines. Lionheart will not have all free time to display the gradient colors.

You can try to add novbrmove option for this game, it will disable the cd32 buttons read from whdload.
(0012431)
Retro-Nerd   
2023-02-04 21:24   
I already tried that. The quitkey joypad combo is still blocked with NoVBRMove (same as with keyboard quitkey).




View Issue Details
6053 [WHDLoad Installs Games] slave feature N/A 2023-02-04 15:11 2023-02-04 15:11
Solo Kazuki  
 
normal  
new  
open  
none    
none  
   
A1200
68060
100
AGA
Warp
2 MB
224 MB
OS 3.1
40 - Kick 3.1
None
18.7
[Cavitas] 2nd/blue button to change weapon
What about add 2nd/blue button to change weapon (space)?
Additionally it could be added 3rd/play button to pause (P on Keyboard)
 
There are no notes attached to this issue.




View Issue Details
6052 [ChuckRock2] slave tweak always 2023-02-03 20:54 2023-02-04 08:53
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68030
33
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Play Button issues with Global Quitkey=$11a set
Pressing the "Play" button ingame (disc version) quits without error message to WB, when a global quitkey=$11a (play+rw+rv) it set. Normally (with keyboard quitkey) it should be Play = Pause
 
Notes
(0012420)
DJ Mike   
2023-02-04 00:42   
Not sure if this is similar to your Rainbow Islands report, but again the slave has its own CD32 pad support. As mentioned in the other report:

"Using buttons from a joypad ($103..$10a/$113..$11a) as a QuitKey will make it impossible for the installed program to detect/check/use a joypad. The installed program will think a joystick is connected. This is because of some hardware limitations that the joypad can only checked once during a 1/50 second. So dont use it for games which require a joypad."

I'm less certain why pressing Play would quit you to workbench in this situation - but it could be interference from WHDL doing CD32 pad reads itself. Again, solution should be the same as Rainbow Islands - override quitkey with a keyboard code like $59/$5d, so slave's own CD32 pad support can work again.
(0012423)
Retro-Nerd   
2023-02-04 06:03   
Unfortunately the keyboard quitkey workaround doesn't help here. It helps to prevent the Play = Exit to WB issue. But with a keyboard quitkey set the global quitkey=$11a isn't working anymore. Probably needs an update.
(0012428)
DJ Mike   
2023-02-04 08:53   
Agreed - looking at readme the slave seems to lack built in support for quitting with FWD+BWD+YEL, which would be useful.




View Issue Details
6051 [ArabianNights] slave tweak always 2023-02-03 20:40 2023-02-04 05:58
Retro-Nerd  
 
normal  
new  
open  
none    
none  
   
A1200
68020
33
AGA
None
2 MB
128 MB
OS 3.0
40 - Kick 3.1
None
18.8beta
Some issues with Global Quitkey=$11a set
Two issues if a global Quitkey=$11a (Play+FW+RV) is set:

1. With CD32 controls enabled the Quitkey button combo doesn't work
2. Without CD32 controls only directions works, none of the buttons work.

 
Notes
(0012421)
DJ Mike   
2023-02-04 00:43   
Pretty certain resolution for this is the same as issue 6049 (Rainbow Islands) - set quitkey to keyboard code.
(0012422)
Retro-Nerd   
2023-02-04 05:58   
For Rainbow Islands, you are right. I found other games where a local set keyboard quitkey is a working workaround, like Alien Breed or Desert Strike.

But for Arabian Knights it doesn't work. Slave needs an update for that.




View Issue Details
6048 [SideWinder] General minor always 2023-02-02 02:22 2023-02-02 07:21
casper30  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.7
Could you change the executable file to raw without using diskimage ctrl?Disk image ctrl is too hard.
Could you change the executable file to raw without using diskimage ctrl?Disk image ctrl is too hard.
 
Notes
(0012413)
casper30   
2023-02-02 07:21   
This is program dic.It's rawdic, but I wrote raw because I was confused.




View Issue Details
6045 [Motorhead] General minor always 2023-02-01 22:41 2023-02-01 22:41
Nibbler  
Codetapper  
normal  
assigned  
open  
none    
none  
   
A600
68020
50
ECS
None
2 MB
10 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
Hi there. Just wanted to say that the Speed of this Game is all over the place,
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi there.
Just wanted to say that the Speed of this Game is all over the place, literally :)
Some blitter waits would help.
On WinUAE it´s almost unplayable other than a bare bone A500 config.
On real Hardware with a 68020 and Fast-Ram it goes also from Slow to VERY FAST, depending on the scene.
Would be neat if you could fix that "speed issue".
Born to loose , Life to Win !
R.i.P. Lemmy
 
There are no notes attached to this issue.




View Issue Details
6044 [BeachVolley] General minor always 2023-02-01 22:41 2023-02-01 22:41
ransom  
Codetapper  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
OCS
None
256 KB
0 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
Can you add 2 button option to this game? 1st Button use hands for ball 2nd
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Can you add 2 button option to this game?
1st Button use hands for ball
2nd Button Jump
It might add a different layer of gameplay if its possible?
 
There are no notes attached to this issue.




View Issue Details
6017 [SideWinder] slave minor always 2023-01-15 23:56 2023-02-01 06:45
quantum8  
 
normal  
new  
open  
none    
none  
   
A3000
68030
25
ECS
None
2 MB
16
OS 3.1.4
46 - Kick 3.1.4
None
18.6
Access fault
Using slave 1.2 from the whdload packs. The game loads the title screen with music, but crashes with an access fault soon after.
Load the game, and either press the fire button, or wait for the title screen to go away and it crashes with an access fault:

$B008
PC = $7F01098 (DbgSeg $1F60)
Word Read from $CCCCCCCC
WHDLoad_IPF_Files.zip (31,835 bytes) 2023-01-30 12:30
http://mantis.whdload.de/file_download.php?file_id=1568&type=bug
 
Notes
(0012389)
Snoopy1234   
2023-01-28 10:07   
I can also report mismatched or occassional audio with character-ship fire and collisions plus mute character audio @ entering the field plus popping audio throughout the 1st stage at least.

A1200 1231 3.9
(0012390)
casper30   
2023-01-29 05:56   
When I try to choose a menu, the menu selection moves too fast.Can we work this out?
(0012391)
casper30   
2023-01-29 10:58   
Before I tried to load the ipf file, it said something in red on a black background.Please check.
(0012392)
casper30   
2023-01-29 10:59   
In short, the ipf file cannot be installed.
(0012393)
casper30   
2023-01-29 12:20   
The cursor moves quickly when you choose from the menu.And it can't be installed before installing the ipf file.
(0012394)
casper30   
2023-01-30 02:20   
Is everyone else doing well?It moves fast when you choose from the menu.And the ipf installation is not working.
(0012395)
Snoopy1234   
2023-01-30 11:30   
@Casper30 to use ipf's in WHDLoad installs, capsimage.device, diskimage.device and DiskImageCTRL are required to be installed in the path.
(0012396)
casper30   
2023-01-30 11:48   
I see an error while installing it well.
(0012397)
casper30   
2023-01-30 11:50   
The error appears in red letters.
(0012398)
casper30   
2023-01-30 12:13   
Can you be more specific?
(0012399)
Snoopy1234   
2023-01-30 12:30   
Please see that the attached files (from SPS and Aminet) are installed on your hard-drive before attempting to use an IPF image during game installation. Thanks.
(0012401)
casper30   
2023-01-31 00:42   
How do I install it on my hard drive?
(0012402)
Snoopy1234   
2023-01-31 02:38   
You will see in the zip folder there is a Devs folder and C folder. On your main system HDD in your Amiga you will also have a Devs folder and C folder amongst others such as Libs, L, S and more. If you have a way of copying the files from your PC to your Amiga, such as PCMCIA CF, adf or write them to a disk; the zip DEVS folder files are to be copied into the DEVS folder on your HDD and the files in the zip C folder are to be copied into the C folder on your HDD also. Then restart your Amiga.
(0012403)
casper30   
2023-01-31 05:10   
How do I copy it?
(0012404)
Snoopy1234   
2023-01-31 06:40   
Ok. What Amiga do you have? or emulation? Are you familiar with Workbench and Shell?
(0012405)
casper30   
2023-01-31 06:49   
It's winuae.Workbench and shell know a little bit.
(0012406)
Snoopy1234   
2023-01-31 07:13   
Ok. Unzip the zip file and put it on your desktop. In Winuae Settings, go to "CD & Hard Drives" click it and then click "Add Directory or Archive". Then in the new window fill out "Device Name" as DH3: (DH0: is usually the WB and you want something else), "Volume Label" as any title you recognize. Then Uncheck the (Bootable) box, you don't want to boot from your desktop!. Then in "Select Directory" click and select your Desktop (where the extracted zip file is).
Start WinUae and open the System drive on Workbench and open Devs and C. (If those folders are not showing - select Icons=>Show=>All files from the top Workbench menu while the System drive window is open. Then open your Desktop directory (that you've named) and open the unzipped folder to see the Devs and C folders in there. Open both of those. Then.... With the corresponding Devs and C folders open on your Workbench drive - click and hold down the mouse button on the files in the Desktop (named) folders (Devs C) and drag each to the matching Workbench Devs and C folders. Release button to drop each file in each window. Then.... F12 to go to Configuration settings and remove added Desktop drive. Save settings and restart. You should be good to go.
(0012407)
casper30   
2023-01-31 07:20   
I have a question.Is the game installation going well?In an ipf file.
(0012408)
Snoopy1234   
2023-01-31 07:43   
A: It's heartbreaking. The ship sfx are crackle/popping and only occur randomly. Also the intro screens are gazumped and not displayed long enough.....
(0012409)
casper30   
2023-01-31 07:53   
v1.2 runs well, but it moves quickly when choosing a menu.
(0012410)
Snoopy1234   
2023-01-31 11:36   
I have v1.0 and v1.3 of SideWinder. With v1.2 WHDLoad installer the intro quits suddenly without a button press and the sound blanks and pops during gameplay.. :(
(0012411)
casper30   
2023-02-01 06:18   
Isn't v1.3 a version that doesn's
(0012412)
casper30   
2023-02-01 06:45   
Is there a 1.3 version?How's it going?




View Issue Details
4646 [ChambersOfShaolin] General minor always 2020-05-12 17:06 2023-01-27 10:23
apex  
StingRay  
normal  
assigned  
reopened  
none    
none  
   
A2000
68030
50
ECS
Picasso II+
2 MB
32 MB
OS 3.1.4
45 - Kick 3.1.4
None
18.6beta
yes
Hello, made a fresh install using the IPF image with ID 3050. Game is starting,
GameVersion: english,pal,1 disk
SlaveVersion: 1.2

Hello,
made a fresh install using the IPF image with ID 3050.
Game is starting, intro is starting, but if you press a mouse button or a joystick button,
intro is not quitting, just restarting.
Is there a hidden key to quit intro? :-)
ChambersOfShaolin.slave (1,308 bytes) 2020-05-15 18:01
http://mantis.whdload.de/file_download.php?file_id=978&type=bug
 
Notes
(0008701)
StingRay   
2020-05-14 21:59   
The intro can be quit by pressing space.
(0008728)
apex   
2020-05-15 17:36   
The intro is just restarting after pressing SPACE.
Same happens pressing mouse or joystick button, intro is just restarting.

Using the old 1.0 slave, pressing keyboard, mouse or joystick will quit the
intro.
(0008730)
StingRay   
2020-05-15 18:02   
Try attached slave, does it fix the problem?
(0008732)
apex   
2020-05-15 18:20   
Working! :-) You can play now, but...

First part of the intro (the drops & Thalion logo) can be now quit with mouse, joystick & space.
Second part of the intro (Shambers of Shaolin logo) can be only quit with space.

This should be mentioned in the readme to avoid further questions. :-) Thank you.
(0012324)
netman63129   
2023-01-18 03:24   
I tried using the slave 1.2 above but I am still having the same issue, cannot quit the intro with Space or any other key. I am using an A2000 w/EC020 WHDLoad 18.6, OS 2.1.
(0012327)
Pascal De Maeseneire   
2023-01-18 22:34   
@netman63129

Hi,

Please try the attached Slave (It's a 1.21 version).

With that slave it works.
 
With Space Key, You can Quit the intro and the second part of the intro.

I tried it with :

1) my A500 ACA500Plus 68000 WB3.1 WHDLoad 18.9 Beta
2) my A1200 GVP1230 Turbo+II 68030 @ 40 Mhz Wb 3.1

Best regards,
Pascal
(0012328)
Pascal De Maeseneire   
2023-01-18 22:43   
@netman63129

It was tested with SPS IPF 3049

http://ftp2.grandis.nu/turran/FTP/Retroplay%20WHDLoad%20Packs/Commodore_Amiga_-_WHDLoad_-_Games/C/ChambersOfShaolin_v1.2_3049.lha

You just need to update the slave with v1.21 attached slave
(0012376)
netman63129   
2023-01-27 05:51   
Hi Pascal, I tried with the new 1.21 Slave above but the same problem. The Space bar does not bypass the second title screen.

Sometimes I get an "Illegal Instruction $10" crash after the first title screen. I am using an NTSC A2000 so I tried the PAL tooltype but same problem.

I also tried using WinUAE and 2.04 ROM and same problem.
(0012383)
casper30   
2023-01-27 07:54   
Try 2.05rom.
(0012384)
aardvark82   
2023-01-27 09:36   
Confirming netman's report, and the issue is specific to NTSC machines with KS2.0x
PAL KS2.0x - Works
NTSC KS3.x - Works
NTSC KS2.0x - Intro repeats even with PAL WHDLoad option. Reproducible on WinUAE only when Cycle-Exact is enabled.
(0012385)
aardvark82   
2023-01-27 10:23   
Ok further tests shows it wasn't that simple afterall...
NTSC A1200 68020 KS3.1(rev 40.68) - Works
NTSC A600 68020 KS3.1(rev 40.63) - Intro repeats




View Issue Details
5411 [TrivialPursuit] General major always 2021-10-22 06:32 2023-01-27 07:35
netman63129  
CFOU  
normal  
assigned 18.6  
open  
none    
none  
   
UAE
68020
25
ECS
None
2 MB
8 MB
OS 2.05
40 - Kick 3.1
None
18.6
Trivial Pursuit 2.0 Object Not Found
Trivia Pursuit v2.0
DOS-Error #205
(object not found)
on reading "s/ ".
I noticed that there is a file in data/s directory just named "_". The original disk has a file with no name, actually it looks like 3 spaces. I tried adding this file to data directory but still not working.
Tried rom 3.1 and 2.05. Tried WB 2.1 and 3.1. AGA and ECS.
LHA (53,576 bytes) 2023-01-27 07:33
http://mantis.whdload.de/file_download.php?file_id=1567&type=bug
 
Notes
(0010765)
netman63129   
2021-10-22 08:25   
I tried English, German, and French version but all have similar problem. Maybe an issue with winrar trying to unpack file. I tried also lha within WinUAE.
(0010768)
aardvark82   
2021-10-24 20:21   
Don't use directory drives as amiga HD in UAE, or unpack game files to PC filesystem. it will alter many file attributes and names.
This is not WHDLoad install issue.
(0012361)
netman63129   
2023-01-26 06:52   
I tried to extract the files on my PC but there is a file in the s directory that is either all spaces or has no name. It will not extract. I tried extracting it using LHA on my A2000 but it throws CRC errors. Basically, there is no way for me to extract and play this game. Maybe others are having the same problem?
(0012367)
casper30   
2023-01-26 08:45   
If you type lha x filename.lha in the workbench shell, it will be extracted.
(0012368)
netman63129   
2023-01-26 08:52   
Yes, that is exactly what I did. Have you actually tried it? I would be curious if it works for you.
(0012369)
casper30   
2023-01-26 08:59   
It's going well.
(0012370)
netman63129   
2023-01-26 09:01   
Does that mean that the file extracted and the game is playable? If so, what LHA utility did you use? Maybe there is a problem with mine.
(0012371)
casper30   
2023-01-26 09:04   
I don't need a program.It’s simple.
(0012372)
casper30   
2023-01-26 09:15   
Try using OS 3.1 or higher.Then it will work.
(0012373)
casper30   
2023-01-26 09:21   
You said you use a2000. Try using a1200 or a600.
(0012374)
netman63129   
2023-01-26 09:27   
Sure, I will buy a 1200 on eBay so I can play one game :-p
(0012375)
casper30   
2023-01-26 09:30   
Can't you implement the above?
(0012378)
netman63129   
2023-01-27 05:54   
My LHA was corrupt or old. I replaced it with the latest version on Aminet and it works...thanks!

Much better than buying a 1200. I do not have a garage full of old Amigas to choose lol
(0012379)
casper30   
2023-01-27 06:12   
What did you download from aminet?Anyway, congratulations on implementing it.
(0012380)
casper30   
2023-01-27 06:23   
A1200 is not something to buy.
(0012381)
netman63129   
2023-01-27 07:33   
I replaced the LHA file in the C directory within the OS partition. It is simply called LHA and it can be downloaded from Aminet. Here, I have uploaded the file if anyone else needs it. Just replace the existing file in the C directory if you have problems.
(0012382)
netman63129   
2023-01-27 07:35   
I prefer to play my games on my original A2000 which I bought new many years ago.
WinUAE is indispensable but it is not the same as a real Amiga :-)




View Issue Details
6022 [UltimaV] General major always 2023-01-18 04:08 2023-01-27 05:52
netman63129  
 
normal  
new 18.6  
open  
none    
none  
   
A2000
68EC020
25
ECS
None
2 MB
0 MB
OS 2.1
37 - Kick 2.0
37 - Kick 2.0
18.6
Map graphics are corrupted
The map graphics are corrupted. They look like binary. It appears that the wrong files are being read or they are corrupted.
Load the game. You can see the problem in View or Game mode.
I thought maybe a corrupt download but I have tried it twice.
 
Notes
(0012325)
netman63129   
2023-01-18 04:10   
I am using Ultima V version 1.3.
(0012362)
aardvark82   
2023-01-26 07:24   
The tileset file gets corrupted if extracted to non-amiga environment (e.g. WinUAE directory drive).

Same happens with numerous other Amiga games, so always always Install/extract to Amiga HD only.
(0012363)
netman63129   
2023-01-26 07:37   
I tried extracting the files using LHA on my A2000 but I get CRC errors. Can you recommend an Amiga extraction utility that works on LHA files used for WHDLoad?
(0012364)
netman63129   
2023-01-26 07:40   
By the way, I have playtested over a thousand Amiga games using WHDLoad on my A2000 and only Ultima 5 and Trivial Pursuit have this extraction issue. Fortunately I am not seeing it on numerous games :-)
(0012365)
aardvark82   
2023-01-26 07:55   
LHA from Aminet should work. CRC errors might be symptom of other problem.
(0012377)
netman63129   
2023-01-27 05:52   
My LHA was corrupt or old. I updated with the newest from Aminet and it worked...thanks!




View Issue Details
5296 [SimonTheSorcerer] General minor always 2021-07-09 15:01 2023-01-26 08:07
Mikael Arling  
Psygore  
normal  
assigned  
open  
none    
none  
   
A1200
68060
50
AGA
None
256 KB
64 MB
OS 3.2
47 - Kick 3.2
None
18.7beta
yes
Please also make support for the CD32 "Talkie" Version of STS just Some Time in
GameVersion: CD32 Version or CD32 "Talkie" Version.
SlaveVersion: Any or Latest

Please also make support for the CD32 "Talkie" Version of STS just Some Time in the Future. PPLLEEAASSEE.
 
Notes
(0010534)
Psygore   
2021-07-16 17:58   
It will need about 260 MB of memory to preload all the files game and you have only 64 MB ;)
(0010546)
Mikael Arling   
2021-07-17 06:28   
ok.

A 1000 thanks for Info.

Sorry for The Duplicate. It was a Web-Browser Error.
(0010654)
Psygore   
2021-08-05 13:54   
I don’t know if you are stil interested, the game will support packing files now and it will need ´only’ 85 MB of memory for preload option.
(0010655)
Mikael Arling   
2021-08-05 14:02   
Yes I'm still interested
(0012366)
tuko   
2023-01-26 08:07   
Also interested !




View Issue Details
6043 [Populous] slave feature always 2023-01-25 14:36 2023-01-25 14:36
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Map Scrolling is so slow & sluggish > Enhanced Keyboard Map Scrolling :)
Hi Guys.

I was trying to play this classic but with the Map Scrolling this bad
it´s almost unplayable.
Map Scrolling with the NumPad feels so unresponsive and sluggish.

Not every press is getting registered and you cant hold the Key.

Night and day compared to Pop2. (there you also can use the cursor keys)

Maybe you can fix this, that would be amazing ! :)

In any case;
much love and respect,
Torti
 
There are no notes attached to this issue.




View Issue Details
6042 [HardNHeavy] slave feature always 2023-01-23 20:06 2023-01-24 08:51
Torti the Smurf  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
2nd Button to Jump would be super sweet !
The Second button for Jumping would be neat, then Giana Sisters II -...
äaehhhm i mean, Hard´n Heavy would be feel alot better ;)

Thanks you so much Guys !! :bowdown

Much love and respect !!!,
Torti
 
There are no notes attached to this issue.




View Issue Details
3622 [LotusEspritTC] slave major always 2017-01-26 08:42 2023-01-23 21:27
sean_skroht  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
25
AGA
None
2 MB
64 MB
OS 3.1
39 - Kick 3.0
Other
18.2
WHDLoad reports error when trying to run Lotus Esprit Turbo Challenge
Error when trying to run Lotus Esprit Turbo Challenge.
I have a retail floppy disk of Lotus Esprit Turbo Challenge as part of the Lotus Trilogy boxed set. Using Lotus Esprit Turbo Challenge installer version 1.1. Install process seems to work fine but as soon as I try to run the game I get the following error:

Function 'resload_DiskLoad' called with unacceptable arguments A0 = $42790007
PC = $BDFD7F4 (Slave $2D4).

Floppy disk is in great condition, has no errors and has been thoroughly tested as working.

I have attached dump. Let me know if there is any other info required.
.whdl_register (3,656 bytes) 2017-01-26 08:42
http://mantis.whdload.de/file_download.php?file_id=526&type=bug
 
Notes
(0010351)
CFOU   
2021-05-25 16:05   
(Last edited: 2021-05-25 16:08)
to verify (+package to update+add source+remove registered user limitation)

(0012356)
sean_skroht   
2023-01-23 21:27   
Just wondering how the progress was going on this and if there was anything further you required for the bug report. As mentioned, the original floppy disk is from the Lotus Trilogy box set.




View Issue Details
6041 [GianaSisters] slave feature always 2023-01-23 01:04 2023-01-23 18:11
Torti the Smurf  
Psygore  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Down + Firebutton for Time & Bomb PowerUp activation
Instead of using the SPACE Key it would be cool if the Time and Bomb Item
could be activated via Down+Fire Button. The Second button Jumps, like usual ;)

Just saying ;)

The feature for the gradient background in Version 1.7 is pretty neat.
(still play without it tho)

Would a more "fine" gradient possible ?

Just asking ;)

Anyway, you are still the best guys !

Much love and respect,
Torti
 
Notes
(0012351)
Torti the Smurf   
2023-01-23 16:22   
I played the game for over 30 years without knowing how to use the Items (Time&Bomb)

Yesterday, late at night, i was reading the manual and it states
"Press Space bar" for using Time or Bomb".
https://abload.de/image.php?img=greatgianasistersthera957t.jpg

BUT it actually doesn´t work .... What the .... ?

So i did a bit more digging and i found this .....
https://www.lemonamiga.com/forum/viewtopic.php?t=7879

But that also doesn´t work. (also tried single button usage)

Nothing !

Now i am totally confused :)

How the heck do they work ?

It´s a mystery to me ;)

PS:Is it possible to make a "finer" gradient ? just curious ;)

Much thanks and respect !!!
Torti
(0012353)
Torti the Smurf   
2023-01-23 18:02   
So, i finally found out !!
Can you believe this... i played for over 30 years and i just found out how to use those items.

Is actually a quarter Circle.

Keep pressing the fire button and make a quarter circle downwards.
(when giana faces right, starting right to down.
Like a reversed street fighter move Hadouken move)


Ok, so Down+Fire would be still more approachable :)

Still, i feeling kinda dumb for playing for over 30 years and not knwoing that ;)
(0012354)
Torti the Smurf   
2023-01-23 18:11   
ok ok ...the fire + down option would not work because.....

If you hold BOTH items ... the timestop & the Bomb

quarter Circle Left activates the Timestop and
quarter Circle Right activees the Bomb.

Sorry ..... well, therew would be still the option for "finer" gradient IF possible.


Sorry, i feel kinda Dumb for making such a mess; please forgive me Psygore.

Your ashamed,
Torti




View Issue Details
5995 [DevilsTemple] General minor always 2023-01-06 00:54 2023-01-23 16:37
JOTD  
CFOU  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
OCS
None
256 KB
0 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
2 issues: first the slave looks for "test.exe" but on itch the exe name is
GameVersion: english,pal,3 disks
SlaveVersion: 1.1

2 issues:
first the slave looks for "test.exe" but on itch the exe name is different.
After renaming, it works on WinUAE but access fault on real amiga. Plus quitkey doesn't work.
It's a known issue: with winuae, modifying the VBR isn't detected by MMU, but on a real machine it is detected.
You probably forgot to remove a MOVEC VBR,DO somewhere in the slave.
Cheers
002.png (12,633 bytes) 2023-01-22 11:09
http://mantis.whdload.de/file_download.php?file_id=1566&type=bug
 
Notes
(0012342)
CFOU   
2023-01-22 10:33   
Hi Jeff
on ADF main file is named "test.exe"

I will verify for VBR move (je pensais avoir testé sur 060)
(0012343)
StingRay   
2023-01-22 11:08   
(Last edited: 2023-01-22 11:10)
Detecting VBR access works for me in WinUAE (see attached screenshot).

(0012344)
Pascal De Maeseneire   
2023-01-22 12:21   
Hi StingRay,
About the Test.exe file, It depends on the version you are using. In feet, depending on the version downloaded (all in v3.5), the name of the EXE file changes.
On the ADF version, Test.exe is used while on the WHD, CD ISO and HD versions, DevilsTemple.exe is used.

Best regards,
Pascal
(0012352)
funkazzista   
2023-01-23 16:37   
Can't remember if the exception I have here (and pasted below) was generated with latest slave, but I had the very same crash last night with Devil's Temple v3.5 and latest slave installed.

************************* 22-Nov-22 16:17:11 ************************18.9.6507***
Slave='DevilsTemple.Slave' (6868 bytes)
Resload 7FEC7000 - 7FECF78C ( 34700) at 7FEC7000 GL=$7FED1000
Slave 7FEDA000 - 7FEDB3AC ( 5036) at 7FEDA000 BaseMemSize=$100000
ExpMem 7FBF9000 - 7FD79000 (1572864) at 7FBF9000
attn=FF(60,82) fc=-1 kn=22451 cs=8353 rw=0 zpt=-1 ep=0 ei=0
setcpu=0(SNCS,ENCS,BNCS)

Exception "Access Fault" ($4008) PC = $7FC99870 (Task 'Initial CLI', ExpMem
$A0870) Word Read from $67F924

$7fc99846 lsl.w #5,d4
$7fc99848 lea ($7fc994d6,pc),a3
$7fc9984c move.w (0,a3,d4.w),d4 ;$00029504
$7fc99850 add.l d3,d4
$7fc99852 subq.l #2,d4
$7fc99854 move.l d2,a1
$7fc99856 move.l (a1)+,a0 ;$7fcbb1c6
$7fc99858 move.l ($24,a0),a3 ;$7fcbc5ce
$7fc9985c cmp.l #$abe0,d4
$7fc99862 bge.w $7fc99a48
$7fc99866 adda.l d4,a3
$7fc99868 move.l a2,d1
$7fc9986a and.b #$fe,d1
$7fc9986e move.l d1,a2
$7fc99870 move.w (a2)+,(a3) ;$0067f924 $0002ef22
$7fc99872 move.w (a2)+,($2c,a3) ;$0067f924 $0002ef4e
$7fc99876 move.w (a2)+,($58,a3) ;$0067f924 $0002ef7a
$7fc9987a move.w (a2)+,($84,a3) ;$0067f924 $0002efa6
$7fc9987e move.w (a2)+,($b0,a3) ;$0067f924 $0002efd2
$7fc99882 move.w (a2)+,($dc,a3) ;$0067f924 $0002effe
$7fc99886 move.w (a2)+,($108,a3) ;$0067f924 $0002f02a
$7fc9988a move.w (a2)+,($134,a3) ;$0067f924 $0002f056
$7fc9988e move.w (a2)+,($160,a3) ;$0067f924 $0002f082
$7fc99892 move.w (a2)+,($18c,a3) ;$0067f924 $0002f0ae
$7fc99896 move.w (a2)+,($1b8,a3) ;$0067f924 $0002f0da
$7fc9989a move.w (a2)+,($1e4,a3) ;$0067f924 $0002f106
$7fc9989e move.w (a2)+,($210,a3) ;$0067f924 $0002f132
$7fc998a2 move.w (a2)+,($23c,a3) ;$0067f924 $0002f15e
$7fc998a6 move.w (a2)+,($268,a3) ;$0067f924 $0002f18a

exception stackframe:
$7FC7B568 00007FC9 98704008 0067F924 01410800
regular stack:
$7FC8EEC4 7FCA0DD0 7FCB18D0 7FEDB334 00001000 1FF246D7 7FC86B2C 00000001 7FEDB156
$7FC8EEE4 00001000 7FC7B684 00000001 1FF23745 1FF22BD7 7FC8DD04 7FEDB27A 7FEDB28B
$7FC8EF04 7FEC7000 7FC8DD04 7FC8EF20 7FEDB2E4 7FC86B2C 7FEDB2D8 7FC18DEA 00001000
$7FC8EF24 7FC8793C 7FCC7168 00002C30 1FF21FC8 00000000 7FC7C318 00000000 0000001E
$7FC8EF44 4B756E67 46754D61 73746572 2F30342E 38737678 2E726E63 0061702E 7FCC7168

  ----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7----
Dx 486E80 67F924 7FCBB1C2 E4 A5E2 2000 D9704 C
Ax 7FCBC5AA 7FCBB1C6 67F924 2EF22 7FCBB1CE DFF000 7FC79B00

                 TTSM III XNZVC
PC=7FC99870 SR=%0000000000000000 USP=7FC8EEC4 SSP=7FC7B568
VBR=0 SFC=5 DFC=1 CACR=0 PCR=4300622 BUSCR=0
TC=8000 URP=7FEC5E00 SRP=7FEC5E00 DTT0=0 DTT1=0 ITT0=0 ITT1=0

         MEDRAAAABVCPSDT YZ PMRCBSDAAAA
intena=%0110000000101000 dmacon=%0000011111101111 adkcon=$1100
intreq=%0000000000000000
vposr....A300 vhposr...0305 joy0dat..05FF joy1dat..00FB clxdat...87FF
pot0dat..0000 pot1dat..3A00 potinp...5500 serdatr..3800 dskbytr..A000
deniseid.00F8 hhposr...FF36
   ciaa: PI ROPS ciab: PI ROPS
cra=00000000 ta=21FF<21FF cra=00000001 ta=1969<35C7
   AII ROPS AII ROPS
crb=00000001 tb=C2B7<FFFF crb=00001000 tb= 240< 240
   10RTWCLO parallel DRCCDSOY M3210HDS
pra=11111110 prb=11111111 pra=11111111 prb=11111111
       ddra=00000011 ddrb=00000000 ddra=11000000 ddrb=11111111
       event=0018EF icr=00 sdr=00 event=14D675 icr=00 sdr=00




View Issue Details
6038 [StoneAge] General minor always 2023-01-22 23:58 2023-01-23 14:11
netman63129  
StingRay  
normal  
assigned  
open  
none    
none  
   
A2000
68EC020
25
ECS
None
2 MB
8 MB
OS 2.1
37 - Kick 2.0
37 - Kick 2.0
18.6
yes
The PAL tooltype does not work on this game. It is still playable but the
GameVersion: NTSC Amiga
SlaveVersion: StoneAge v1.1

The PAL tooltype does not work on this game. It is still playable but the bottom of the graphics are missing. Manually switching to PAL mode prior to launching the game does not work either. Very strange as I haven't seen this problem before. Usually the PAL tooltype works for me, which is good because most of the games I need to set this tooltype ;-)
 
There are no notes attached to this issue.




View Issue Details
6005 [GhoulsNGhosts] slave feature always 2023-01-11 21:45 2023-01-23 10:44
Torti the Smurf  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
2nd Button for Jump - Pretty Please Sir Galahad
This Port is total trash BUT it is so trashy that its almost funny :)

But what is not fun is the missing 2 button option.

Please sir Galahad, do it for the Knights of aehhmm.. ahmmm...

well you know ...

Fairlight !!!!
 
There are no notes attached to this issue.




View Issue Details
5859 [Spellbound] slave trivial always 2022-11-09 20:05 2023-01-23 10:42
CFOU  
CFOU  
normal  
assigned none  
open  
none    
none  
   
A1200
68060
66
AGA
None
2 MB
128MB
OS 3.9
40 - Kick 3.1
46 - Kick 3.1.4
18.8beta
1 Mo chip required for Spellbound (to reduct)
1 Mo chip required (to reduct)
Manual.zip (5,376 bytes) 2022-11-09 20:37
http://mantis.whdload.de/file_download.php?file_id=1496&type=bug
 
Notes
(0011936)
retrogamer   
2022-11-09 20:38   
Game manual attatched please include for next update.
(0011937)
CFOU   
2022-11-09 21:04   
@retrogamer.
i have also pretty icon to include;)




View Issue Details
6039 [BeastBusters] General minor always 2023-01-22 23:58 2023-01-23 00:08
Nibbler  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.8
yes
Hello there. This would be more of a feature wish. 1) to support the second
GameVersion: english,pal,2 disks
SlaveVersion: 1.1 from 16.05.1999

Hello there.
This would be more of a feature wish.
1) to support the second Button for the Mouse !!!
( i know this sounds stupid, but this game is just that.
Even when played with the mouse you need SHIFT to throw grantes.
Thats so dumb )
2) A "Fast" version. This slave is 23 years old and i think there is lots of progress made that could benefit this game. A "FAST"-Ram version would be neat. It is so sloooooow when stuff i happening. Just play a bit and you know what i mean :)
Greetings and HUGE thanks.
Wolfgang
 
There are no notes attached to this issue.




View Issue Details
6016 [Frontier] install script minor N/A 2023-01-15 17:40 2023-01-23 00:08
MrV2K  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
8 MB
OS 3.0
40 - Kick 3.1
None
18.7
Add Polish Version
I've managed to get hold of a polish translation. Is it possible to add?
N/A
Disk image link. https://mega.nz/file/jM9HxRwC#3i7GRWsQqTPD49vxe0wMa49TfMC6LfG80QK3Ljfl77A
 
There are no notes attached to this issue.




View Issue Details
6040 [WrathOfTheDemon] General minor always 2023-01-22 23:58 2023-01-22 23:58
Hexaae  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68060
105
AGA
Other
2 MB
256 MB
OS 3.9
39 - Kick 3.0
39 - Kick 3.0
18.8
yes
REQUEST: add some BUTTONWAIT for the 3 logo/screenshots at the beginning right
GameVersion: english,pal
SlaveVersion: 1.0

REQUEST: add some BUTTONWAIT for the 3 logo/screenshots at the beginning right before the animated intro...
 
There are no notes attached to this issue.




View Issue Details
6037 [MindBender] General minor always 2023-01-22 23:58 2023-01-22 23:58
netman63129  
JOTD  
normal  
assigned  
open  
none    
none  
   
A2000
68EC020
25
ECS
None
2 MB
8 MB
OS 2.1
37 - Kick 2.0
37 - Kick 2.0
18.6
yes
Mindbender v1.0 on second title screen, pushing mouse or joystick button
GameVersion:
SlaveVersion:

Mindbender v1.0 on second title screen, pushing mouse or joystick button crashes game with Guru error OR says Game Loading and freezes. Tried all tooltypes. While rebooting, briefly looks like decompressing data but crashes or never finishes.
 
There are no notes attached to this issue.




View Issue Details
6034 [JurassicPark] General minor always 2023-01-22 23:58 2023-01-22 23:58
Dennis  
JOTD  
normal  
assigned  
open  
none    
none  
   
A600
68020 + 68851
7
ECS
None
2 MB
9,5 MB
OS 3.1.4
46 - Kick 3.1.4
None
18.8
yes
Hi, after i Update the Slave-File, Version before i have 1.6 installed, it wont
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi,
after i Update the Slave-File, Version before i have 1.6 installed, it wont start, have a Problem with my Image.
i have to install it new from the disks to get the better Version or can we fix that another way ?
best regards
Dennis
 
There are no notes attached to this issue.




View Issue Details
6032 [DesertStrike] General minor always 2023-01-22 23:58 2023-01-22 23:58
Dennis  
JOTD  
normal  
assigned  
open  
none    
none  
   
A600
68EC020
25
ECS
None
2 MB
9,5 MB
OS 3.1
46 - Kick 3.1.4
None
18.8
yes
Hi, i updatet WHDLoad (usr) and the Slave-File becuase of the last Update. My
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi,
i updatet WHDLoad (usr) and the Slave-File becuase of the last Update.
My Amiga 600 has a Furia Turbocard, and Kick as like Workbench 3.1.x from Cloanto. (vesalia ordered from)
i hope i got the right setting here on the site, its a long time ago i reported Things
A Problem that i found out is, that when i use the Mouse in the menu, "in Games movies sequences" to get "off" from "on" i can't set it back and other thing i can't change same like that.
My Joystick is after this complete without function and the only thing i can do is use the quitkey
When i only use my joystick and his buttons, this problem isnt there, is that normally or a Bug ?
best regards from Germany
Dennis
 
There are no notes attached to this issue.




View Issue Details
5999 [AlienBreed2] OCS minor always 2023-01-07 17:01 2023-01-21 23:42
CrashMidnick  
JOTD  
normal  
feedback  
open  
none    
none  
   
A1000
68EC020
33
AGA
None
512 KB
16
OS 3.1
40 - Kick 3.1
None
18.8beta
Graphic corruption on A1000
Hello,
With a standard A1000 + ACA500 + 512KB chipram there are graphic glitches around the character and soon after vertical lines appear on screen. I tested on two amiga 1000 with different chipram extension and it is the same. If I add an ACA1221 to the ACA500 the problem is still their.
I have an A1000 with a Rejuvenator and with the 2MB chip Agnus, the problem is gone.
So it seems that the problem is there only if original A1000 chipram is used. Thanks.
AlienBreed2ECS.zip (984 bytes) 2023-01-21 23:42
http://mantis.whdload.de/file_download.php?file_id=1565&type=bug
 
Notes
(0012340)
JOTD   
2023-01-21 23:25   
probably found the issue.
(0012341)
JOTD   
2023-01-21 23:42   
(Last edited: 2023-01-21 23:42)
can you test that slave? (attached)





View Issue Details
6003 [TestDrive] General minor always 2023-01-11 15:47 2023-01-21 17:41
redmist77  
JOTD  
normal  
feedback  
open  
none    
none  
   
UAE
68020
14
AGA
None
2 MB
8
OS 3.1
40 - Kick 3.1
40 - Kick 3.1
18.8
yes
Some fonts in the game are too large/stretched The most noticeable example is
GameVersion: english,pal,1 disk
SlaveVersion: 1.3 from 14.05.2022

Some fonts in the game are too large/stretched
The most noticeable example is at the gas stations where the text wraps.
Example here-:
https://postimg.cc/vxY4Htkg
Playing from the original floppy is fine.
Cheers
TestDrive.zip (4,322 bytes) 2023-01-18 22:52
http://mantis.whdload.de/file_download.php?file_id=1564&type=bug
 
Notes
(0012329)
JOTD   
2023-01-18 22:53   
strange, I get proper font centering. Can you test that slave?
(0012330)
StingRay   
2023-01-18 23:50   
Is devs:system-configuration copied to the destination directory during installation? Might be worth checking the install script and adapting it, if aforementioned file is not copied. It might fix the problem easily.
(0012335)
Retroplay   
2023-01-19 18:54   
@StingRay
It did fix it.
(0012339)
StingRay   
2023-01-21 17:41   
@Retroplay: Thanks for the feedback, as expected then, the install script should be updated.




View Issue Details
4965 [Pushover] General minor always 2021-01-22 21:58 2023-01-21 17:40
probdenis  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68030
40
AGA
None
2 MB
10 MB
OS 3.1
40 - Kick 3.1
None
18.6
Sound glitches with fast CPUs
When playing Pushover on an accelerated Amiga, the music doesn't sound correct. Notes (and sound effects) are randomly skipped, and there's some occasional noise. The faster the CPU, the worse it sounds. Lowering the clock speed or disabling the accelerator card altogether seems to fix (or at least minimze) the problem.
Running the game on an accelerated Amiga (tested with 68030)
PushOver.slave (6,192 bytes) 2022-12-29 18:46
http://mantis.whdload.de/file_download.php?file_id=1549&type=bug
 
Notes
(0009490)
StingRay   
2021-01-30 10:53   
I suspect you are using a (very) old version of the patch. What's the patch version you've been trying?
(0009491)
probdenis   
2021-01-30 12:01   
I'm using Version 1.23 (27.11.2017) from the WHDLoad website. Just to confirm, I did a fresh install today and ran a couple of tests.

First I tested in FS-UAE and wasn't able to reproduce the sound issues in the emulator at all. No matter how fast I ran it, the sound was fine, so this seems to be an issue that happens on real hardware only.

Then I've tested on an A1200 with an ACA1233n, which has the advantage that I can run it at different clock speeds:
- 40 MHz gave me very notable sound glitches, some missing sound effects (especially in in the intro), dropouts in the music etc.
- 26 MHz improved it a little, but it was still notable.
- At even lower clock speeds it was still happening, but considerably better. Sound effects seemed to be mostly fine and I still got occasional missing notes in the music.

So, it seems to happen only on real hardware, and it seems to get worse with higher clock speeds. The game is running fine otherwise, no timing issues or anything.
(0009494)
JOTD   
2021-01-30 23:48   
with winuae we can probably reproduce it with chipset_hacks=0x8 in .ini file

this dev option trashes the sound if timing isn't respected between writing to dmacon (to shut off the channel(s)) and new audio data fed to audx registers.
(0010815)
probdenis   
2021-12-11 22:46   
Recently I've tested a TerribleFire 1260 card when I remembered this bug report. So I tried to run Pushover, and got the same audio problems with that card. So it's not limited to the ACA card, and with the 060 it's even worse, there's not much left of the music. Which seems to confirm that the sound glitches get worse the faster the CPU is.
Then I also tested with WinUAE, and while the sound is fine when I run it normally, with "chipset_hacks=0x8" it causes very similar audio dropouts.
(0012221)
StingRay   
2022-12-29 17:52   
(Last edited: 2022-12-29 18:01)
Confirmed, I had already fixed a few CPU dependent delay loops but there are more, probably "hidden" in the external files the game loads. Currently trying to find the remaining delay loops that need to be fixed.

(0012225)
StingRay   
2022-12-29 18:47   
I have added DMA waits in the MED replayer, please try attached slave, does it fix the sound issues?
(0012296)
RobDangerous   
2023-01-11 22:25   
Thanks a lot! I'm not the original reporter but for me (A4000, 68060, OS 3.2.1) this fixes it.
(0012305)
StingRay   
2023-01-12 20:42   
Thanks for the feedback, RobDangerous. I'll release an updated package of the patch then.
(0012338)
StingRay   
2023-01-21 17:40   
The updated version of the patch is now available.




View Issue Details
6002 [WHDLoad] General minor always 2023-01-10 10:05 2023-01-18 17:57
MBry0  
Wepl  
normal  
assigned 18.8  
open  
none    
none  
   
A1200
68060
66
AGA
Other
2 MB
96 (32+64, blizzard+scsi kit)
OS 3.2
47 - Kick 3.2
None
18.7
Very long loading times with network connected
Lately I'm using roadshow, enabled at startup.
I've resolved the crash/freeze/recoverable alerts problems using issue 0004091 advices.
Now it work fine, no crash or freeze, but very long loading times, and for long I mean something like 2 minutes and more, then whdload splash screen comes up and everything works as expected, no crash during the game, no crash on exit.

During loading time, I can browse the net without problems, everything works as expected. The connection stops as soon as the whdload splash screen comes up.
Maybe configuring whdload.prefs, WHDLoad-Cleanup and WHDLoad-Startup as Paul Head did in the issue 0004091 (except for the wireless part, i'm using an ethernet card).
Amiga 1200 with blizzard 1260+scsi module, ateobus bridgeboard, rtg pixel64 with 2mb ram, nic ateonet. Rom 3.2.1, Wb 3.2.1.

The very same issue occurs on my friend's Amiga 3000 with network card.
.whdl_trace (5,536 bytes) 2023-01-16 21:48
http://mantis.whdload.de/file_download.php?file_id=1563&type=bug
 
Notes
(0012299)
Paul Head   
2023-01-12 13:52   
To help Wepl, how are you loading the game?
Are you clicking on the game icon from Workbench or are you using a game launcher?
Is the delay with all games?
Whilst the delay is ongoing is there any hard drive activity on that drive (Drive LED or SnoopDOS)?
I'll be honest though it does sound like it's to do with the network checking of slave updates. From memory, I turned off that feature because I had a problem with it loading my web browser after there was little memory left (because of preload) and hence my machine was starved of ram and it was pointless trying to browse the slave update page etc...So it's 'NoNetwork' for me in my WHDLoad.prefs file.
(0012302)
MBry0   
2023-01-12 17:39   
I'm using latest igame, but there's no differences between loading through the frontend or directly from the slave.

The delay is the same with every game (i tried at least 20). In very rare occasions everything works as expected, but only after a cold boot.

No drive activity.

I have 96mb of fast ram, so the memory quantity surely is not the problem here.
While the game is "loading" i can browse the net or exchange files with my pc through FTP, so I think that the network is working properly.

Thanks Paul.
(0012308)
Paul Head   
2023-01-13 12:53   
Been a while since I read that old 0004091 issue. I think Wepl was correct, PoolMem with Roadshow issue. I don't go on that Amiga very much now, but I am kind of intrigued myself as to whether that fault still exists or not without the Wait command (with new WHDLoad versions and Roadshow etc). I'll revisit it one of these days and add another post if it's fixed.

Anyway, onto your issue again...have you tried the NoNetwork option which turns off the slave update check?

I remember now the reason I use NoNetwork was because of Chip RAM starvation (consumed by heftier slaves (AGA for example) and then IBrowse was loaded...not a great combo). This may seem a childish question, but you do have plenty of free Chip RAM right? When this '2 min delay' is occurring, do you have plenty of free Chip RAM (graphics memory in Workbench). I say this because your RTG browsing doesn't need Chip RAM, but WHDLoad certainly does.

Also, you say crash/freeze/alert problems in your original report. What was causing this issue and how did you solve it? Do you use either Roadshow or PoolMem like me, or both?
(0012309)
MBry0   
2023-01-13 17:10   
Nonetwork works as it should, no problems at all. Instant loading after whdload info window.

The os uses very little chip ram (there's 2.009.296 graphics mem free after wb loading), and it goes down to 1.993.776 in the "loading" part, then it takes what needed to launch the game.

I do not use poolmem.

It's hard for me and my little knowledge to give the dev some detailed report, so I'm giving up. Of course it's not a problem running whdload without the version check at start, but I'm very curious on the origin of the problem...

Anyway, thanks for your kind support.
(0012312)
Wepl   
2023-01-14 19:16   
The delay is probably caused by WHDLoad waiting for an answer to his network access. Maybe it cannot resolve the address or there is another problem with your network setup.
You can use option TRACE for further diagnostics. WHDLoad will then write a file called .whdl_trace. Look into this to see if there is a network error reported.
(0012317)
Paul Head   
2023-01-16 20:08   
This must be a new feature then as it had previously escaped my attention!
I have tried it out and it doesn't appear to create the trace file unless I specify a CoreDumps path.

@MBry0
You're very welcome! Now fire up your Amiga and use this TRACE option.
It's easy, just select a game which has the long delay going (any game I believe), select the game icon once with left mouse click and go into the Icon Information in the Icons Menu in Workbench...what we'll do here is just add a ToolType called TRACE. Once entered, select save and load the game up with a double-click. Wait for the game to appear and then quit it and examine the file created which is stored in your "CoreDumpsPath=...." (editable in S:WHDLoad.prefs). The trace file is called ".whdl_trace". I just tried it out here and it works fine. It's only a few KB in size so easy to upload here. Well, when you have a spare few minutes of course ;-)
(0012318)
Paul Head   
2023-01-16 20:09   
When I say "wait for the game to appear" I do mean the actual game, and not the Splash Window. I just thought I'd mention that.
(0012319)
MBry0   
2023-01-16 21:48   
There you go. It seems that it "couldn't connect to remote host". But as I said, the network is fully functional while the game is "loading". I tried to browse the whdload.de while loading, and everything works as expected.
(0012320)
MBry0   
2023-01-16 21:48   
Log attached.
(0012326)
Wepl   
2023-01-18 17:57   
Try if you can open http://cgi.whdload.net/suc.cgi in your browser. That is what WHDLoad tries to load.




View Issue Details
6020 [WCLeaderboardGolf] General major always 2023-01-16 21:36 2023-01-18 17:54
netman63129  
 
high  
new 18.6  
open  
none    
none  
   
A2000
68EC020
25
ECS
A2410
2 MB
8 MB
OS 2.1
37 - Kick 2.0
37 - Kick 2.0
18.6
Same Issue as 4001 Game will not Play using 18.6
After selecting all Play options, game returns to first option screen (Play a Game). I have tried a variety of options but the game will not start.
See above
 
Notes
(0012321)
netman63129   
2023-01-16 21:50   
I am using v1.2 WCLeaderboards&Data Disks. I found a way to make it work. On the course selection screen, if I select Parent Directory, the game crashes. But if I select DH, then I am presented with the same list of courses. I select one and it works. Seems to be an issue that the game cannot find the course if I don't select the drive first. I would now regard this as a minor issue. Maybe add a note to the Readme file.

BTW if I haven't mentioned it in a while, you guys are doing amazing work...thanks again!




View Issue Details
6023 [KarateKing] General minor always 2023-01-18 17:50 2023-01-18 17:50
Patrick Skacel  
CFOU  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
OCS
None
256 KB
0 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
Dear CFOU, are you interested to update the Installer to the Karate King retail
GameVersion: Karate King retail
SlaveVersion: 1.0 from 20.05.2000

Dear CFOU, are you interested to update the Installer to the Karate King retail release (without City Defence)? I can provide several originals for testing.
Take care,
Patrick
 
There are no notes attached to this issue.




View Issue Details
6021 [DragonStrike] General minor always 2023-01-17 14:25 2023-01-17 14:25
Peter D  
JOTD  
normal  
assigned  
open  
none    
none  
   
A500
68030
7
OCS
None
512 KB
8 MB
Other
34 - Kick 1.3
None
18.8
yes
On mission 4 knight of the crown stream (mission where you have to navigate the
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

On mission 4 knight of the crown stream (mission where you have to navigate the mountains to destroy a single camp) will crash every time when it is completed. It will actually crash WinUAE. I have used a saved state and same issue. I have since just used to standard floppy version and it works fine but for some reason the save games dont work correctly (they dont always save) but save states are find. I have made a longplay of it. Currently playing knight of the sword stream of missions.
 
There are no notes attached to this issue.




View Issue Details
5945 [DungeonMaster] imager block always 2022-12-25 11:58 2023-01-17 04:30
Snoopy1234  
JOTD  
normal  
acknowledged  
open  
none    
none  
   
A1200
68030
40
AGA
None
2 MB
0 MB
OS 3.9
40 - Kick 3.1
None
18.7
Chaos Strikes Back v3.3 won't load giving error
Rawdic imager gives "too few bits in sector" for first 10 sectors of track 1.

slave quits with error saying disk file corrupted or unsupported version.

slave couldn't find disk.x files in data folder after install. I had to move them to main progdir.
always. Tried adf converted with Hxc from scp (working) renamed Disk.1 - no change.

Utility disk installed ok.
 
Notes
(0012323)
Snoopy1234   
2023-01-17 04:30   
SCP image of Chaos_Strikes_Back(FTL).v.3.3 uploaded to EAB ftp.




View Issue Details
6019 [Putty] OCS tweak always 2023-01-16 13:07 2023-01-17 02:46
padrino  
StingRay  
normal  
assigned  
open  
none    
none  
   
UAE
68020
50
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
Reduce volume of baby crying sample
Ok, maybe I am getting too old for this sh... O:)

Recently I tried Putty again, which I loved back in the the day...

Still like, but those babies... :D

Maybe it would be possible to add an option to reduce the sample volume (or remove it :D).

Sorry, this came to my mind and I needed to share it. :)
Hints.zip (2,134 bytes) 2023-01-16 19:45
http://mantis.whdload.de/file_download.php?file_id=1561&type=bug
Manual.zip (3,284 bytes) 2023-01-16 19:45
http://mantis.whdload.de/file_download.php?file_id=1562&type=bug
 
Notes
(0012315)
StingRay   
2023-01-16 15:50   
I will have a look but won't spend much time trying to implement that feature. You can always still turn down the general volume. :) If it's easy to implement, I'll consider updating the patch, but most likely, I won't.
(0012316)
retrogamer   
2023-01-16 19:48   
Manual & Hint files please include for next update.

Is it possible to change memory useage to 512kb chip + 512kb fast?
(0012322)
padrino   
2023-01-17 02:46   
@StingRay
Don't worry too much. ;)
Of course it would be great, but if too hard to do... 8)
I just wanted to share my thoughts, avoiding to regret not doing so later. =)




View Issue Details
6018 [SpaceGun] General minor have not tried 2023-01-16 10:54 2023-01-16 11:08
ztronzo  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
14
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
more WHDload features/options for SpaceGun
Please add options to allow preselecting a joystick or mouse for both players through the WHDload options.

This will allow for the game to be more emulator friendly using various front-ends.


Thanks in advance! :-)
On game startup it defaults to Mouse on port 1 and Joystick on port 2

You can adjust your current code with options to use the following

move.b #$00,$1CEAA ;mouse on port 1 - default
move.b #$FF,$1CEAA ;joystick on port 1
move.b #$00,$1CEAB ;mouse on port 2
move.b #$FF,$1CEAB ;joystick on port 2 - default
 
There are no notes attached to this issue.




View Issue Details
6006 [FIFASoccer] General minor always 2023-01-11 23:58 2023-01-16 10:02
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
FIFA Soccer - Player 1 is Mouse : Port Switch would be needed
This is for the FIFA SOccer game.
http://hol.abime.net/524/diskscan

The Joystick Ports are switched; so player 1 is the Mouse.
Needles to say this makes the game unplayble :)

(sorry for posting this here, but there is no FIFA Soccer entry on Matis
and i did not know how to create on)

This would be for JOTD.
Hello there !

If you have time and want to do this, then my all means, go ahead ;)

Greetings & thanks,
Torti
 
Notes
(0012304)
StingRay   
2023-01-12 20:40   
"(sorry for posting this here, but there is no FIFA Soccer entry on Matis
and i did not know how to create on)"
http://eab.abime.net/showpost.php?p=1548026&postcount=6
(0012314)
Torti the Smurf   
2023-01-16 10:02   
Yup.

JOTD said i should make it here and i always do what he say´s ;)

Greetins and thanks,
Torti




View Issue Details
5751 [Elvira2] General minor always 2022-08-02 21:28 2023-01-15 19:30
Hexaae  
Psygore  
normal  
resolved  
fixed  
none    
none  
   
UAE
68060
75
AGA
Other
2 MB
256MB
OS 3.9
40 - Kick 3.1
40 - Kick 3.1
18.6
yes
Intro music no playing correctly on 040-060 (WinUAE 4.9.1) Here is correct
GameVersion: english,pal
SlaveVersion: 1.4 (07.10.17)

Intro music no playing correctly on 040-060 (WinUAE 4.9.1)
Here is correct music example: https://www.youtube.com/watch?v=pilO7GQLF9Q
Elvira2_v15.lha (3,545 bytes) 2023-01-09 22:10
http://mantis.whdload.de/file_download.php?file_id=1559&type=bug
 
Notes
(0012046)
Hexaae   
2022-11-28 22:41   
Similar to http://mantis.whdload.de/view.php?id=5879
(0012285)
Hexaae   
2023-01-06 23:26   
Of course NTSC full support with correct music replay would be very appreciated too... ;)
(0012288)
Psygore   
2023-01-09 22:13   
Pls try the attached slave, I have applied the same fixes that Elvira 1.
(0012290)
Hexaae   
2023-01-09 22:43   
Working great finally, with correct music play (and perfectly fine with NTSC tooltype)! Thank you!
(0012313)
Psygore   
2023-01-15 19:30   
New install package available on whdload.de.




View Issue Details
5741 [StarTrek25th] General feature have not tried 2022-07-28 20:11 2023-01-14 17:45
Torti the Smurf  
Psygore  
high  
assigned  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
To Fix this Mess of a Game and its Performance
Hi Psygore (T_T)

I "played" Star Trek 25 Anniversary today and i was SHOCKED on how bad it ran.
(i knew from back then, it was a mess but i did not remember HOW BAD it really was)

The thing is, the WHDLOAD Version runs exactly as shitty as the "normal way".

I mean, Breathless runs butter smooth in fullscreen (2x2),
Also Gloom, butter smooth , Nemac IV ect ...

Especially Wing Commander AGA (Cd32) that you fixed (THANK GOD) runs so fast that i have to use the "Speed down" feature in the WHdload Slave/Tooltypes. lol

So how on earth does this run so bad ? ( yes, total software .. even the Mouse movement is absolutly atrocious (x_x) .. all high language; i guess ... same as simon the sorcerer 2 )

But man o man... this is the worst thing somebody can play on an otherwise very nice Amiga.

Yes, i know, the Wing Commander C2P routines where fixed back in the day (1998) with the WCPatch (cant remember who done it), but Star Trek 25 anniversary (which is is a classic in my book) should deserved a similar threadment.

When people talk about this game (on amiga) , the performance comes always first and how it makes it unplayable ( besides an WinuAE JIT setting, which is cheating )

It combines two of my favorite thigs , Point and Click andventures and Space Action (there is a reason why i love Wing Commander so much)

Please, i beg you, could you do some of your Magic on this Amiga Version of this game ?

(what are the features in the current WHDLoad install anyway ???)

That would be so awesome to FIX this broken mess of a game.

Thank you so much for reading this and for (maybe) considering) to give it a try.
Just "play" it , i dare you XD
Tried to play it on AMIGA AGA MIST Core with about 10000 Drystones.....

What a disaster of a game. (glad i d
 
Notes
(0011617)
Torti the Smurf   
2022-07-30 11:44   
Priority would not be HIGH, that was a mistake on my end.

If its ever get done, that would be amazing :)
(0011618)
Hexaae   
2022-07-30 12:28   
It doesn't run so bad IMHO on expanded Amigas 040+ (or WinUAE), but I agree horrible mouse movements is a pain in the ass, see also my http://mantis.whdload.de/view.php?id=5743




View Issue Details
6013 [FightingSpirit] General minor always 2023-01-14 10:31 2023-01-14 10:31
ransom  
Psygore  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
OCS
None
256 KB
0 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
Can you add the trainers ans end sequences as a option in splash? Also can you
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Can you add the trainers ans end sequences as a option in splash?
Also can you add super mode toggle I splash as well?
 
There are no notes attached to this issue.




View Issue Details
6012 [Enemy] General minor always 2023-01-14 10:31 2023-01-14 10:31
Predseda  
Wepl  
normal  
assigned  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
32 MB
OS 3.2
47 - Kick 3.2
None
18.8
yes
Would it be possible to add a time trainer? The game is hard as hell even
GameVersion: english,pal,2 disks
SlaveVersion: 1.2

Would it be possible to add a time trainer? The game is hard as hell even without time limit.
 
There are no notes attached to this issue.




View Issue Details
6008 [DesertStrike] slave major always 2023-01-12 17:21 2023-01-13 19:55
Torti the Smurf  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Enemys dont do anything XD Caused by the Blitter Patches
The player is invisible for enemys when the blitter patches are enabled ....

Sure, that make things easier. but it´s also kinda stupid ....


(T_T)

War sucks !!!
 
Notes
(0012303)
Torti the Smurf   
2023-01-12 18:44   
PS: A option for using the MAP with SPACEKey (when 2 or buttons are used)
or the Return/enter key would be very nice.
(0012310)
Torti the Smurf   
2023-01-13 19:55   
It´s not caused by the Blitter waits.
That was pure luck, i swear, yesterday it did work once.

But i tried it a few more times... nothing.... enemys are blind :(

War sucks !!!




View Issue Details
4219 [EyeOfTheBeholder] slave major always 2019-09-24 18:35 2023-01-12 23:18
Hexaae  
 
normal  
new  
open  
none    
none  
   
UAE
68060
75
AGA
Other
2 MB
128 MB
OS 3.9
45 - Kick 3.1.4
45 - Kick 3.1.4
18.6beta
Eye Of The Beholder 1, 2 AGA fix?
EOB 1,2 AGA WHDLoads are incomplete since CFou interrupted support…

There are these known issues yet to be fixed:
(from http://eab.abime.net/showpost.php?p=1270950&postcount=32 )

"cfou kindly uploaded the sources etc. of EOB1,2 AGA in The Zone… or you can download sources here:

https://1drv.ms/u/s!ApMUGr0cuN39gbwLw81WLMQV6L9hbg?e=lIKAuh
 
Is someone interested in finishing the work fixing the few bugs in the WHDLoad installer and the game?

Currently confirmed known bugs:
- EOB1,2 AGA crash Exiting the game from Settings menu in-game after you opened at least once the new auto-map (won't crash using WHDLoad quitkey though)
- EOB1 AGA crashes after end-sequence beating the game if you open automap first

Possible extra features to be added:
- WASDQE as alternative movement keys
- RMB on compass to open/close automap (acting like TAB)"
Wondered if someone among currently still active WHD developers could be interested… It's an amazing work by CFou that only need a pair of fixes in the slaves in some circumstances.

Would be also great if someone wanted to add the afore mentioned improvements:
- WASDQE as alternative movement keys
- RMB on compass to open/close automap (acting like TAB)"
EOBDATA.SAV (33,107 bytes) 2019-10-17 10:04
http://mantis.whdload.de/file_download.php?file_id=736&type=bug
Winuae Screenshot 2019.10.17 - 15.50.30.85.jpg (112,531 bytes) 2019-10-17 16:04
http://mantis.whdload.de/file_download.php?file_id=737&type=bug
 
Notes
(0007068)
CFOU   
2019-09-30 10:33   
Hi,

Currently confirmed known bugs:
- EOB1,2 AGA crash Exiting the game from Settings menu in-game after you opened at least once the new auto-map (won't crash using WHDLoad quitkey though)
- EOB1 AGA crashes after end-sequence beating the game if you open automap first

In both case it must be a bug in allocMem/freemen code.
No enought time to fix it.

But i'll planned to clean 'a bit' source code before to release it.
(0007070)
Hexaae   
2019-09-30 16:31   
In the meanwhile I'll look for a savegame at the end of EOB 1 AGA to test the crash...
(0007129)
Hexaae   
2019-10-17 10:04   
Here a savegame -attached- before Xanathar (The End): just 1 hit left to kill it! It's useful for testing BUG 2 (EOB1 AGA crashes after end-sequence beating the game if you open automap first).
(0007130)
CFOU   
2019-10-17 12:33   
Thanks.

Is not full source codes (never released), just whdload's slave src code.

When i'll free time (perhaps soon), i will try to clean-up src code of EOB1&2 AGA perhaps fix known bugs, optimize automap codes (badly coded because in first it was used just for debug) and release full src code.

Regards,
(0007131)
Hexaae   
2019-10-17 16:04   
Small gfx corruption after you close auto-map in EOB1:
see attached pic "Winuae Screenshot 2019.10.17 - 15.50.30.85.jpg"
(0007132)
Hexaae   
2019-10-17 17:51   
BUG 3:
both games have some issue with keyboard shortcuts: C opens Camp menu, then R to Rest etc. and upper left keyboard key "\" (or ' son some keyboards) (0x00) if kept pressed seem to casue input freezes where only mouse movement is allowed and no LMB or RMB do work anymore after you play a bit with keyboard in Camp menu... Possibly keyboard interrupt issue?
(0007458)
Hexaae   
2019-11-23 20:38   
... no fix for this masterpiece edition? ;)
(0011657)
Hexaae   
2022-08-05 10:52   
News?
(0012307)
Hexaae   
2023-01-12 23:18   
I see now beta slave 0.3 won't crash anymore on "Quit the Game" from Options menu after you opened at least once automap (TAB).
It now resets the WHDLoad sandbox restarting from beginning (intro etc.) if you already opened the map (TAB), or will cleanly quit to WB if you didn't open the map before.

Details about previously reported bugs
======================================
BUG3 (7132): it seems to happen with EOB I AGA only, when pressing numpad numbers (e.g. 8=up...).

EOB I AGA gfx corruption (7131): confirmed it happens only after you open the automap at least once. Immediately after Loading game there is no corruption.

I also just noticed is still possible to switch front screen with AmigaOS combination LAMIGA+N or M. It should be removed (confusing!).

"Extra features" idea would still be a great addition... ;)
a) modern WASDQE as alternative movement keys (CUSTOMx ttype?). NOTE: the remap, in case, should be disabled when opening Camp menu or some keys will act as numpad up/down instead of shortcuts for submenus (R=Restore party, S=Memorize spells, etc.).
b) RMB on compass to open/close automap (just like TAB key)




View Issue Details
6010 [Archipelagos] slave feature always 2023-01-12 18:31 2023-01-12 20:50
Torti the Smurf  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Is there a way to use CACHE, that would be neat !!! - It is so sloooooooooow XD
I love this game but it is so slooooooooow.
Tried the CACHE function. Nothing, same tempo.

Is there a way to make it more smooth. (to use CACHE)
Or even a Speed option .. basically how fast/smooth it should be.

That would be perfect.

Thank you very much StingRay for reading thins (i hope) ;)

Greetings, Torti
 
Notes
(0012306)
StingRay   
2023-01-12 20:50   
If cache doesn't speed up the game at all, I'm afraid there is no easy solution for speeding up the game. I will have a look at the code but don't expect a fix soon, if at all.

Yes, I apparently did read this. :)




View Issue Details
6009 [DuckTales] slave tweak random 2023-01-12 17:31 2023-01-12 20:35
Torti the Smurf  
Psygore  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Sound Timing is Off (better with Cache) - but there are gliches and Ttming in general is spotty
Well, not a "great game" but i have fond memorys of that duck tales game.

Sound/music has a hard time to keep timing
(it is basically a NTSC game that is played in Pal)

Its better with the CACHE option, but sometimes graphic glitches appear and the game runs like shi... well; lets say; pretty lousy.

Even back then i always wondered:
"why is Turrican so Smooth and duck tales run like trash? ".
Now i know but i have the feeling it runs even worse in the Whdload version.

Maybe something can be done to push that stuff into fast-mem to get better performance. Just saying.

greetings, torti
 
There are no notes attached to this issue.




View Issue Details
5966 [DesertStrike] slave minor always 2022-12-29 15:52 2023-01-12 20:34
Hexaae  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68060
50
AGA
Other
2 MB
0 MB
OS 3.9
40 - Kick 3.1
None
18.8beta
Desert Strike - gfx glitch in Intro and Map (in-game)
Probably due too fast emulation on WinUAE (even though I tried up to 020!), the intro has some problems with circular fade-out effect too fast, leaving also some trashed lines/pixels on the left border, upper and lower part.
Pic:
https://i.ibb.co/rmwmLS5/Hexaae-UAE-4-5-0-SPTI-BKick-scanlines-CD32pad-uae-Win-UAE-ALT-TAB-untraps-mouse-F12-opens-settings-2.png

This is how intro should be played instead without glitches and at correct speed: https://www.youtube.com/watch?v=OmgeI_ZrCZA

Also in-game map has too fast flashing objects unless I degrade emulation speed.

If I remember well also my real A1200+060 had the same issues many years ago.
 
Notes
(0012219)
Hexaae   
2022-12-29 16:12   
Mmmh, just tested again with basic A1200+4MB fast mode (WinUAE) from IPF disk files, and still happens... emulator issue?
(0012220)
Hexaae   
2022-12-29 17:04   
A500 mode: 1.3ROM, OCS, 512+512KB Slow ram. NO issue!
(0012222)
Hexaae   
2022-12-29 17:56   
All right... it was a WinUAE video Filter options bug when using Fullscreen (MAX)/(TV) or Integer. Using Default is all right:

uae-configuration gfx_filter_autoscale auto

Will report it to Toni.
(0012253)
Paul Head   
2023-01-02 12:16   
I tested this on WinUAE yesterday evening and I noticed that nothing and no one would attack me, and turrets would spin around. Then when I fire a bullet at them they then take offence and start shooting back.
(0012255)
Hexaae   
2023-01-02 14:08   
@Paul Head
Mmmh, I noticed the same but thought it might have been just because was the first level ('Air Superiority'), then tested the old slave 3.3 DesertStrike_512k_chip.slave and indeed enemies are aggressive as expected!

Possible bug in 4.0 disabling some copy protection fixes by accident?
(0012274)
Torti the Smurf   
2023-01-04 17:52   
No problems so far but i only did a 5 minute test of the new version.

The only thing i wish would be available is
the MAP on the SPACEBAR !!! (if 2 or buttons are used)

... or mybe Enter or Retun but not 0.

Thanks, Guys
(0012275)
Hexaae   
2023-01-04 18:37   
I think we need to open a specific tracker issue for the 'harmless enemies' bug with slave 4.0 or JOTD won't read it. This one is virtually closed since it wasn't a real bug but a problem of extended overscan normally invisible on real TVs in the good old days (and actually a bug in the original game).
(0012300)
Paul Head   
2023-01-12 14:15   
Bump!




View Issue Details
5916 [Fears] General tweak always 2022-12-01 15:39 2023-01-12 17:35
Torti the Smurf  
JOTD  
normal  
confirmed  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
The AGA Disk Slave does not support CACHE
The AGA Slave does not support CACHE and is slow because of that.

The Install is a bit weird anyway because the AGA Slave is years older then the Cd32 Slave that come in the same pack.

Please update the AGA Disk Slave.
A option for disabling the Mega Trainer would be neat too.

Thank you very much.
 
Notes
(0012301)
Torti the Smurf   
2023-01-12 17:35   
Hi JOTD.

When you do a fix for Fears, could you get rid of that "bouncing effenct" when the player walks.

It makes me sick and i am not alone in this.

Normally i have no problem with motion sickness but this for some reason does gets me dizzy.

I think its simply too much for that FOV.

Would be very nice.

Thank you very much JODT.




View Issue Details
6007 [LightRacer] General minor always 2023-01-12 14:15 2023-01-12 14:15
Nibbler  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
47 - Kick 3.2
None
18.8
yes
Bonjour Mr. CFou! ;) There is no Mantis Entry for this game so i use this way.
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Bonjour Mr. CFou! ;)
There is no Mantis Entry for this game so i use this way.
The Joystick Ports are wrong.
(Not your fault; there are a few games that do this)
So player 1 is the Mouse :(
Needles to say its pretty much unplayable that way :)
Can you fix that please ?
Merci beaucoup
Wolfgang
 
There are no notes attached to this issue.




View Issue Details
4168 [ImpossibleMission2025] General block always 2019-07-26 08:59 2023-01-11 22:35
ixien  
JOTD  
normal  
confirmed  
open  
none    
none  
   
CDTV
68000
7
ECS
None
2 MB
8 MB
OS 2.1
37 - Kick 2.0
None
18.5
timing issues
Music play too fast, making the game unplayable because of extreme slowness
Just launch the game
 
Notes
(0006928)
JOTD   
2019-07-27 15:13   
"Music play too fast, making the game unplayable because of extreme slowness"

I don't understand: the music plays too fast and that slows down the game so it's unplayable???
(0006929)
ixien   
2019-07-28 00:12   
That's it, exactly what happens. Weird.
(0009145)
JOTD   
2020-09-26 23:35   
depends on the configuration. Also, on some configurations, music doesn't play at all...
(0009146)
Pascal De Maeseneire   
2020-09-27 12:14   
Right,
IM2025SE ECS version (Latest Slave v2.0) is completely unplayable under my A500ACA500PLUS & my A1200.
Very bad music with incorrect noise and the player is very too slow
ACA version works correctly on my A1200
(0009147)
JOTD   
2020-09-27 15:25   
is there an older version that works properly?
(0009148)
Pascal De Maeseneire   
2020-09-27 15:50   
@JOTD
Slave v1.1 doesn't work on my A500ACA500PLUS (BLACK SCREEN, the quitkey doesn't work and the lamp flashes on the keyboard)... Need to reboot
But on my A1200, Slave v1.1 works correctly good music and good speed to play it...
(0009149)
ixien   
2020-09-27 22:07   
First, 1.1 ECS version requires Kick40068.a1200, that is non sense on an ECS system.
Next, if I provide the required KS, then same problem as Pascal De Maesneire appears on my CDTV : black screen and power/filter LED flashes showing that the game crashed. As the quitkey doesn't work, real reset is needed.
(0010068)
ixien   
2021-04-21 14:46   
@JOTD, just to know if there are some news about a fix on this slave to let IM2025 correctly work on ECS system. :-)
Regards!
(0012298)
netman63129   
2023-01-11 22:35   
I am having the same issue on my A2000/69EC020-TK. Music is so fast that it is just clicking noise and player sprite moves in jerky way.




View Issue Details
5262 [Troddlers] General block always 2021-06-24 23:00 2023-01-11 22:26
RobDangerous  
CFOU  
normal  
assigned 18.6  
open  
none    
none  
   
A4000
68060
50
AGA
None
2 MB
128 MB
OS 3.2
46 - Kick 3.1.4
46 - Kick 3.1.4
18.6
Troddlers doesn't launch, stays at a black screen
It launches into a black screen I can not get out of. Using version 1.2 of the installer.

PS: Using OS 3.2, it's not yet in the drop-down.
 
Notes
(0010433)
RobDangerous   
2021-06-24 23:03   
Sorry, apparently didn't manage to add it to the category of the game :(
(0012297)
RobDangerous   
2023-01-11 22:26   
Hey, I gave it another try and I can get it to work with NOCACHE. So no real issue here actually.




View Issue Details
4645 [FireAndBrimstone] General minor always 2020-05-12 17:06 2023-01-11 21:35
Hexaae  
Psygore  
normal  
assigned  
open  
none    
none  
   
UAE
68060
75
AGA
Other
2 MB
256 MB
OS 3.9
40 - Kick 3.1
None
18.6beta
yes
ISSUES AND IMPROVEMENTS. Not sure how original inputs are supposed to work in
GameVersion: english,pal
SlaveVersion: V1.2 (19-Oct-2011)

ISSUES AND IMPROVEMENTS.
Not sure how original inputs are supposed to work in this game...
But I noticed strange keys issues: problems with joystick (with 2nd+ buttons) to change weapons: sometimes keys to switch weapon (?)/joy2 3rd button do nothing...
Request: use 2nd button = jump, but also disable UP to jump via WHD17 option in splash-screen.
There is no Pause key in this game?
I've also found (worth mentioning in the ReadMe):
SPACEBAR = select start level from main menu
F1 = quit to main menu
HELP = replenish lives (cheat!)
Request: add BUTTONWAIT when a new world starts to be able to read the text on fast machines (e.g. "Thor enters Alfheim, the first world on his journey to Hel.")
 
Notes
(0008851)
Sina   
2020-05-25 22:26   
And please add a proper trainer.
I find myself pressing the HELP key all the time while playing. :0)
(0012295)
Torti the Smurf   
2023-01-11 21:35   
UP is still Jump while the second button also jumps ? (like hexaae wrote)

Weird :)

And there are weapons to change ? never been that far. game kicks my ass :=)

A option for what the second button does would be neat.

Thank you Psy !

Greetings, Torti




View Issue Details
5994 [NinjaMissionArcadia] slave block always 2023-01-05 20:39 2023-01-10 19:37
Torti the Smurf  
Don_Adan  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Joystick swap option please - otherwise it´s unplayable.
Please can you do a Joystick swap option. Pleeeease :)

A 2-player option like in the arcade would be neat too;
but the joytick swap has priority ;)

Thank you very much.
 
Notes
(0012283)
Torti the Smurf   
2023-01-06 00:51   
Ohh, the game is single player only ; well then....

please make a option to switch the joystick ports.

(the game is unplayble with the mouse) :)

thank you




View Issue Details
4896 [MaxRally] slave minor always 2020-12-08 16:55 2023-01-09 23:00
retrogamer  
Psygore  
normal  
assigned  
open  
none    
none  
   
A600
68000
7
ECS
None
2 MB
0 MB
OS 2.1
37 - Kick 2.0
None
18.6
Please is it possible to remove the 68020 restriction?
Please is it possible to remove the 68020 restriction?
MaxRally12.lha (8,805 bytes) 2022-07-21 00:43
http://mantis.whdload.de/file_download.php?file_id=1436&type=bug
ACA500PLUS EXPERT MODE.png (70,582 bytes) 2022-07-21 19:57
http://mantis.whdload.de/file_download.php?file_id=1437&type=bug
 
Notes
(0011569)
MrV2K   
2022-07-16 23:09   
Bumping This One.

The game doesn't go past the Please insert Disk 2 screen on either WinUAE with the A1200 config set at 68020, 2MB Chip, 8MB Fast Ram, Cycle Exact or the A500 Mini 68040 @ 14mhz 8mb chip 128mb Fast. Both have WHDLoad 18.8 and I'm using Retroplay's Max_Rally_v1.1.lha set.

I get the same behaviour on both setups. I've pressed every key and it just sits there.
(0011584)
Psygore   
2022-07-21 00:44   
Attached new slave with 68020 restriction removed.
(0011587)
Pascal De Maeseneire   
2022-07-21 19:49   
@Psygore


Hello,

I just finished trying the 2 slaves.

ON my A1200 the 2 slaves are ok either in AGA mode or in DHW mode with the 2nd slave.

on the other hand its my A500 ACA500PLUS, I have the message "You need Chipmem up to $S150000 (1134 Kbyte) to run this program"

I know I only have an A500 rev.6 512k +512k in the trap door but with an Agnus 8372A.

Or precisely on the aca500plus in expert mode "F10" there is an option that emulates the 1MB RAM chip.

if I test the ADF files, in this expert mode with the chipmen option activated and a custom KS in this case the game starts and works correctly. I tested ADFs with KS 2.04, KS 2.05 (37.350) and KS 3.1 and it works.

On the other hand, still in this mode with KS 3.1.4, the game crashes.


Do you think you can stream there with an alternate slave for the ECS version. allowing options to launch the game correctly.

Here is the link of the EXPert mode (F10) of the ACA500 Plus:

http://wiki.icomp.de/wiki/ACA500plus

If you are a programmer or just interested in the inner workings of the ACA500plus, you can find lots of information here:

http://wiki.icomp.de/wiki/ACA500plus_registers

Many thanks for You attention,

Best regards,

Pascal
(0011588)
Pascal De Maeseneire   
2022-07-21 20:36   
translate error sorry :

ON my A1200 the 2 slaves are ok either in AGA mode or in ECS mode with the 2nd slave.
(0012243)
MrV2K   
2023-01-01 18:03   
Any chance on releasing this as v1.2 works fine now?
(0012291)
retrogamer   
2023-01-09 23:00   
Please release the new slave soon.




View Issue Details
5122 [Universe] General minor always 2021-04-14 23:56 2023-01-09 22:27
christoph gleisberg  
Psygore  
normal  
resolved  
fixed  
none    
none  
   
A4000
68040
40
AGA
None
2 MB
16 MB
OS 3.1
40 - Kick 3.1
None
18.5
yes
After starting there is a message "unsupported version".
GameVersion: english,pal,5 disks
SlaveVersion: 1.0 from 20.05.2000

After starting there is a message "unsupported version".
 
Notes
(0010855)
Psygore   
2022-01-04 17:53   
Could you pls upload the disks image somewhere ?
(0010856)
christoph gleisberg   
2022-01-05 07:10   
for sure :) thx for your work on it.
http://kabel-helpdesk.de/amiga_images/universe.zip
(0012289)
Psygore   
2023-01-09 22:26   
New install package available on whdload.de




View Issue Details
6000 [Lotus3] OCS minor always 2023-01-07 17:03 2023-01-07 20:01
CrashMidnick  
StingRay  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
OCS
None
512 KB
0 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
512K version
Is that possible to create a 512K version of the slave ? There is only a JST install that works on a 512K Amiga. Thanks.
 
There are no notes attached to this issue.




View Issue Details
5996 [MadTV] slave minor always 2023-01-06 20:16 2023-01-06 20:16
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Animations are WAY to fast even with noCache
The Animations in this game are WAY too fast. Hilariously fast :)
(can easily be seen in the News Studio and pretty much all animations)

They are on ludicrous speed !!!!

When i use noCache it makes basically no difference and with ExpChip its so sluggish and slow to play that its no fun anymore.

Please Fix this classic. Please.
Smoother mouse controls would be neat too ;)

Thank you very much.
 
There are no notes attached to this issue.




View Issue Details
5879 [Elvira] slave minor always 2022-11-20 15:14 2023-01-06 19:37
Torti the Smurf  
Psygore  
normal  
resolved  
fixed  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Elvira intro music missing notes
The Elvira Intro music missing some notes.
Just play the game on an 68020(+) Machine.
Works flawless on a 68000 CPU.

Here is a EAB Thread about that.

https://eab.abime.net/showthread.php?t=112510

Greetings,
Torti
Elvira13.lha (3,549 bytes) 2022-12-17 20:33
http://mantis.whdload.de/file_download.php?file_id=1540&type=bug
 
Notes
(0012014)
Psygore   
2022-11-20 16:32   
Pls try the attached slave, all notes should be played now.

I only tested the french version, english and german are patched too.
(0012015)
Pascal De Maeseneire   
2022-11-20 19:49   
Hi,
I try to test the French version with Your Slave 1.3 but I don't understand how to start.... WHen I have the message "Press RMB to start Elvira..."

Please Could You tell me how to start ?

Many thanks,

Pascal
(0012016)
Pascal De Maeseneire   
2022-11-20 19:52   
Ok,

Understand... Press Right button of the Mouse...

You can ignore my previous message.
(0012022)
Torti the Smurf   
2022-11-20 22:48   
Psygore is so awesome !!!!!!!!!!

He did it !!! (Fast as always and in his pristine Psygore quality)

It´s flawless now !!!

Thank you so very much !!!

We adore you !!!
(0012043)
vanfanel   
2022-11-26 19:15   
Sorry, but I overwrote my old slave with this one, and I still see missing notes, even on plain 68000.
(0012044)
Psygore   
2022-11-27 15:27   
Do you run the game in ntsc ?

Maybe you have an another version, could you send me it ?
(0012047)
Hexaae   
2022-11-28 22:42   
@Psygore
Can you also make Quit from in-game menu exit WHDLoad?
(0012048)
Hexaae   
2022-11-28 22:44   
Similar to http://mantis.whdload.de/view.php?id=5751
(0012059)
vanfanel   
2022-12-05 17:49   
@Psygore

I am running the game in PAL mode. I have the pre-installed version available on the EAB server, so pretty much standard way to run it.
(0012070)
vanfanel   
2022-12-07 18:56   
@Psygore

The game needs a KS 1.2: with 1.3 and on, it shows the missing notes, no matter what CPU or video region is used:

http://eab.abime.net/showpost.php?p=1577682&postcount=19

So, easy fix, make the slave use a KS 1.2 ROM. Please :)
(0012071)
Torti the Smurf   
2022-12-07 19:56   
Kickstart 1.2 would also fix Elvira 2 (some people have problems with that too)
(0012085)
Psygore   
2022-12-08 14:36   
I added a quit from in-game menu and it should play missing notes.

Could you try the new uploaded slave ?
(0012086)
Hexaae   
2022-12-08 15:40   
Seems fine to me.
Can you also fix the music for Elvira 2?
(0012093)
Torti the Smurf   
2022-12-10 22:47   
Tried about 5 different WinUAE setups, FPGA Mist/er and real A600.

I could not hear a missing note !

Psygore perfection (T_T)
(0012094)
vanfanel   
2022-12-10 23:40   
@Psygore & Torti: This is indeed perfect now! Thanks!!!
I hope a new version gets released soon :)
(0012100)
Torti the Smurf   
2022-12-11 17:58   
Well, the only thing is (if you want to nit-pick :))
that the Mouse Pointer is not as smooth anymore;
but thats really all that i can find.

Another Job well done ! (T_T) Psygore FTW
(0012137)
Psygore   
2022-12-17 20:34   
Attached a new slave with ntsc screen support.
(0012284)
Psygore   
2023-01-06 19:37   
Install package released.




View Issue Details
3292 [NinjaMissionArcadia] General minor always 2015-09-26 15:08 2023-01-05 20:33
Solo Kazuki  
Don_Adan  
normal  
assigned  
open  
none    
none  
   
UAE
68EC020
14
AGA
None
2 MB
8 MB
OS 3.1
40 - Kick 3.1
None
18.1
yes
Is there possiblity to add joystick/mouse swap (e.g. CUSTOM2) to Arcadia
GameVersion: english, ROM, Arcadia Systems
SlaveVersion: 0.1 from 16.12.2010

Is there possiblity to add joystick/mouse swap (e.g. CUSTOM2) to Arcadia Systems games? It's more comfortable than switching ports, both physical and in UAE settings.
 
Notes
(0012280)
Torti the Smurf   
2023-01-05 20:31   
That would be really helpful !!
Otherwise it´s pretty unplayable.



It´s been 8 years; ohh pleeeeease to it !!!
(0012281)
Torti the Smurf   
2023-01-05 20:33   
aehmm, i mean.. please do it ! ;) damn typos :)

thank you very much !

A two player function would be neat too; like in the Arcade ;)




View Issue Details
1480 [HiredGuns] General minor always 2006-08-21 05:54 2023-01-05 15:18
hoborg  
Psygore  
normal  
assigned  
open  
none    
none  
   
UAE
68020
7
AGA
None
2 MB
0 MB
OS 3.9
40 - Kick 3.1
None
16.6
yes
Hired Guns: Instaler does not create "SavedGames" folder, so game crash when
Install: Hired Guns (Psygnosis) http://whdload.de/games/HiredGuns.html
GameVersion: SPS#1114
SlaveVersion: 1.0 from 20.05.2000

Instaler does not create "SavedGames" folder, so game crash when trying to save.
HOBORG
Sorry for my english :)
 
Notes
(0012279)
netman63129   
2023-01-05 15:18   
Same issue on my A2000 and 18.6.




View Issue Details
5992 [Populous2] install script major always 2023-01-04 17:36 2023-01-05 12:39
Torti the Smurf  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
The Install Script has some issues and could throw beginners off
The Install Script has some issues. Lets go 1 by 1, ok ;)

1) IF the use chooses to install both Populous 2 & the Data disk (challenge Games)
then this leads to issues with the save function.

THE WORST CASE is when the user saves a game in "the challenge games" ....
This shows up in the Main pop2 game and if you load that one everything gets corrupt and the user is not able to play Pop2 Main any longer.

(only way to fix that is to delete the save game from the data folder)

2) If the user chooses the option to install each seperate then the Pop2 Main game isnastall is fine.


BUT, if he chooses to install the Challenge Games sperate it will copy a Icon with the wrong infos (it searches for the challengegames.slave)

This is wrong, because first off, the challenge games salve is outdated and needs the OSEmu.400 file which is not inclued.

Instead it shoul copy the Populous2.slave to the ChallengeGames folder with the correct ToolType.

A beginner could be absolute confused by all that.
Maybe you can change that someday.

Greetings, Torti
Manual.zip (22,676 bytes) 2023-01-04 23:23
http://mantis.whdload.de/file_download.php?file_id=1557&type=bug
Hints.zip (7,166 bytes) 2023-01-04 23:24
http://mantis.whdload.de/file_download.php?file_id=1558&type=bug
 
Notes
(0012277)
retrogamer   
2023-01-04 23:25   
Manual and Hints files attatched please include for next update.
(0012278)
Torti the Smurf   
2023-01-05 12:39   
Cool, thank you Retrogamer !!!

BTW, sorry for all those typos. .... x.x
I was in a hurry and those damn wireless keyboard does me no favor either ;)

PS: there is also one instant where you get an dos Error when trying to load a game in pop2. (but i cant remember on top of my head in which order things have to be done to get that one)

In any case, this install should be fixed for beginners.
They might thing "ohh.. i doesnt work".

PPS: There are also a few installs that doesnt crate a save folder,
even if they should and the game fails then because of that ; if people trying to save the game.

I can remember Pirates Gold, Subwar 2050 and the Football manager "on the ball" right on the spot. The folder should have the name of the Zero Byte Dummy.

This is no problem for older folks but Amiga Newbies will think... oh "this dosent work either".

Please look at those if you have time.

Greetings & thanks, Torti




View Issue Details
5989 [BardsTale2] General minor always 2023-01-04 13:59 2023-01-04 20:47
aardvark82  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68060
50
AGA
None
2 MB
128 MB
OS 3.2
47 - Kick 3.2
47 - Kick 3.2
18.7
yes
Skipping music with Cache on. Presuming this needs same treatment as the
GameVersion: SPS 0046
SlaveVersion: 1.0 from 29.12.2013

Skipping music with Cache on.
Presuming this needs same treatment as the prequel.
Manual.zip (29,419 bytes) 2023-01-04 14:20
http://mantis.whdload.de/file_download.php?file_id=1555&type=bug
Solution.zip (12,901 bytes) 2023-01-04 14:20
http://mantis.whdload.de/file_download.php?file_id=1556&type=bug
 
Notes
(0012272)
retrogamer   
2023-01-04 14:22   
Manual & Solution attatched please include for next update.
(0012276)
StingRay   
2023-01-04 20:47   
Thanks for reporting, I have fixed the CPU dependent delay loop in the sound routine and included the manual and solution.




View Issue Details
5991 [7CitiesOfGold] General minor always 2023-01-04 13:59 2023-01-04 13:59
netman63129  
JOTD  
normal  
assigned  
open  
none    
none  
   
A2000
68EC020
25
OCS
None
2 MB
8 MB
OS 2.1
37 - Kick 2.0
None
18.8
yes
Hi JOTD, I see the RTB file is included in the archive so now I just need to
GameVersion:
SlaveVersion:

Hi JOTD, I see the RTB file is included in the archive so now I just need to find the ROM? I understand that much work was put into this game. It would be nice to play it :-)
Thanks,
Mike
 
There are no notes attached to this issue.




View Issue Details
5951 [KingsQuest4] General block always 2022-12-27 15:29 2023-01-03 20:25
Mailman  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.7
When time of day changes (from day to night) the game blocks
When time of day changes (from day to night) the game blocks. By the look of the pointer it can be assumed that the game wants to "read" something but it does nothing.

The problem occurs in the IPF version (game version 1.023). It also occurs when you play from floppies so it looks like some broken resource file.
1. Restore the attached gamesave named "126p fruit"
2. Type "jump" several times until your character reaches the end of the screen in order to progress to the next one.
3. When the loading process starts you will get a screen indicating that the day-time has ended and it is going to be a night-time.
4. And nothing can be done to continue...
King's Quest IV - Save.adf.zip (27,282 bytes) 2022-12-27 15:29
http://mantis.whdload.de/file_download.php?file_id=1547&type=bug
 
Notes
(0012205)
aardvark82   
2022-12-28 09:42   
Game logic bug. Happens only if the player obtained scarab from the witches before the fruit. https://eab.abime.net/showpost.php?p=297734&postcount=11
(0012270)
Mailman   
2023-01-03 20:25   
Thank you for the link. It worked. In this case, I guess this issue can be closed.




View Issue Details
5987 [Ambermoon] General minor always 2023-01-03 10:37 2023-01-03 10:37
Hexaae  
Wepl  
normal  
assigned  
open  
none    
none  
   
A1200
68060
105
AGA
Other
2 MB
256 MB
OS 3.9
39 - Kick 3.0
39 - Kick 3.0
18.8
yes
512KB of Chip Mem are not enough: out of memory in-game consulting the map in
GameVersion: english,pal
SlaveVersion: 2.2 (22-10-2022)

512KB of Chip Mem are not enough: out of memory in-game consulting the map in Castle Godsbane.
I hacked the slave for 576KB Chip Mem and everything runs fine now.
Savegame file, please try the " - TEST GODSBANE" position:
https://www.sendspace.com/file/9c2dvz
 
There are no notes attached to this issue.




View Issue Details
5312 [WrathOfTheDemon] General minor always 2021-07-22 21:39 2023-01-02 22:19
christoph gleisberg  
StingRay  
normal  
assigned  
open  
none    
none  
   
A4000
68040
40
AGA
None
2 MB
16 MB
OS 3.1
40 - Kick 3.1
None
18.5
yes
Error in installscript, After selecting the destination drawer appears a
GameVersion: english,pal,4 disks
SlaveVersion: 1.0 from 20.05.2000

Error in installscript, After selecting the destination drawer appears a errormessage "error in line 431".
 
Notes
(0010589)
JOTD   
2021-07-24 18:23   
cdtv or floppy?

I can't seem to reproduce the issue
(0010590)
christoph gleisberg   
2021-07-24 18:54   
It's the floppy version.
I downloaded it once again and the same error appears.

Line 431
"unable to locate a file or drawer"

I use Workbench 3.1 for basic system.




View Issue Details
5985 [WrathOfTheDemon] CDTV major always 2023-01-02 21:43 2023-01-02 22:19
CFOU  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68060
50
AGA
None
2 MB
0 MB
OS 3.9
40 - Kick 3.1
None
18.8beta
Load/Save on CDTV info
read it:
https://hol.abime.net/hol_pic.php?id=YldGdWRXRnNMekUzTURFdE1UZ3dNQzh4TnpnMFgyMWhiblZoYkRFdWNHUm02ZVY0VjNKaGRHZ2dUMllnVkdobElFUmxiVzl1SUMwZ1IyRnRaU0J0WVc1MVlXd2didSsvdlRFPTZlVjQ2ZVY0NmVWNGJXRnVkV0ZzTHpFM01ERXRNVGd3TUM4eE56ZzBYMjFoYm5WaGJERXVaMmxtNmVWNE16SXc2ZVY0U1cxaFoyVk5ZV2RwWTJzPQ==


"Loading A Saved Game
To load your position press the 9 key while the text is scrolling on the King picture (the picture following the title screen).
"A menu will then appear showing you the name of your previously saved positions andasking you to select the number corresponding to the position to load from. If a save location is already used, the position from where you saved will be shown, otherwise 'EMPTY' will be displayed."
Select a location and the game will continue at the saved scene.
"
no tested but load/save support can be added on CDTV version it seems

best regards
 
 
Notes
(0012267)
StingRay   
2023-01-02 21:54   
I am working on a completely new Wrath of the Demon patch (based on the work I did for the 4-disk crack, http://eab.abime.net/showthread.php?t=109335), so I'll assign this ticket to me. I hope, no one minds. :)
(0012268)
CFOU   
2023-01-02 22:16   
(Last edited: 2023-01-02 22:17)
confirmed on CDTV Num9 on scrolling screen to load/save but it seems not supported to save





View Issue Details
3384 [WrathOfTheDemon] OCS major always 2016-02-13 12:23 2023-01-02 22:19
earok  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
14
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.2
Player is damaged by invisible enemies on Castle level
As per description. It seems that the enemy position is offset from the sprite (as it's possible to punch the enemy sprites when they are not close to the player).
- Install and replace WOTD.save file with attached
- Start game
- Press Ctrl+L at the King Screen
- Press A to load save
- Run right. The player will be damaged when there are no nearby enemies
wotd.save (320 bytes) 2016-02-13 12:23
http://mantis.whdload.de/file_download.php?file_id=458&type=bug
 
There are no notes attached to this issue.




View Issue Details
5350 [TreasureTrap] slave feature N/A 2021-08-29 09:33 2023-01-02 21:24
Solo Kazuki  
StingRay  
normal  
assigned  
won't fix  
none    
none  
   
A1200
68060
50
AGA
None
2 MB
224 MB
OS 3.0
39 - Kick 3.0
40 - Kick 3.1
18.6
3rd button support
May 3rd button support be added? It could be smart fish, I think.
support 3rd fire button
 
Notes
(0011466)
Solo Kazuki   
2022-06-20 20:09   
bump?
(0012178)
StingRay   
2022-12-26 15:02   
CD32 padd support has been added in V1.01 (released in 2016already!), green button for smart fish.
(0012254)
Solo Kazuki   
2023-01-02 12:41   
I was asking about 3rd button support (direct), not CD32 joypad support (which was requested by me, btw).
(0012258)
StingRay   
2023-01-02 18:32   
(Last edited: 2023-01-02 18:32)
I do not have any idea how read a third button from a normal joystick, never seen a 3-button one. And as this is not interesting to do, I will not spend any time on this request. 2-button joystick and CD32 pad support is more than enough in my opinion.

(0012265)
StingRay   
2023-01-02 21:23   
After exchanging messages on EAB with Solo Kazuki, I decided to reopen this ticket. Support for 3rd button will be done, but it definitely will take quite a while until I do this. :)




View Issue Details
5968 [SinkOrSwim] slave minor always 2022-12-29 20:29 2023-01-02 20:36
Torti the Smurf  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Missing graphical effect
The Graphic effect for the thunder strike is missing.
(should be in level 1,2 and so on )

You can hear the thunder, but the grapical effect is simply not there.
 
Notes
(0012230)
StingRay   
2022-12-29 22:03   
Most probably sprite DMA is not enabled or something similar. I'll check.
(0012237)
StingRay   
2022-12-30 21:42   
Can't reproduce, the thunder strike effect is displayed. I have updated the patch anyway, it now uses real files.
(0012240)
StingRay   
2022-12-31 15:48   
Updated patch available.
(0012263)
Torti the Smurf   
2023-01-02 20:35   
Yeah silly me, only did a quick test.

There is NO Thunder "flashing" effect that is missing !!
It´s a flashing screen because the ship has some "electrical issues" and they are pretty random.

Sorry Sting, my fault.

But you know, if you ever come back to this a Second button funtion fould be neat.

Greetings and sorry again for that stupid mistake !
(0012264)
Torti the Smurf   
2023-01-02 20:36   
damn typos !! :) Sorry again (those stupid wireless keyboards....)




View Issue Details
5971 [SpaceAce] slave minor always 2022-12-30 14:13 2023-01-02 20:06
CFOU  
StingRay  
normal  
resolved none  
fixed  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
PAL version no longer works with V1.2 but worked with V1.1
PAL version no longer works with V1.2 but worked with V1.1:

************************* 30-déc-22 13:07:36 ************************18.8.6478***
Slave='SpaceAce.Slave' (1740 bytes)
Resload 41F02CA0 - 41F0A8D8 ( 31800) at 41F02CA0 GL=$41F0A9E0
Slave 41F12890 - 41F12F38 ( 1704) at 41F12890 BaseMemSize=$80000
attn=217(UAE,30,81) fc=-1 kn=1029 cs=E782 rw=0 zpt=-1 ep=0 ei=0
setcpu=0(SNCS,ENCS,BNCS)

Exception "Address Error" ($B00C) at $5EDF4 occurred.

$0005edca clr.w (a0) ;$0005fafc
$0005edcc addq.w #8,a0
$0005edce dbf d0,$5edca
$0005edd2 lea ($5bdfc,pc),a0
$0005edd6 lea ($100).w,a1
$0005edda move.l a1,a2
$0005eddc move.w #$f7f,d0
$0005ede0 move.l (a0)+,(a1)+ ;$0005fafc $00003f00
$0005ede2 dbf d0,$5ede0
$0005ede6 move.l (a2),d0 ;$504f5353
$0005ede8 not.l d0
$0005edea eori.l #$afb0adac,d0
$0005edf0 adda.l d0,a2
$0005edf2 jmp (a2) ;$504f5353
$0005edf4 beq.b $5ee68
$0005edf6 bsr.b $5ee68
$0005edf8 bvc.b $5ee63
$0005edfa bls.b $5ee6f
$0005edfc move.l ($6962,a4),a7 ;$a4a50e06
$0005ee00 moveq #$61,d1
$0005ee02 moveq #$79,d1
$0005ee04 ori.b #??$b8,d0
$0005ee08 ori.b #??$ef,d7
$0005ee0c beq.b $5ee2e
$0005ee0e move.b #$ff,($bfd100)
$0005ee16 move.w ($334).w,d3
$0005ee1a addq.w #3,d3
$0005ee1c bset d3,($bf6000)
$0005ee22 bclr d3,($bfd100)

exception stackframe:
$0003FFA4 00000005 EDF4B00C 00000062 61706772 504F5353 67720000 00000000 00000000
$0003FFC4 00000000 00000000 00F20007 504F5353 00000000 00000000 00000000 00000000
$0003FFE4 00000000 00000000 00000000 00000000 00000000 00000000 00000000
regular stack:
$000400C4 000000F0 00015FC0 D3D301A0 D4D4D4D4 0000FFFF D6D6FFFF D7D7FFFF 00DFF000
$000400E4 00BFD100 00020000 0005BE20 A4A4A4A4 000614FD 00060000 000601A4 00000000
$00040104 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
$00040124 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
$00040144 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000

  ----0---- ----1---- ----2---- ----3---- ----4---- ----5---- ----6---- ----7----
Dx 504F5253 0 1 D3D301A0 D4D4D4D4 FFFF D6D6FFFF D7D7FFFF
Ax 5FAFC 3F00 504F5353 5BE20 A4A4A4A4 614FD 60000

                 TTSM III XNZVC
PC= 5EDF4 SR=%0000000000000000 USP=400C4 ISP=3FFA4 MSP=7F800
VBR=41F0B9E0 SFC=5 DFC=5 CACR=2000 CAAR=0 TT0=0 TT1=0
TC=0 CRP=100000000 SRP=100000000 MMUSR=0

         MEDRAAAABVCPSDT YZ PMRCBSDAAAA
intena=%1000000000000000 dmacon=%0000001110000000 adkcon=$1100
intreq=%1000000000100000
vposr....A300 vhposr...0100 joy0dat..0303 joy1dat..0000 clxdat...8001
pot0dat..8400 pot1dat..0000 potinp...5500 serdatr..3800 dskbytr..0000
deniseid.00F8 hhposr...0066
   ciaa: PI ROPS ciab: PI ROPS
    cra=00001000 ta=623F<623F cra=00000000 ta=FFFF<FFFF
        AII ROPS AII ROPS
    crb=00000000 tb=21FF<21FF crb=00000000 tb=FFFF<FFFF
        10RTWCLO parallel DRCCDSOY M3210HDS
    pra=11111100 prb=11111111 pra=11111111 prb=11111101
       ddra=00000011 ddrb=00000000 ddra=11000000 ddrb=11111111
       event=000011 icr=01 sdr=00 event=0014C9 icr=00 sdr=00
(at launch)
Manual.zip (5,725 bytes) 2022-12-30 16:19
http://mantis.whdload.de/file_download.php?file_id=1551&type=bug
Solution.zip (3,361 bytes) 2022-12-30 16:19
http://mantis.whdload.de/file_download.php?file_id=1552&type=bug
 
Notes
(0012235)
retrogamer   
2022-12-30 16:20   
Manual and solution attatched please include for next update.
(0012236)
StingRay   
2022-12-30 17:14   
I do not have access to the PAL version, please supply the disk images.
(0012238)
Pascal De Maeseneire   
2022-12-31 09:48   
@StingRay
https://edgeemu.net/down.php?id=227369
(0012239)
StingRay   
2022-12-31 11:18   
(Last edited: 2022-12-31 11:19)
@Pascal De Maeseneire: Thanks, but that's the SPS 0085 version which is supported.

@CFOU: Please supply the disk images of the PAL version, which no longer works with V1.2.

(0012246)
CFOU   
2023-01-01 23:46   
Disk images in TheZone:
https://eab.abime.net/zone/SpaceAce-pal.lha
(0012247)
StingRay   
2023-01-01 23:52   
Thanks, downloaded the archive from The Zone.
(0012257)
CFOU   
2023-01-02 15:42   
i'am looking for mfm version
(0012259)
StingRay   
2023-01-02 18:34   
MFM version would be nice, but it is not required for updating the patch. So far, all versions of the game seem to use the same disk format, so I'm pretty sure, the RawDIC imager will work with the PAL version too. Thanks for your efforts, appreciated. :)
(0012261)
StingRay   
2023-01-02 20:04   
PAL version is now supported again, the patch now supports 3 versions.
(0012262)
StingRay   
2023-01-02 20:06   
Manual and solution will be included in the next update, I overlooked that documents have been attached to this ticket, sorry.




View Issue Details
5982 [EscapeFromColditz] slave feature always 2023-01-02 09:14 2023-01-02 18:36
Solo Kazuki  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68060
100
AGA
Warp
2 MB
224 MB
OS 3.1
46 - Kick 3.1.4
None
18.7
Fixing Polish flag?
Hello

It's nice game, but have one minor (but major for Polish people) bug. Polish flag is shown like vertical, but other ones are horizontal.

Is possible to turn Polish flag by 90 degrees?
Just run game and chose Polish prisoner.
flag should be:

-------
|white|
-------
| red |
-------
 
There are no notes attached to this issue.




View Issue Details
5983 [Ambermoon] General major always 2023-01-02 11:13 2023-01-02 11:20
Hexaae  
 
high  
new  
open  
none    
none  
   
UAE
68060
100
AGA
Other
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
512KB of Chip Mem are not enough
512KB of Chip Mem are not enough: out of memory in-game consulting the map in Castle Godsbane.
I hacked the slave for 576KB Chip Mem and everything runs fine now.

Savegame file, please try the " - TEST GODSBANE" position:
https://www.sendspace.com/file/9c2dvz
[Hexaae_UAE_4.5.0_SPTI_BKick_scanlines_CD32pad.uae] - WinUAE - [ALT+TAB untraps mouse - F12 opens settings] 02_01_2023 11_18_40.png (55,408 bytes) 2023-01-02 11:20
http://mantis.whdload.de/file_download.php?file_id=1554&type=bug
 
There are no notes attached to this issue.




View Issue Details
5977 [Steel] General minor always 2023-01-01 21:04 2023-01-02 05:10
christoph gleisberg  
StingRay  
normal  
assigned  
open  
none    
none  
   
A4000
68040
40
AGA
None
1 MB
16 MB
OS 3.1
39 - Kick 3.0
None
yes
My version seems to be unsupported cause it has another disklabel.
GameVersion: english,pal,1 disk
SlaveVersion: 1.2 from Dec 2022

My version seems to be unsupported cause it has another disklabel.
 
Notes
(0012244)
StingRay   
2023-01-01 22:27   
You know the drill, right? :) Upload your version and I'll support it.
(0012251)
christoph gleisberg   
2023-01-02 05:10   
big thx for that :)

here is the image
http://kabel-helpdesk.de/amiga_images/steel.zip




View Issue Details
5960 [BardsTale] General feature always 2022-12-28 09:11 2023-01-02 01:21
aardvark82  
StingRay  
normal  
assigned  
open  
none    
none  
   
UAE
68020
14
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.7
Remove "anti-cheat" mechanic regarding gold
I concluded following behavior by playing from floppy disks and comparing character files in hex editor:

In the guild, when a character is added to party, the game writes to it's character file zeroing all the gold. The character still has the gold in-game and the game keeps track of it, but it's not written back to character files until clicking "Leave game" in the guild.

So the game keeps party gold hostage until they make it back to the guild. Reset during a misadventure results zero gold for whole party.

Trainer option to prevent this would be nice for less hardcore players.
 
Notes
(0012250)
Hexaae   
2023-01-02 01:21   
Would be great 2 options (cheat):
a. save all party status on quit from Quitkey or Leave game in the guild
b. save also the location on quit and let you continue from where you left off ignoring original frustrating savegame system




View Issue Details
5978 [SinkOrSwim] General minor always 2023-01-01 21:04 2023-01-02 00:59
rafaljn2  
StingRay  
normal  
resolved  
no change required  
none    
none  
   
A500
68010
7
ECS
None
1 MB
8 MB
OS 3.2
47 - Kick 3.2
None
yes
I've noticed a problem with version 1.2. The Slave which use only 512kB Chip
GameVersion: english,pal,2 disks
SlaveVersion: 1.2 from 31.12.2022

I've noticed a problem with version 1.2. The Slave which use only 512kB Chip memory works properly but that which use extra Chip memory generates :
DOS-Error #205
(Object not found)
on reading "SFX".
 
Notes
(0012245)
StingRay   
2023-01-01 22:30   
(Last edited: 2023-01-01 23:38)
Then you didn't install the game on a real Amiga. The file name contains a space at the end and if you got a preinstalled version from somewhere and extracted it in Windows environment, the file will not be read correctly. Please extract on a real Amiga (or emulated environment) and the problem should be solved.

(0012248)
Pascal De Maeseneire   
2023-01-02 00:53   
You can extract this file (LHA) in the data sub directory
(0012249)
Pascal De Maeseneire   
2023-01-02 00:59   
LHA File in The Zone!

https://eab.abime.net/zone/UAE.lha

You can extract this file (LHA) in the data sub directory




View Issue Details
5954 [WestPhaser] slave major always 2022-12-27 18:37 2023-01-02 00:01
Torti the Smurf  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.0
40 - Kick 3.1
None
18.7
Game has heavy graphic & sound glitches
The game has some serious graphic and sound glitches.
Tried a few configs and FPGA.

Always the same. It has so many glitches and runs waaaay to fast.
NoCACHE doesnt seem to help.

It´s unplayable :(

A Fix would be really nice.
 
Notes
(0012195)
Torti the Smurf   
2022-12-27 18:38   
NO-- THIS IS THE WRONG GAME !!!!!!!!

DAMN... this was meant for WESTPHASER !!!!!

SORRY
(0012196)
Torti the Smurf   
2022-12-27 18:42   
CAN SOMEBODY DELETE THIS PLEASE ?
ID 0005954 WAS A MISTAKE -STUPID ME :) THIS WAS MEANT FOR

W E S T P H A S E R

https://hol.abime.net/1690
(0012197)
StingRay   
2022-12-27 19:50   
@Wepl: Please move to Westphaser.




View Issue Details
5962 [TheTeller] General minor always 2022-12-28 17:27 2023-01-02 00:00
Condor-2-4-2  
CFOU  
normal  
assigned  
open  
none    
none  
   
UAE
68020
14
AGA
None
2 MB
4 MB
OS 3.2
47 - Kick 3.2
None
Misc
Brain Blasters Slave Version 1.2 - intro/titlescreen not visible
After starting Brain Blasters (slave Version 1.2) the intro sequence and titlescreen doesn't appear. The screen stays black but the intro music plays.
After the end of the intro music the game menue appears and I could select and play the game without problems.

I also tested the game with OCS/ECS chipsets but intro/title screen stays black.

- WinUAE Version 4.10.0 x64
- WHD Version 18.9.6507 (latest beta)
- KS ROM v3.2.1 (A1200) rev 47.102 (512k)
- WB Version 47.3
 
Notes
(0012212)
StingRay   
2022-12-28 18:02   
@Wepl: please move to Brain Blasters/The Tellers (http://www.whdload.de/games/TheTeller.html)




View Issue Details
5979 [Wonderboy] OCS crash have not tried 2023-01-01 23:47 2023-01-01 23:53
ernsteiswuerfel  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
128 MB
OS 3.0
46 - Kick 3.1.4
47 - Kick 3.2
18.8beta
Wonderboy V1.1 crashes shortly after defeating 1st boss
Completed the 1st 4 stages and defeated the 1st boss successfully. But very shortly afterwards I got kicked out from WHDLoad via

Exception "Access Fault" ($B008) PC = $FCA3196 (Task 'Initial CLI', ExpMem
$6D196) Long Read from $1015F3F0
WHDLoad 18.8, Wonderboy V1.1, Wonderboy.slave version 1.2.

If requested I can mail the full WHDLoad dump.
whdl_register.txt (3,491 bytes) 2023-01-01 23:47
http://mantis.whdload.de/file_download.php?file_id=1553&type=bug
 
There are no notes attached to this issue.




View Issue Details
5970 [BardsTale] General minor always 2022-12-30 09:43 2023-01-01 15:46
aardvark82  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68060
50
AGA
None
2 MB
128 MB
OS 3.2
47 - Kick 3.2
47 - Kick 3.2
18.7
Missing data file
"icon3" file is absent in bards_data directory after installation.
It was causing error when casting a Area Enchant spell. Works after copied manually.
Manual.zip (26,924 bytes) 2022-12-30 16:02
http://mantis.whdload.de/file_download.php?file_id=1550&type=bug
 
Notes
(0012234)
retrogamer   
2022-12-30 16:04   
Game manual attatched please include for next update.
(0012241)
StingRay   
2022-12-31 16:33   
Thank you for reporting, the imager needs to be updated, apparently there is a bug in the Amiga DOS file handling routines.
(0012242)
StingRay   
2023-01-01 15:46   
Imager didn't take more than 1 file with the same hash into account when saving directory data, this has been fixed, file "icon3" is saved now. Manual has been included as well.




View Issue Details
5976 [RushHour] slave crash always 2022-12-31 22:48 2022-12-31 22:48
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
QuitKey frezzes Game in WinUAE and FPGA Mist/er crashes
The Exit with freeze the game in WinUAE.
If played on Mist/er the QuitKey will crash the system.
 
There are no notes attached to this issue.




View Issue Details
5975 [Walker] slave major sometimes 2022-12-31 21:22 2022-12-31 21:22
JOTD  
JOTD  
normal  
assigned none  
open  
none    
none  
   
CD32
68020
14
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
fix INT6 vector which triggers in some Terrible Fire hardware
I've spotted an issue with the existing Walker WHDLoad and some of my accelerators. INT6 vector (0x78) points at an illegal instruction and some of the tricks i use to avoid having an INT2 lead from the accelerator to the A500 very occasionally trigger an INT6 (like once every 2-3 mins) despite it being turned off in INTENA. The ask is to point INT6 at something that RTEs. I've spent days trying to find a solution in firmware that doesn't kill IDE performance but i've not found one.

I would be very grateful if you'd add Walker to your collection. If you dont want to i'll tackle it but my bug backlog is endless and i thought i'd ask someone who knows what they're doing first.
 
There are no notes attached to this issue.




View Issue Details
5484 [BlackCrypt] General minor always 2022-01-20 11:25 2022-12-30 14:00
Hexaae  
CFOU  
normal  
assigned  
open  
none    
none  
   
UAE
68060
100
AGA
Other
2 MB
256 MB
OS 3.9
40 - Kick 3.1
None
18.7
yes
Minor glitch in main menu: visible colored line at the bottom of the screen if
GameVersion: english,pal
SlaveVersion: 2.0 (16.05.06)

Minor glitch in main menu: visible colored line at the bottom of the screen if you ran something before (other games like BatmanCC WHDLoad or WB games...).
See picture https://i.ibb.co/QnFjTYv/image.png
It doesn't "clean" some HW registers before starting?
 
Notes
(0012233)
Hexaae   
2022-12-30 14:00   
More clues:
Mmmh... It seems I've found a reproducible pattern:
run Deluxe Galaga from WB and quit. Now run Black Crypt.

I've also found that running from WB games like Lemmings 3 (All New Worlds of Lemmings) or WHDLoad version of Alien Breed 3D 2, will fix it: next time you launch Black Crypt the menu won't have the bottom line anymore.




View Issue Details
5965 [Trolls] General minor always 2022-12-29 09:59 2022-12-30 02:55
casper30  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.3
When I try to install it, it says "no parameter selected".The name of the program is the patcher v1.06.
When I try to install it, it says "no parameter selected".The name of the program is the patcher v1.06.
 
Notes
(0012213)
casper30   
2022-12-29 10:03   
It can't be executed, so please check it.
(0012214)
StingRay   
2022-12-29 10:42   
Very old install, when "The Patcher" opens, you need to click on "Trolls Imager for HD install" (directly under the "The Patcher 1.06" title bar) and the game can be installed, this is unfortunately not intuitive. I will update the patch to use DIC for installing the disk images.
(0012232)
casper30   
2022-12-30 02:55   
Does it take a long time to fix the patch?




View Issue Details
5969 [Zool] AGA minor always 2022-12-30 01:06 2022-12-30 01:06
Hexaae  
 
normal  
new  
open  
none    
none  
   
UAE
68060
66
AGA
Other
2 MB
256 MB
OS 3.9
40 - Kick 3.1
None
18.8beta
Zool AGA, sound issues and more...
Zool AGA

1) Sound issues (probably also in the original game):
when starting a new game the animation with Zool flying kicking from right to left has no sound if you quickly press FIRE at main menu.
When the sound is present instead (usually happens after you wait the black screen "Push fire to start"), the sample sounds corrupt at the end (play routine didn't stop in time?) and has a strange high-tone at the beginning.
2) is it normal there is no CD32 "Prepare yourself" teasing music at the waiting screen in the AGA floppy version?
3) can you remove auto fast-skipping for Gremlin, Chupa-Chups etc. intro logos? Just like in the slave by ross (3.1b 27/06/2017) where they play nicely and you can simply press fire at any time to skip to main menu...
 
There are no notes attached to this issue.




View Issue Details
5755 [Zool] AGA tweak always 2022-08-03 12:47 2022-12-30 01:01
lordelessar  
 
normal  
new  
open  
none    
none  
   
UAE
68020
14
AGA
None
2 MB
0 MB
OS 3.9
40 - Kick 3.1
None
18.8beta
Graphic bug and to fast menu
Zool AGA and CD32 version have a graphic bug on the top line of the screen (white squares that sometimes flicker).
It would also be nice to add a buttonwait. The entire menu (logos, subtitles, etc.) is scrolled super fast.
I am also sending a link to the picture with the exact location of the error in the graphic.
https://zapodaj.net/71b32ed773d30.jpg.html
ZoolAGA-gfx-bug.png (136,338 bytes) 2022-12-01 01:08
http://mantis.whdload.de/file_download.php?file_id=1529&type=bug
 
Notes
(0012054)
Hexaae   
2022-12-01 01:08   
Uploaded a screenshot showing this issue still present (slave 2.0).

There is also a vertical line on the left of the screen (see EAB thread: https://eab.abime.net/showthread.php?t=98816 )
(0012114)
Torti the Smurf   
2022-12-14 21:10   
Did you guys try out the ROSS versions?
(i know those are not "official" but i personally prefer them;
find them smoother :)

;And they might solve your problem
(i dont know for sure; never had this problem)

; but it at least worth a try. (T_T)

You find them here....

https://ftp2.grandis.nu/turransearch/

Just type
zool ross
and you will find 3 versions! (one OCS & 2 AGA)

Hope that helped you.

Greetings,
Torti ;)
(0012117)
Hexaae   
2022-12-14 23:51   
Thank you Torti but the bugs are reproducible even with the Ross version unfortunately...

ANOTHER BUG (both with ross and latest public WHDLoad slave):
There is also a random audio bug: select MUSIC in game, and the intro anim with Zool flying-kicking from right to left will have no sound randomly (quit the game and repeat multiple times)...
(0012119)
Torti the Smurf   
2022-12-16 00:34   
Well, it was at least worth a try; sorry it didn´t work for you (-_-)

I never had any problems with Zool (OCS or AGA) but i only play on real Hardware or FPGA.

Sorry again; i know that doesn´t help you; sadly (._.)

Yours truly,
Torti (T_T)
(0012138)
lordelessar   
2022-12-17 22:42   
It seems to me that the fault lies with the winuae emulator and not the game itself. During the game including for example Sub pixel display emulation makes the graphical glitch go away until the next launch of the game.
Also the A500 version does not have this error and this is the WHDLoad version.
Someone would have to report it to Toni, because he doesn't want to answer my e-mails anymore (I've already sent him too many reports :) )
(0012147)
Hexaae   
2022-12-18 01:24   
Very strange but it seems so. If I use auto-integer resize resolution and enable and disable subpixel it goes away, 'till you quit (P and then Q) and restart a new game... This game does weird things
(0012231)
Hexaae   
2022-12-30 01:01   
FYI, with WinUAE, these tooltypes workaround corrupt gfx on top and right borders:

SLAVE=ZoolAGA_ross.slave
PRELOAD
ExecuteStartup=
ExecutePostDisk=UAE-configuration cachesize 0 cpu_speed real chipset_subpixel false gfx_filter_autoscale standard gfx_filter_vert_zoomf 88 gfx_filter_horiz_zoomf 88 gfx_filter_vert_offsetf -200 gfx_filter_top_border 90 gfx_filter_left_border 290 gfx_filter_right_border 1560 gfx_filter_bottom_border 600
Custom1=0
NoCache




View Issue Details
5959 [BardsTale] General minor always 2022-12-28 07:35 2022-12-29 19:50
aardvark82  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68060
50
AGA
None
2 MB
128 MB
OS 3.2
47 - Kick 3.2
47 - Kick 3.2
18.7
Glithed audio with Cache
Game is very slow on 060 unless cache is enabled, but this garbles the music.
Reproducible on WinUAE with "chipset_hacks=0x8"
BardsTale.slave (5,596 bytes) 2022-12-29 16:06
http://mantis.whdload.de/file_download.php?file_id=1548&type=bug
 
Notes
(0012218)
StingRay   
2022-12-29 16:07   
(Last edited: 2022-12-29 16:08)
Could not reproduce the problem in WinUAE despite setting chipset_hacks = 0x8 in WinUAE.ini but found a CPU dependent delay loop in the replayer and fixed it. Try attached slave, is the music replayed properly with CACHE set now?

(0012227)
aardvark82   
2022-12-29 19:31   
chipset_hacks = 0x8 is inserted in .uae config file, it has no effect in winuae.ini.
Anyway, the new slave has fixed the music with cache, thank you very much!
(0012228)
StingRay   
2022-12-29 19:36   
(Last edited: 2022-12-29 19:37)
Thanks for the fast feedback, I meanwhile checked the UAE docs and noticed that chipset_hacks has to be added to the configuration. :)

I'll create an updated package, your other request regarding the gold of the party will be tackled later, I first need to make up my mind if I want to add trainers to a roleplaying game.

(0012229)
StingRay   
2022-12-29 19:50   
Updated patch is now available.




View Issue Details
5967 [FireAndIce] General minor always 2022-12-29 19:15 2022-12-29 19:31
casper30  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.1
40 - Kick 3.1
None
18.7
The installation icon does not exist.
The installation icon does not exist.
 
Notes
(0012226)
StingRay   
2022-12-29 19:30   
It's a NewIcon, if the NewIcons package is not installed, you will only see a dot. The Install icon should be changed to a normal (i.e. not NewIcon) one.




View Issue Details
4187 [DungeonMaster] General minor N/A 2019-08-21 02:28 2022-12-29 17:59
Louie  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
4 MB
OS 3.0
40 - Kick 3.1
None
18.5
To add Trainer
I've never seen any trainers made for the games I've requested. DM being one

Would like to see unlimited Health/Magic/Food/Water/Stats cheat.
I have finished this games many times, thought it may be a great idea totollfor a trainer so I can revisit the Dungeon for fun.
 
Notes
(0012224)
JOTD   
2022-12-29 17:59   
this is partially implemented now with infinite health




View Issue Details
5450 [DungeonMaster] slave feature always 2021-12-14 10:21 2022-12-29 17:57
astuermer  
JOTD  
normal  
acknowledged  
open  
none    
none  
   
A600
68EC030
33
ECS
None
2 MB
8 MB
OS 3.2
46 - Kick 3.1.4
None
18.6
Custom movement keys for usage on Amiga A600
Hello!

Playing on an A600 is fun as a WHDLoad device. But a little few games lack perfect movement because it usually uses keys, which aren't available on the A600.
It would be great to have an option to set custom keys for moving a character - or at least (as in Bloodwych) select between 2 optional keysets...

Perhaps: WASD for movement and QE for rotation.

Thanks!
 
There are no notes attached to this issue.




View Issue Details
3978 [DesertStrike] General minor always 2018-10-02 16:47 2022-12-29 15:36
Hexaae  
Abaddon  
normal  
assigned  
open  
none    
none  
   
A1200
68060
75
AGA
Other
2 MB
256 MB
OS 3.9
40 - Kick 3.1
None
18.4beta
yes
Audio glitch: main menu randomly has an annoying hi-freq hiss playing in
GameVersion: english,pal,2 disks
SlaveVersion: 2.3 (01.21.2013)

Audio glitch: main menu randomly has an annoying hi-freq hiss playing in background… It stops when you enter a sub menu like Password, but goes back when you go back to main menu.
 
Notes
(0006422)
Hexaae   
2018-10-02 17:19   
Small update.
I've been able to supress the strange hiss in main menu with these tooltypes settings:

ExecuteStartup=
ExecutePostDisk=uae-configuration cachesize 0 cpu_speed real cpu_compatible true cpu_throttle -500
NoCache

As far as I can remember I could reproduce the issue also on my original A1200+Blizzard 1260@66MHz though...
(0006575)
JOTD   
2018-12-25 18:36   
Abaddon has updated this slave but never released it. New version is so much better. I'll leave it to him until release at least.
(0006839)
Abaddon   
2019-05-17 03:39   
Sent the source code to JOTD
(0012217)
Hexaae   
2022-12-29 15:36   
it's fixed (at least can't hear it anymore with slave 3.3+)




View Issue Details
5952 [SkiOrDie] slave tweak always 2022-12-27 18:29 2022-12-29 14:46
Torti the Smurf  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.0
40 - Kick 3.1
None
18.7
No Sound/Glitchy Sound in the Acro Aerials Event
There is no sound/glitchy sound in the "Acro Aerial" Event.

Further is the game tempo not constant.
This result in stuttering that can bee seen right from the start.

The "mouse coursor" is stuttering; the player; and screens that scroll,
like the "Downhill event" or the "inner tubetrash".

A hack for a second button would be neat too, so that in the "snowball even"
the second button can be HOLD with a direction to change the Direction (North south east west)

That would be great !
 
Notes
(0012211)
StingRay   
2022-12-28 18:00   
Can't reproduce any sound problems in the Aecro Arial event. To rule out a defective disk, please run the patch with option filelog and attach the .whdl_log file.

I do not understand how the second button should be used in the snowball event, the direction can be changed by just moving the joystick in the desired direction, why is a button needed at all?

The stuttering mouse pointer is game code related and happens in the disk based version as well.
(0012215)
StingRay   
2022-12-29 14:46   
Patch rewritten, fire button 2 support for "Snowball Blast" event added, keyboard routine fixed, highscore saving added.




View Issue Details
5964 [DangerFreak] slave major always 2022-12-29 00:07 2022-12-29 00:07
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Graphics are total corrupted in WinUAE and one mess in FPGA
The graphics are totally wrong on Winuae and on Mist/er its one big graphics barf :)

In version 1.1 the music does not work, only soundFX.

Version 1.0 has working music but the graphics problem is the same.

One mess, sadly.

Looks like a fun little game and the music by chris huelsbeck is really nice ;)

Greetings and thanks
 
There are no notes attached to this issue.




View Issue Details
5963 [Z-Out] slave minor always 2022-12-29 00:02 2022-12-29 00:02
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
TitleScreen Credits and Highscore Graphics are corrupt on every version
The Title Credits get Corrupted after about 40 seconds
(Shift to Right and come glitched to the left)

This Screen corruption also affects the Highscore Screen Input.
The BIG letters and small letters does not match up because of the shifted Graphics.

I tried every version since 2003 and there are 8 versions :)

The right shift happend right at the credits for
"Program, Idea and game design:"

BOOOMMM then right shift happends. > glitched graphics on the left !

If you get to the Highscore screen (not hard at all)
The right shift happends immediately and letters dosent match up.

Every version has this Problem.
JOTD even removed the Highscores because they caused "problems" :)

What causes this ?
Is it that hard to fix ?
Almost 20 years and nobody could solve this ?

I am curious now ? will this game ever be fixed ?

Greetings and thanks Guys
I explained that above.
 
There are no notes attached to this issue.




View Issue Details
5953 [TinToyAdventure] slave block always 2022-12-27 18:34 2022-12-28 13:42
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.0
40 - Kick 3.1
None
18.7
Only Slave 1.0 runs on real Hradware. At least on mine.
Only Slave version 1.0 Runs on real Hardware.

Any version above that hangs right after the main Menu
when the fire button is pressed to begin the actual game.
 
Notes
(0012204)
aardvark82   
2022-12-28 09:34   
I can't reproduce this with 1.3 slave on real a A1200+060
(0012210)
Torti the Smurf   
2022-12-28 13:42   
Cool :)
But there is something going on with some configs.
Can bee seen in the readme from version 1.2.

Anyway, i just use version 1.0 then ;)

greetings, Torti




View Issue Details
5700 [Axis_BigTimeSensuality] General minor always 2022-06-21 18:39 2022-12-28 11:29
Retroplay  
StingRay  
normal  
assigned  
open  
none    
none  
   
UAE
68030
33
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
Selfmade
18.8
yes
Slave is only working when installed with a bad disk 1 image. If installed with
GameVersion: english,pal,2 disks
SlaveVersion: 1.4 from 1999-10-11

Slave is only working when installed with a bad disk 1 image.
If installed with the proper image it throws an exception error.
The good non corrupted image:
Big Time Sensuality (1994-03-18)(Axis)(AGA)(Disk 1 of 2).adf
CRC32: D96DB8CD
 
Notes
(0012201)
Retroplay   
2022-12-28 05:45   
Link to good unsupported image, just in case.
https://mega.nz/file/X5kV2KpS#RWqhG4URSVqpYa7bYSxuMUss_OOIA8LU6oNcx7rBP9o




View Issue Details
5957 [ShadowLands] General crash always 2022-12-27 22:27 2022-12-27 22:34
mishRa  
StingRay  
normal  
assigned  
open  
none    
none  
   
A600
68000
7
ECS
None
1 MB
8 MB
OS 2.05
37 - Kick 2.0
37 - Kick 2.0
18.5
Loading the saved game leads to a crash.
Unfortunately there are problems with the save function of the game under "WHDLoad, v1.6". You can easily save and load in the same game session. In a new session, loading the save from the main menu results in this error: Exception "Address Error" ($F00C), PC = $E1A2, Read from $45293
If you start a game via Quick Game and load the save from the running game, no error message appears. However, the adventurer party is somewhere on the map and the collected items are gone.
 
There are no notes attached to this issue.




View Issue Details
5955 [WestPhaser] slave major always 2022-12-27 18:40 2022-12-27 19:51
Torti the Smurf  
CFOU  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
38 MB
OS 3.9
40 - Kick 3.1
None
18.7
The game has some serious graphic and sound glitches
The game has some serious graphic and sound glitches.
Tried a few configs and FPGA.

Always the same. It has so many glitches and runs waaaay to fast.
NoCACHE doesnt seem to help.

It´s unplayable :(

A Fix would be really nice.
 
There are no notes attached to this issue.




View Issue Details
5956 [IK+] slave minor sometimes 2022-12-27 18:47 2022-12-27 18:47
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Bomb Mini Game hast slight glitches
The Bomb MiniGame has slight graphic glitches.
The feet flickers when a bomb get hit.

Bombs can KILL the player
even if he is standing on the opposite side of the screen.

Sound FX in the Ball mini game are "VERY" Timing sensitive.

Sometimes they drop out.
 
There are no notes attached to this issue.




View Issue Details
5950 [Stardust] slave minor always 2022-12-27 13:35 2022-12-27 14:17
retrogamer  
StingRay  
normal  
assigned  
open  
none    
none  
   
A500
68000
7
ECS
None
512 KB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
Please is it possible to reduce chipmem usage to 512kb + 512kb fast?
Please is it possible to reduce chipmem usage to 512kb + 512kb fast?
 
There are no notes attached to this issue.




View Issue Details
5943 [AlienBreed] slave minor always 2022-12-25 11:50 2022-12-27 10:10
ztronzo  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
Added extra WHDload options by modifying the original slave
Srafe/Side-step mode while holding fire/shooting
Allow human players to pass through each other in 2-player mode
AlienBreed.asm (25,129 bytes) 2022-12-25 11:50
http://mantis.whdload.de/file_download.php?file_id=1544&type=bug
AlienBreed-2.asm (25,432 bytes) 2022-12-27 10:10
http://mantis.whdload.de/file_download.php?file_id=1545&type=bug
 
Notes
(0012168)
StingRay   
2022-12-25 12:00   
Thanks, I'll add your additions to the slave code. Is there anything that needs to be added to the ReadMe file (except your credits of course)?
(0012173)
ztronzo   
2022-12-26 12:30   
Hello, dont add yet... discovered a problem.. will update you with details.
(0012175)
StingRay   
2022-12-26 13:16   
(Last edited: 2022-12-26 13:17)
I will not do anything until you give your OK. When you are done, please supply short intructions how the additions can/should be used so that info can be added to the ReadMe.

(0012176)
retrogamer   
2022-12-26 13:23   
@StingRay

Please if you are going to update the Alien Breed slave can you merge it with Alien Breed Intro slave?

It makes no sense to have a seperate slave for the intro disk.




View Issue Details
5611 [Steel] slave minor always 2022-04-28 07:40 2022-12-26 23:38
retrogamer  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A600
68000
7
ECS
None
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
"adress error" message when trying to run the games with 68000 cpu
"adress error" message when trying to run the games with 68000 cpu
.whdl_registersteel (2,964 bytes) 2022-05-27 05:47
http://mantis.whdload.de/file_download.php?file_id=1379&type=bug
 
Notes
(0011334)
retrogamer   
2022-05-27 05:49   
I forgot to upload the .whdl_register file last time here it comes.
(0012189)
StingRay   
2022-12-26 23:38   
Patch updated, out of bounds blits and access faults (register a0 not initialised with $dff000) fixed, patch works on 68000 now.




View Issue Details
5548 [Stardust] slave minor always 2022-03-29 12:22 2022-12-26 23:26
lordelessar  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A4000
68040
14
AGA
Other
2 MB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
illegal instruction $10 at $c38
After going through the first six levels, I get to the warp sequence. When I lose my last ship there and im quit game F10 to Amiga OS3.9 gets Exception illegal instruction $ 10 at $ c38.
Only restarting the password in the game menu (clear password) and starting a new game helps. Then you can exit the game without any error.

I am sending the file with the code to be placed in the data folder. It allows you to start the game from the above-mentioned warp sequence level.
Advance the first 6 levels and try exiting the game to the system in warp sequence.
Password (12 bytes) 2022-03-29 12:22
http://mantis.whdload.de/file_download.php?file_id=1322&type=bug
 
Notes
(0011048)
lordelessar   
2022-03-30 12:42   
One more thing. Pressing the spacebar or the second button on the controller will open the weapon selection menu. If we turn them on at least once, a graphic error will be displayed at the start of the level (large orange rectangle).
Neither of these problems exist in version 1.4 of the installer.
(0012180)
StingRay   
2022-12-26 20:08   
The crash is a bug in the game code: the game installs a level 2 interrupt when entering the tunnel sequence, once the tunnel sequence ends, the interrupt vector will not be cleared/reset, but the code it points to will be trashed. Once the quitkey is pressed, the level 2 interrupt is triggered and the illegal instruction error occurs.
(0012181)
StingRay   
2022-12-26 20:46   
Graphics glitch was caused by incorrectly setting copperlist 1 instead of copperlist 2 when applying Bplcon0 color bit fixes.

Well spotted! Both problems (crash and graphics glitch) have been fixed, updated patch will be available shortly. Thanks for very good bug report!
(0012182)
StingRay   
2022-12-26 21:06   
Updated patch is now available.
(0012184)
Retroplay   
2022-12-26 21:31   
@StingRay Your new installer available at whdload.de still contain old v1.5 slave
(0012185)
StingRay   
2022-12-26 21:39   
Indeed, I have updated the archive with the correct V1.6 slave now. Thanks for reporting.
(0012186)
Retroplay   
2022-12-26 21:53   
"DOS-Error #218 error (device (or volume) is not mounted)" error requester pops up.

DATA=data tool type "fixes" it.
(0012187)
StingRay   
2022-12-26 22:25   
Well, all all good things come in threes, updated version with corrected data directory path is now available. Thanks again for reporting.
(0012188)
Retroplay   
2022-12-26 23:26   
S'all good, man.




View Issue Details
5938 [EscapeFromColditz] slave minor always 2022-12-17 17:50 2022-12-26 15:36
retrogamer  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A500
68000
7
ECS
None
512 KB
0 MB
OS 3.0
40 - Kick 3.1
None
18.7
Please is it possible to reduce chipmem usage from 536 KiB to 512 KiB
Please is it possible to reduce chipmem usage from 536 KiB to 512 KiB
 
Notes
(0012179)
StingRay   
2022-12-26 15:36   
Memory requirements reduced to 0.5 MB and resulting access fault fixed (more access faults may happen).




View Issue Details
5632 [Necronom] General minor always 2022-05-01 20:46 2022-12-26 13:12
nikosidis  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A500
68000
7
OCS
None
1 MB
1 MB
OS 3.1
39 - Kick 3.0
None
18.8beta
yes
Could someone map the space key to joystick button 2. Space key is used to
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Could someone map the space key to joystick button 2.
Space key is used to change firing mode.
Thanks
 
Notes
(0012174)
StingRay   
2022-12-26 13:11   
Patch updated, weapons can be selected with fire button 2, 68000 quitkey support added as well (not during intro).




View Issue Details
5719 [SpaceAce] General minor always 2022-07-06 23:37 2022-12-25 18:06
BarryB  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68EC020
14
AGA
Other
2 MB
128 MB
OS 3.9
40 - Kick 3.1
None
18.8
yes
Installed under WinUAE with a CT RAW and unofficial IPF's but Disk 1 fails on
GameVersion: English 4 Disks (Cream disk labels with a red ReadySoft logo)
SlaveVersion: Version 1.1 (30.09.2018)

Installed under WinUAE with a CT RAW and unofficial IPF's but Disk 1 fails on track 1.
So possibly an unsupported version?
2 sets of unoffical IPF's here:
https://1drv.ms/u/s!Aiq_uvJgtaXrih2MDS5gdQxnamQi?e=VbuU1t
 
Notes
(0012167)
StingRay   
2022-12-24 20:50   
The imager works fine with your IPF's but the patch quits with illegal exception, this is most likely a bug in the patch code, as the version should actually be supported, the CRC is explicitly checked and matches ($A9D5).

I'll update the patch to support your version properly.
(0012171)
StingRay   
2022-12-25 18:05   
Your version is now supported.




View Issue Details
5939 [Analog_Analogia] General tweak always 2022-12-20 16:11 2022-12-25 14:13
Torti the Smurf  
Psygore  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
One Part in this Mega Demo has tempo/speed issues
The "EMPORIUM" part has speed issues. Does not matter if CACHE or NOcache.
Tested on Mist/er and my WinUAE setup. I think this part had also issues on my real A600 Furia but that is so long ago.
( i have my A600 stored away; my precious )

Every other part in this demo works like it should; it´s really only this one called "EMPORIUM"
 
There are no notes attached to this issue.




View Issue Details
5917 [FiendishFreddy] General tweak always 2022-12-02 13:57 2022-12-25 14:13
Torti the Smurf  
Psygore  
normal  
assigned  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Graphic Glitches in Intro and Main Menu
There are Graphic Glitches at the Bottom of the Screen in the Intro (Credits) and the Main Menu
 
There are no notes attached to this issue.




View Issue Details
5940 [WHDLoad Installs Games] install script minor always 2022-12-23 12:51 2022-12-23 12:51
Snoopy1234  
 
normal  
new  
open  
none    
none  
   
A1200
68030
40
AGA
None
2 MB
64 MB
OS 3.9
40 - Kick 3.1
None
18.7
Into The Eagles Nest install - Bored Seal has no option for Action 16 version
The installer for Into the Eagles Nest hasn't an option for the Action 16 budget version as the disk label is Nest89 not "Nest UK" or Sig Hael.
Also background music is off by default?
Default setting.
 
There are no notes attached to this issue.




View Issue Details
204 [Quadralien] General minor always 2002-12-20 17:50 2022-12-23 08:12
BrenZoon  
DJ Mike  
normal  
assigned  
open  
none    
none  
   
A3000
68030
25
ECS
None
2 MB
16 MB
OS 3.1
40 - Kick 3.1
None
15.1
yes
Quadralien: Screen clears to black, and then goes back to WB: Exception
Install: Quadralien (Logotron/Astral Software) http://whdload.de/games/Quadralien.html
GameVersion: English, PAL? NTSC?, 1 disk Logotron Ltd. 1988
SlaveVersion: 1.0 from 20.05.2000, AFAIK

Screen clears to black, and then goes back to WB:
Exception "Integer Divide by Zero" ($2014) at $6805A occured.
I can provide the Core Dump files if you want them.
 
Notes
(0012162)
DJ Mike   
2022-12-23 08:12   
Reproducable in SPS 2469 version. I have a fix for this already. Going to rewrite the patch to use modern WHDL as well.




View Issue Details
4235 [Quadralien] General minor always 2019-10-20 21:38 2022-12-22 21:55
christoph gleisberg  
DJ Mike  
normal  
assigned  
open  
none    
none  
   
A4000
68040
40
AGA
None
2 MB
16 MB
OS 3.1
40 - Kick 3.1
40 - Kick 3.1
18.2
yes
The "Premier Collection 3" Compilation Version themes to be unsupported. There
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

The "Premier Collection 3" Compilation Version themes to be unsupported. There is a errormessage after start "Integer devide by zero".
 
There are no notes attached to this issue.




View Issue Details
5782 [FlightOfTheAmazonQueen] General minor always 2022-08-27 10:26 2022-12-20 23:31
Neumann  
JOTD  
normal  
feedback  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
128 MB
OS 3.1
40 - Kick 3.1
None
18.8
yes
After I have spoken to the ferryman and he wants to ferry me to Sloth Island,
GameVersion: german,pal,2 disks
SlaveVersion: version 1.1 (04.04.2020)

After I have spoken to the ferryman and he wants to ferry me to Sloth Island, the game crashes. I end up in the Worbench without an error message. I tried tooltypes: NOCACHE, NOAUTOVEC, NOVBRMOVE, NOMMU, but nothing worked or solved the problem.
By the way, ich used the German (a1k.org) Version (Flug der Amazon Queen).
In the English version of the Game it is the same.
Greetings,
Matze
 
Notes
(0012157)
JOTD   
2022-12-20 23:31   
can you provide a savegame just before the problem?




View Issue Details
5330 [EmeraldMines] General minor always 2021-08-04 10:10 2022-12-19 21:27
Sandancer  
JOTD  
normal  
assigned  
open  
none    
none  
   
A1200
68000
7
AGA
None
2 MB
8 MB
OS 3.2
47 - Kick 3.2
None
18.7beta
yes
Hi there I have a lot of Emerald Mines discs that aint in the Emerald Mines CD,
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi there I have a lot of Emerald Mines discs that aint in the Emerald Mines CD, I was wondering if at all possible to get an installer for to make them into a whdload file. I have roughly 600+ discs, as I used to run The Emerald Mines Club Of Great Britain back in the day with DenisF. I bought his Amiga off him with all the disks, and whatever is on his HD. I would love to see them in a whdload format.
 
Notes
(0012155)
JOTD   
2022-12-19 21:27   
Maybe try with whdload generic kickstart slave. More info:

http://eab.abime.net/showthread.php?t=102395




View Issue Details
5929 [Puzznic] General minor always 2022-12-11 18:12 2022-12-19 21:16
Dimitris Athanasiou  
Codetapper  
normal  
confirmed  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
64 MB
OS 3.1
40 - Kick 3.1
40 - Kick 3.1
18.8
yes
Hello, my old install didn't work so I made a fresh one. It had some problems
GameVersion: english,pal,1 disks
SlaveVersion: 1.0 from 20.05.2000

Hello, my old install didn't work so I made a fresh one.
It had some problems due filenames.
This is the installed filenames:
Directory Games:P/Puzznic/DATA
FATY.DAT 1792 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
MUZ0 75033 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
PTS.DAT 3840 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
PUZNIC.COD 78572 ----RWED 23-Oct-90 09:23:46
: created 14.03.2013 10:34:53, last accessed 14.03.2013
PUZY 32066 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SCN0.PI1 32066 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SCN1.PI1 32066 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SCN2.PI1 32066 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT0 1760 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT1 1280 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT2 15104 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT3 7040 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT4 320 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:53, last accessed 14.03.2013
SPT5 2080 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:54, last accessed 14.03.2013
SPT7.DAT 3840 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:54, last accessed 14.03.2013
TAITO 8686 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:54, last accessed 14.03.2013
ZCHR 2048 ----RWED 01-Jan-80 00:00:00
: created 14.03.2013 10:34:54, last accessed 14.03.2013
And I renamed them this way to play:
Directory Backup:test/Puzznic/data
FATY 1792 ----RWED 30-Jan-78 19:19:13
MUZ0 75033 ----RWED 30-Jan-78 19:19:13
PTS. 3840 ----RWED 30-Jan-78 19:19:13
puznic.cod 78572 ----RWED 23-Oct-90 09:23:45
PUZY 32066 ----RWED 30-Jan-78 19:19:12
scn0 32066 ----RWED 30-Jan-78 19:19:13
scn1 32066 ----RWED 30-Jan-78 19:19:13
scn2 32066 ----RWED 30-Jan-78 19:19:13
SPT0 1760 ----RWED 30-Jan-78 19:19:13
SPT1 1280 ----RWED 30-Jan-78 19:19:13
SPT2 15104 ----RWED 30-Jan-78 19:19:13
SPT3 7040 ----RWED 30-Jan-78 19:19:13
SPT4 320 ----RWED 30-Jan-78 19:19:13
SPT5 2080 ----RWED 30-Jan-78 19:19:13
SPT7 3840 ----RWED 30-Jan-78 19:19:13
tait 8686 ----RWED 30-Jan-78 19:19:13
ZCHR 2048 ----RWED 30-Jan-78 19:19:13
 
Notes
(0012115)
DJ Mike   
2022-12-14 21:31   
If you try with the old v1.1 slave does it work OK? Available here: https://www.whdload.de/whdload/old-games/Puzznic-20010621.lha
(0012118)
Dimitris Athanasiou   
2022-12-15 23:19   
Sorry, I had no notification about your message. Just found out by revisiting this page.
I tried 2 ipf and 2 cracked versions, only one was recognized and gave my a message that my files are damaged aftr running it.
The newer install works but I have to rename the files in the data directory to 4 letters each except for the "puzznic.cod" to work as the example on my first post.

Cheers.
(0012120)
DJ Mike   
2022-12-16 08:57   
Yes, I got the same using v1.3. However when I tried the older patch v1.1 linked above, in WinUAE at least it doesn't have this issue. I wondered if you could do the same please?
(0012122)
Retroplay   
2022-12-16 23:35   
https://eab.abime.net/showpost.php?p=1543804&postcount=1037

If using an older version of WHDLoad, all is well and game runs after directly after installing.
For WHDLoad 18.x, rename of files is required for game to run.

You can grab the archive with corrected filenames from Turran FTP if you need to inspect files.
https://ftp.grandis.nu/turransearch/search.php?_search_=1&search=puzznic&category_id=Retroplay+WHDLoad+Packs&exclude=jst&limit=30&httplinks=on
(0012153)
Dimitris Athanasiou   
2022-12-19 16:37   
@Retroplay
This is what I did at first, renamed everything and worked.
No prob to do that, just a report for the installer :-)




View Issue Details
5926 [Fears] General minor always 2022-12-11 18:12 2022-12-18 23:34
Tobias Soederlund  
JOTD  
normal  
feedback  
open  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
16 MB
OS 3.1.4
46 - Kick 3.1.4
None
18.8
yes
The game would be immensely more playable with support of a good CD32
GameVersion: english,pal,2 disks
SlaveVersion: 4.0.2 from 06.12.2004

The game would be immensely more playable with support of a good CD32 controller scheme, such as strafing by tapping L and R.
 
Notes
(0012135)
JOTD   
2022-12-17 15:53   
(Last edited: 2022-12-18 23:34)
native controls in CD32 version use that scheme right?

I just tested it and reverse/forward do exactly that





View Issue Details
5784 [GalacticWarriorRats] slave feature N/A 2022-08-30 18:21 2022-12-18 17:33
Solo Kazuki  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68060
100
AGA
Warp
2 MB
224 MB
OS 3.1
40 - Kick 3.1
None
18.8beta
Support for 2/3 buttons and CD32 control
Game needs to control some keyboard keys:
SPACE - to change weapon
ENTER - smart bomb
P - pause

Maybe 2nd/blue button as SPACE, 3rd/green as ENTER and play as P could be done?
support 2nd fire button, support 3rd fire button, support CD32 joypad
 
Notes
(0012148)
Solo Kazuki   
2022-12-18 15:41   
Any progress?




View Issue Details
5546 [IK+] General minor always 2022-03-25 00:26 2022-12-18 17:33
ransom  
StingRay  
normal  
assigned  
open  
none    
none  
   
A1200
68020
14
AGA
None
2 MB
8 MB
OS 3.1
40 - Kick 3.1
None
18.7
yes
Hi fellas, Any chance to add the Invincibility Cheat for IK+ ? Pressing Space
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hi fellas,
Any chance to add the Invincibility Cheat for IK+ ?
Pressing Space Bar, when your character is down enables it normally in game.
Thanks
Have a good day
ransom
 
Notes
(0012150)
JOTD   
2022-12-18 17:33   
FWIW I added a "wins round" cheatkey for both players




View Issue Details
988 [BackToTheFuture2] General minor always 2005-05-03 07:20 2022-12-17 23:21
CHRKUM  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68060 + PPC
60
AGA
BlizzardVision PPC
2 MB
128 MB
OS 3.9
40 - Kick 3.1
None
16.4
yes
Back To The Future 2: The game Stops, the Display is Froozen, i can do nothing
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: 1 Disk, English,PAL
SlaveVersion: Newest on this Page.

The game Stops, the Display is Froozen, i can do nothing exept press
the Quit Key.
I already try nocache, chipnocache.
 
Notes
(0012146)
StingRay   
2022-12-17 23:21   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
1623 [BackToTheFuture2] General minor always 2007-02-27 16:37 2022-12-17 23:21
Michael Nicholson  
StingRay  
normal  
resolved  
duplicate  
none    
none  
   
A1200
68040
33
AGA
None
2 MB
8 MB
OS 3.1
40 - Kick 3.1
None
16.7
yes
Back To The Future 2: Hiya during the first level the game freezes and you have
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

Hiya during the first level the game freezes and you have to restart via the escape button 3 other users from the english amiga board have verified this error.
Would be cool if it could be fixed
Cheers
Mike
 
Notes
(0012145)
StingRay   
2022-12-17 23:21   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
4811 [BackToTheFuture2] General minor always 2020-10-04 17:39 2022-12-17 23:20
ransom  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68020
7
AGA
None
2 MB
4 MB
OS 3.1.4
45 - Kick 3.1.4
None
18.5
yes
Game freezes when intro is left running Intermitted freeses ingame if you skip
GameVersion: english,pal,2 disks BackToTheFuturePart2_v1.2_0005
SlaveVersion: 1.2 from 13.10.1999

Game freezes when intro is left running
Intermitted freeses ingame if you skip intro and start the game on level 1.
I do see there are quite al ot of reports about this game.. Here is my request to see if it is at all possible to fix this slave?
 
Notes
(0011613)
Radertified   
2022-07-29 03:02   
(Last edited: 2022-07-29 03:02)
I was going to attempt this one myself but lately I've had no time at all for Amiga stuff, so I'm just curious if there's been any progress on it. I've verified that it's still problematic with the latest WinUAE + WHDLoad.

(0012133)
StingRay   
2022-12-17 13:20   
I have fixed this years ago (back in 2015 already), freezes are caused by buggy level 2 interrupt code. I have restarted the work on the updated patch today, it will be available in the next days!
(0012144)
StingRay   
2022-12-17 23:20   
Updated patch is now available, game does not freeze anymore.




View Issue Details
1639 [BackToTheFuture2] General minor always 2007-04-14 06:39 2022-12-17 23:20
Tony Burnell  
StingRay  
normal  
resolved  
duplicate  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
32 MB
OS 3.5
40 - Kick 3.1
None
16.6
yes
Back To The Future 2: Back To The Future 2 Install V1.2 (07.10.99) The game
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: english,pal,1 disks
SlaveVersion: 1.2 from 07.10.1999

Back To The Future 2 Install V1.2 (07.10.99)
The game installs fine but as you play the game and get towards the end of the first street, the game freezes up every time and no controls work not even the quit key.
I have tried re-installing and nocache, noautovec, nommu, and novbrmove, but these have no effect.
I have also tried installing on a standard A1200 and A600, but I have the same problem.
As its an A500 game and will not boot on an A1200 or A600. I was wondering if it needs the use of an A500 kick image like some of the other installs for A500 games.
Regards Tony.
 
Notes
(0012143)
StingRay   
2022-12-17 23:19   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
1690 [BackToTheFuture2] General minor always 2007-07-04 01:51 2022-12-17 23:19
Radertified  
StingRay  
normal  
resolved  
duplicate  
none    
none  
   
A1200
68030
40
AGA
None
2 MB
16 MB
OS 3.1
40 - Kick 3.1
None
16.7
yes
Back To The Future 2: When playing Back To The Future II, around halfway
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

When playing Back To The Future II, around halfway through the first level, the game starts to go really slow. I've verified this also in WinUAE, so the problem is in the slave since it happens in both WinUAE and on a real A1200.
 
Notes
(0012142)
StingRay   
2022-12-17 23:19   
Most probably also caused by the buggy level 2 interrupt code. Should be fixed in the latest version of the patch.




View Issue Details
1778 [BackToTheFuture2] General minor always 2007-11-07 14:15 2022-12-17 23:18
Jimmy  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68040
25
AGA
None
2 MB
32 MB
OS 3.1
40 - Kick 3.1
None
16.7
yes
Back To The Future 2: When you play level 1 of Back To The Future II, there's a
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

When you play level 1 of Back To The Future II, there's a point where it begins to slow down the game until it's completely unplayable. Just play the first level for a little while and you'll see it happen.
 
Notes
(0012141)
StingRay   
2022-12-17 23:17   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
1835 [BackToTheFuture2] General minor always 2008-02-02 13:40 2022-12-17 23:17
Tony  
StingRay  
normal  
resolved  
duplicate  
none    
none  
   
A1200
68030
50
AGA
None
2 MB
32 MB
OS 3.5
40 - Kick 3.1
None
16.8
yes
Back To The Future 2: Back To The Future 2 V1.2 07/10/99 (1 Disk version)
Install: Back To The Future 2 (Imageworks/Images) http://whdload.de/games/BackToTheFuture2.html
GameVersion: english,pal,2 disks
SlaveVersion: V1.2 from 07.10.99

Back To The Future 2 V1.2 07/10/99 (1 Disk version)
Problem:
The game installs fine but as you play the game and get towards
the end of the first street, the game freezes/locks up every time and no
controls work. I have tried re-installing and nocache, noautovec,
nommu, and novbrmove, but these have no effect.
I have also tried installing on a standard A1200 and A600, but
I have the same problem.
Please could you help.
Regards Tony.
 
Notes
(0000188)
Bored Seal   
2009-04-19 18:44   
This bug appears with cracked version too. I haven´t found the cause of bug. Galahad also tried, without result. :(
(0003538)
who   
2013-11-22 08:18   
This also happens with winuae using SPS installed version.
It's as if there is a countdown from the second the game loads until it stops responding (you don't need to start a game.)
Also FYI, with cycle-exact enabled the game freezes as above. With it disabled the game does not freeze but slows down to a crawl..
(0008544)
Radertified   
2020-04-29 16:48   
7 years since the last comment here.

I've just tested and the slave still has this bug :(

Would love if someone can look into again. Maybe it can get figured out this time around?
(0012140)
StingRay   
2022-12-17 23:17   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
4108 [BackToTheFuture2] General minor always 2019-04-25 23:00 2022-12-17 23:17
Neumann  
StingRay  
normal  
resolved  
fixed  
none    
none  
   
A1200
68030
40
AGA
None
2 MB
128 MB
OS 3.1.4
45 - Kick 3.1.4
None
18.5
yes
The Game freeze after 1 min. gameplay in the first Level. I tested with
GameVersion: english,pal,2 disks
SlaveVersion: 1.0 from 20.05.2000

The Game freeze after 1 min. gameplay in the first Level.
I tested with tooltype (nocache, novbrmove, noatovec).
Greetings, Matthias
 
Notes
(0012139)
StingRay   
2022-12-17 23:17   
Freezes were caused by buggy level 2 interrupt code. Patch has been updated, the game doesn't freeze anymore.




View Issue Details
5918 [ChuckRock] General major always 2022-12-02 16:39 2022-12-17 11:57
Torti the Smurf  
 
normal  
new  
open  
none    
none  
   
A1200
68020
50
AGA
None
2 MB
28 MB
OS 3.9
40 - Kick 3.1
None
18.7
Scrolling on AGA Machines is Jerky and fine on ECS Amigas
The Scrolling of this Game is pretty jerky on AGA Machines.
The Odd thing is; Scrolling from left to right is jerky but vise versa is butter smooth.

Very strange.

The game is flawless on OCS/ECS.

I tested the floppy and CD32 version. Same problem.

Jerky scrolling on AGA Amigas.
 
Notes
(0012130)
JOTD   
2022-12-17 11:39   
AGA amigas, you probably mean accelerated amigas? because chipmem access is often slow on high end 060 boards
(0012132)
DJ Mike   
2022-12-17 11:57   
I got this same issue playing recently on an 030-accelerated A1200, FWIW. But not sure if 030 accelerator also has the same issue.




View Issue Details
3575 [Zyconix] General minor always 2016-12-02 19:28 2022-12-17 08:44
Irek  
Codetapper  
normal  
assigned  
reopened  
none    
none  
   
A1200
68040
25
AGA
None
2 MB
132 MB
OS 3.9
40 - Kick 3.1
None
18.3beta
yes
Hello, I've got an unsupported version of this game.(the DIC imager not work
GameVersion: english,pal,1 disks
SlaveVersion: V1.0 25-May-2001

    Hello,
     I've got an unsupported version of this game.(the DIC imager not work with it)
     Can you please take a look at it, and eventual support it?
     Thanks in advance!
 
Notes
(0005360)
Irek   
2016-12-06 10:53   
Of course, this time I can make a Wwarp image of my version and send it to you. ;)
(0006330)
Irek   
2018-08-26 18:38   
It would be really nice if the version would be supported. ;)
(0006331)
Irek   
2018-08-31 13:02   
Zyconix als CAPS Image:;)

https://filehorst.de/d/cptEpupt
(0010319)
CFOU   
2021-05-20 22:34   
only cracked verison supported

try to support original release
(0010322)
Irek   
2021-05-21 19:53   
Thanks!:)
(0010346)
CFOU   
2021-05-25 10:34   
codetapper is working on that (beta support seems works with original retail)
(0010350)
Codetapper   
2021-05-25 13:39   
Fixed in version 1.1
(0010384)
Irek   
2021-05-29 15:34   
Thank you for supporting the original version of this game. However, it seems that the game has a problem on 040 CPU. The intro picture shows gfx glitcher in Zyconix title.
I tried snopocs and chkbltwait option and after a short while the game crashed with this error:
Exception "Acces Fault" ($ 7008)
PC = $ BEA2
Byte Write to $ 41000A
(0012129)
Irek   
2022-12-17 08:44   
Any news?




View Issue Details
3578 [Resolution101] General minor always 2016-12-08 22:11 2022-12-17 08:42
Irek  
CFOU  
normal  
resolved  
fixed  
none    
none  
   
A1200
68040
25
AGA
None
2 MB
132 MB
OS 3.9
40 - Kick 3.1
None
18.3beta
yes
I suspect I've got an unsupported version of this game. Immediately upon start
GameVersion: english,pal,1 disks
SlaveVersion: 1.0 from 08.02.1999

I suspect I've got an unsupported version of this game. Immediately upon start I get this: Exception "Line 1010 Emulator"($E028)at$3A846 occurred
Can you please take a look at it,and support it?
Thanks in advance!
 
Notes
(0011960)
CFOU   
2022-11-11 22:53   
supported with v2.0
(0012128)
Irek   
2022-12-17 08:42   
Thanks!:)




View Issue Details